<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[Merrina的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/Merrina</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; Merrina]]></copyright><item><title><![CDATA[Unity Job System 总结]]></title><link>https://blog.youkuaiyun.com/Merrina/article/details/81905626</link><guid>https://blog.youkuaiyun.com/Merrina/article/details/81905626</guid><author>Merrina</author><pubDate>Fri, 25 Jul 2025 21:34:28 +0800</pubDate><description><![CDATA[作业类型需声明一个实现IJob或其他作业接口（如IJobParallelFor, IJobEntity, IJobChunk.等）的。]]></description><category></category></item><item><title><![CDATA[2020-08-11 Eclipse Java环境配置 WIN10]]></title><link>https://blog.youkuaiyun.com/Merrina/article/details/107925735</link><guid>https://blog.youkuaiyun.com/Merrina/article/details/107925735</guid><author>Merrina</author><pubDate>Tue, 11 Aug 2020 20:02:12 +0800</pubDate><description><![CDATA[Eclipes Java环境配置：
1.下载Java jdk

2.配置环境变量

a.JAVA_HOME:JAVA JDK 所在路径，具体步骤如下：

1）创建环境变量：搜索环境变量进入系统环境设置

2）创建系统环境变量，输入环境变量名称以及环境变量值，环境变量值可以点击浏览文件进行选择，具体文件如下图所示：









3）最后显示结果如下图所示：



b.CLASSPATH
...]]></description><category></category></item><item><title><![CDATA[csdn上传图片练习]]></title><link>https://blog.youkuaiyun.com/Merrina/article/details/81234880</link><guid>https://blog.youkuaiyun.com/Merrina/article/details/81234880</guid><author>Merrina</author><pubDate>Fri, 27 Jul 2018 12:33:16 +0800</pubDate><description><![CDATA[因为昨天没有上传明白图片，所以今天研究研究，具体步骤如下：]]></description><category></category></item><item><title><![CDATA[C#协程测试篇]]></title><link>https://blog.youkuaiyun.com/Merrina/article/details/81223220</link><guid>https://blog.youkuaiyun.com/Merrina/article/details/81223220</guid><author>Merrina</author><pubDate>Thu, 26 Jul 2018 17:07:05 +0800</pubDate><description><![CDATA[
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class IeTest : MonoBehaviour {
	public Button StartC;
	public Button Stopc;
	public Text Nu...]]></description><category></category></item><item><title><![CDATA[C# 时间戳&&七天签到&&PlayerPrefs]]></title><link>https://blog.youkuaiyun.com/Merrina/article/details/81195898</link><guid>https://blog.youkuaiyun.com/Merrina/article/details/81195898</guid><author>Merrina</author><pubDate>Wed, 25 Jul 2018 09:17:55 +0800</pubDate><description><![CDATA[
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using UnityEngine.UI;
using UnityEditor;
public class Test : MonoBehaviour {
	public Button[] signInButton...]]></description><category></category></item></channel></rss>