现在进入到su.c文件内看看具体如何做到跨平台效果的。在su.h头文件内为了跨平台目的而重新定义了一套api,通用的socket描述符类,以及相应的结构体。
su_init/su_deinit
int su_init(void)
{
#if HAVE_OPEN_C
char apname[60];
su_socket_t s;
#endif
su_home_threadsafe(NULL);
#if HAVE_SIGPIPE
signal(SIGPIPE, SIG_IGN); /* we want to get EPIPE instead */
#endif
#if HAVE_OPEN_C
/* This code takes care of enabling an access point (interface) */
aConnection = su_localinfo_ap_set(su_ap, &ifindex);
su_localinfo_ap_name_to_index(ifindex);
#endif
su_log_init(su_log_default);
su_log_init(su_log_global);
return 0;
}
void su_deinit(void)
{
#if HAVE_OPEN_C
<span style="white-space:pre"> </span>su_localinfo_ap_deinit(aConnection);
#endif
}
int su_init(void)
{
WORD wVersionRequested;
WSADATA wsaData;
GUID const disconnectExGuid = WSAID_DISCONNECTEX;