package School;
public class three00 {
public void ben(int one,int twe ,int three){
if (one + twe > three || twe + three > one || three + one > twe) {
System.out.println(“是三角形”);
if (oneone + twetwe < threethree || twetwe + threethree
< oneone || threethree + oneone < twetwe) {
System.out.println(“钝角三角形”);
}
else if (oneone + twetwe == threethree || twetwe + threethree
== oneone || threethree + oneone == twetwe) {
System.out.println(“直角三角形”);
}else {
System.out.println(“锐角三角形”);
}
}else{
System.out.println(“输入不是三角”);
}
}
}
package School;
import java.util.Scanner;
import javax.swing.InputMap;
import javax.xml.namespace.QName;
public class three00test {
public static void main(String[] args) {
Scanner input = new Scanner(System.in);
String q;
three00 nb = new three00();
do {
System.out.println(“输入第一条边:”);
int x = input.nextInt();
System.out.println(“输入第二条边:”);
int v = input.nextInt();
System.out.println(“输入第三条边:”);
int z = input.nextInt();
nb.ben(x, v, z);
System.out.println(“是否继续(y = 继续,n = 不):”);
q = input.next();
} while (“y”.equals(q));
System.out.println(“结束”);
}
}