<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[MapleZBZ的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/MapleZBZ</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; MapleZBZ]]></copyright><item><title><![CDATA[open3D打开stl文件的坑！！]]></title><link>https://blog.youkuaiyun.com/MapleZBZ/article/details/139033506</link><guid>https://blog.youkuaiyun.com/MapleZBZ/article/details/139033506</guid><author>MapleZBZ</author><pubDate>Sat, 18 May 2024 23:58:15 +0800</pubDate><description><![CDATA[用open3d读取stl会让点数变多，如何处理？]]></description><category></category></item></channel></rss>