<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[Mount_here的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/Mount_here</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; Mount_here]]></copyright><item><title><![CDATA[关于Struts2资源文件的配置]]></title><link>https://blog.youkuaiyun.com/Mount_here/article/details/3860700</link><guid>https://blog.youkuaiyun.com/Mount_here/article/details/3860700</guid><author>Mount_here</author><pubDate>Tue, 03 Feb 2009 17:06:00 +0800</pubDate><description><![CDATA[最近在玩Struts2时，发现Struts2的资源文件配置的几个有趣的问题，特地跑来给大家分享。 据Struts2的文档，当由action加载页面时资源文件的的搜索顺序为： ActionClass.propertiesInterface.properties (every interface and sub-interface)BaseClass.properties ]]></description><category></category></item></channel></rss>