<UserControl x:Class="WpfWFDataMage.Modules.Views.MaChineImageView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:WpfWFDataMage.Modules.Views"
xmlns:i="http://schemas.microsoft.com/xaml/behaviors"
mc:Ignorable="d"
xmlns:prism="http://prismlibrary.com/"
xmlns:c="clr-namespace:WpfWFDataMage.Modules.Contro"
prism:ViewModelLocator.AutoWireViewModel="True"
d:DesignHeight="200" d:DesignWidth="800">
<Grid>
<Grid.Background>
<RadialGradientBrush>
<GradientStop Color="#3B9EC8" Offset="0"/>
<GradientStop Color="#3B9EC8" Offset="2"/>
</RadialGradientBrush>
</Grid.Background>
<Grid x:Name="MainGrid">
<!-- 第一个 Viewport3D -->
<Viewport3D x:Name="FirstViewport" MouseWheel="Viewport3D_MouseWheel">
<Viewport3D.OpacityMask>
<RadialGradientBrush>
<GradientStop Color="Black" Offset="0"/>
<GradientStop Color="Transparent" Offset="1"/>
</RadialGradientBrush>
</Viewport3D.OpacityMask>
<Viewport3D.Camera>
<PerspectiveCamera x:Name="FirstCamera" Position="150,0,30"
LookDirection="-150,0,-30"
UpDirection="0,0,1"
FieldOfView="20"/>
</Viewport3D.Camera>
<ModelVisual3D>
<ModelVisual3D.Content>
<AmbientLight Color="White"/>
</ModelVisual3D.Content>
</ModelVisual3D>
<Viewport2DVisual3D>
<Viewport2DVisual3D.Geometry>
<MeshGeometry3D Positions="50,-50,0 50,50,0 -100,50,0 -100,-50,0"
TriangleIndices="0,1,2 2,3,0"
TextureCoordinates="0,1 1,1 1,0 0,0" />
</Viewport2DVisual3D.Geometry>
<Viewport2DVisual3D.Material>
<DiffuseMaterial Viewport2DVisual3D.IsVisualHostMaterial="True" Brush="White"/>
</Viewport2DVisual3D.Material>
<Border Width="1000" Height="1000">
<Border.Background>
<VisualBrush TileMode="Tile" Viewport="0,0,15,40" ViewportUnits="Absolute">
<VisualBrush.Visual>
<Border Width="10" Height="10" BorderThickness="0.2,0.5,0,0" BorderBrush="#3F3F3F" Opacity="0.8"/>
</VisualBrush.Visual>
</VisualBrush>
</Border.Background>
</Border>
</Viewport2DVisual3D>
<!-- 地板平面 -->
<ModelVisual3D>
<ModelVisual3D.Content>
<GeometryModel3D>
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="-10,-0.5,-10 10,-0.5,-10 10,-0.5,10 -10,-0.5,10"
TriangleIndices="0 1 2 0 2 3"
TextureCoordinates="0,1 1,1 1,0 0,0" />
</GeometryModel3D.Geometry>
</GeometryModel3D>
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D>
<!-- 第二个 Viewport3D -->
<Viewport3D x:Name="SecondViewport" Margin="0,0,-10,-10" MouseWheel="Viewport3D_MouseWheel">
<Viewport3D.Camera>
<PerspectiveCamera x:Name="SecondCamera" Position="0,-110,250"
LookDirection="0,0,-1"
FieldOfView="155"/>
</Viewport3D.Camera>
<ModelVisual3D>
<ModelVisual3D.Content>
<AmbientLight Color="White"/>
</ModelVisual3D.Content>
</ModelVisual3D>
<Viewport2DVisual3D>
<Viewport2DVisual3D.Geometry>
<MeshGeometry3D Positions="-879,-350,0 879,-350,0 879,350,0 -879,350,0"
TriangleIndices="0,1,2 2,3,0"
TextureCoordinates="0,1 1,1 1,0 0,0" />
</Viewport2DVisual3D.Geometry>
<Viewport2DVisual3D.Material>
<DiffuseMaterial Viewport2DVisual3D.IsVisualHostMaterial="True" Brush="White"/>
</Viewport2DVisual3D.Material>
<Grid Width="758" Height="700" Background="Transparent">
<Canvas>
<!-- 原水泵 -->
<c:Pump Width="350" Height="350" Canvas.Left="1600" Canvas.Top="280"/>
<c:RDouMaine Width="350" Height="350" Canvas.Left="1275" Canvas.Top="280"/>
<c:HanjiecCahek Width="350" Height="350" Canvas.Left="475" Canvas.Top="280"/>
<c:HanJiegongwei Width="350" Height="300" Canvas.Left="705" Canvas.Top="260"/>
<!-- 文本标签 --><!--
<TextBlock Text="原水箱" Foreground="White" FontSize="20"
Canvas.Left="70" Canvas.Top="420"/>
<TextBlock Text="原水泵" Foreground="White" FontSize="20"
Canvas.Left="380" Canvas.Top="420"/>
<TextBlock Text="进水阀" Foreground="White" FontSize="20"
Canvas.Left="400" Canvas.Top="250"/>
<TextBlock Text="多介质" Foreground="White" FontSize="20"
Canvas.Left="560" Canvas.Top="420"/>
<TextBlock Text="活性碳" Foreground="White" FontSize="20"
Canvas.Left="710" Canvas.Top="420"/>
<TextBlock Text="微滤" Foreground="White" FontSize="20"
Canvas.Left="860" Canvas.Top="420"/>
<TextBlock Text="高压泵" Foreground="White" FontSize="20"
Canvas.Left="990" Canvas.Top="420"/>
<TextBlock Text="浓排阀" Foreground="White" FontSize="20"
Canvas.Left="1140" Canvas.Top="420"/>
<TextBlock Text="人工检测工位" Foreground="White" FontSize="20"
Canvas.Left="1700" Canvas.Top="520"/>
<Ellipse Width="100" Height="100" Fill="Orange" Visibility="Collapsed"/>-->
</Canvas>
</Grid>
</Viewport2DVisual3D>
</Viewport3D>
<Grid VerticalAlignment="Bottom" Height="0">
<Grid.RowDefinitions>
<RowDefinition Height="100"/>
</Grid.RowDefinitions>
</Grid>
</Grid>
</Grid>
</UserControl> 这个基础上改
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