Checkers
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 125536/65536 K (Java/Others)Total Submission(s): 1774 Accepted Submission(s): 515
Problem Description
Little X, Little Y and Little Z are playing checkers when Little Y is annoyed. So he wants to make the chessboard much bigger. Although Little Z insists the original version, Little X stands by Little Y. After they enlarge the chessboard, the chessboard turns to an infinite line.
The chessboard is like the Number Axes now, with each integer point able to hold a checker. At initial status there are three checkers on three different integer points , and through the game there always are three checkers. Every time, they can choose a checker A to jump across a pivot checker B to a new position(but the distance between old A and B equals to new A and B, and there should be no other checkers except B in the range [old A, new A]).
After playing for a while, they wonder whether an given status a,b,c can be transferred to x,y,z. obeying the rules. Since the checkers are considered the same, it is unnecessary for a must jump to x.
The chessboard is like the Number Axes now, with each integer point able to hold a checker. At initial status there are three checkers on three different integer points , and through the game there always are three checkers. Every time, they can choose a checker A to jump across a pivot checker B to a new position(but the distance between old A and B equals to new A and B, and there should be no other checkers except B in the range [old A, new A]).
After playing for a while, they wonder whether an given status a,b,c can be transferred to x,y,z. obeying the rules. Since the checkers are considered the same, it is unnecessary for a must jump to x.
Input
The first line is a,b,c.
The second line is x,y,z.
They are all integers in range (-10^9, 10^9) and the two status are valid.
The second line is x,y,z.
They are all integers in range (-10^9, 10^9) and the two status are valid.
Output
The first line is YES or NO, showing whether the transfer can be achieved.
If it is YES, then output the least steps in the second line.
If it is YES, then output the least steps in the second line.
Sample Input
1 2 3 0 3 5
Sample Output
YES 2
Hint
The middle checker jumps to position 0, and the status is 0 1 3 Then , the middle one jumps to 5.
#include <iostream>
#include <cstdio>
#include <cstring>
#include <vector>
#include <algorithm>
using namespace std;
#define LL long long
struct node
{
LL x,y,z;
LL dis;
};
LL check(node a,node b)
{
if(a.x==b.x&&a.y==b.y&&a.z==b.z) return 1;
return 0;
}
node bong(node &b)
{
node a=b;
LL dis=0;
while(a.z-a.y!=a.y-a.x){
LL len1 = a.y-a.x;
LL len2 = a.z-a.y;
if(len1<len2){
LL c=(len2-1)/len1;
a.x+=c*len1;
a.y+=c*len1;
dis+=c;
}else{
LL c=(len1-1)/len2;
a.z-=c*len2;
a.y-=c*len2;
dis+=c;
}
}
b.dis=dis;
return a;
}
void sort_(node &a)
{
if(a.x>a.y) swap(a.x, a.y);
if(a.y>a.z) swap(a.y, a.z);
if(a.x>a.y) swap(a.y, a.x);
}
node update(node b,LL k)
{
node a=b;
while(k){
LL len1 = a.y-a.x;
LL len2 = a.z-a.y;
if(len1<len2){
LL c=(len2-1)/len1;
c=min(c,k);
a.x+=c*len1;
a.y+=c*len1;
k-=c;
a.dis-=c;
}else{
LL c=(len1-1)/len2;
c=min(c,k);
a.z-=c*len2;
a.y-=c*len2;
k-=c;
a.dis-=c;
}
}
return a;
}
int main()
{
node a;
node b;
while(~scanf("%lld %lld %lld",&a.x,&a.y,&a.z)){
scanf("%lld %lld %lld",&b.x,&b.y,&b.z);
sort_(a);sort_(b);
node aa=bong(a);
node bb=bong(b);
if(!check(aa,bb)){
printf("NO\n");
continue;
}
if(a.dis<b.dis){
swap(a, b);
}
LL ans=a.dis-b.dis;
a=update(a, a.dis-b.dis);
LL l=0,r=a.dis;
while(l<r){
LL mid = (l+r)>>1;
aa=update(a, mid);
bb=update(b, mid);
if(check(aa, bb)){
r=mid;
}else{
l=mid+1;
}
}
printf("YES\n");
printf("%lld\n",2*r+ans);
}
return 0;
}

本文介绍了一种在无限大小的棋盘上进行状态转移的方法,通过定义特定的跳动规则来实现从一种状态到另一种状态的转换。文章提供了一个详细的算法实现过程,包括如何将任意给定的状态规范化并计算最小步骤数。
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