1、安装make build工具
执行以下命令:
sudo apt-get install build-essential
2、下载NDK
官网下载页:http://developer.android.com/tools/sdk/ndk/index.html

选择Linux 32/64-bit (x86)版本,下载
下载成功后,解压到/usr/lib/目录下
3、配置Eclipse插件
a) 搭建SDK开发环境,参考:【学习Android NDK开发】搭建Android SDK开发环境(Ubuntu 12.04 LTS 32-bit)
打开Eclipse,设置NDK路径,Window -> Preferences -> Android -> NDK

b) 右键点击项目,Android Tools -> Add Native Support
前提:Eclipse成功安装ADT
4、调试
a) 更新C/C++ Build配置
右键点击项目,Properties -> C/C++ Build -> Builder Settings

Builder Command,由"ndk-build"添加参数“NDK_DEBUG=1”
In NDK r5, ndk-build has been modified to make it easier to switch between
release and debug builds. This is done by using the NDK_DEBUG variable.
For example:
$NDK/ndk-build NDK_DEBUG=1 => forces the generation of debug binaries
$NDK/ndk-build NDK_DEBUG=0 => forces the generation of release binaries
If you don't specify NDK_DEBUG, ndk-build will keep its default behaviour,
which is to inspect the AndroidManifest.xml, if any, and see if its
<application> element has android:debuggable="true".
IMPORTANT: If you use the build tools of SDK r8 (or higher), you
won't need to touch your AndroidManifest.xml file at all!
That's because if you build a debug package (e.g. with
"ant debug" or the corresponding option of the ADT plugin),
the tool will automatically pick the native debug files
generated with NDK_DEBUG=1.
Also, as a convenience, the release and debug object files generated by the
NDK are now stored in different directories (e.g. obj/local/<abi>/objs and
obj/local/<abi>/objs-debug). This avoids having to recompile all your sources
when you switch between these two modes (even when you only modified one or
two source files).
b) 右击项目,Debug As -> 3 Android Native Application
本文详细介绍如何在Ubuntu环境下使用Android NDK进行开发,包括安装makebuild工具、下载及配置NDK、设置Eclipse插件等步骤,并提供调试技巧。
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