shared_ptr是通过指针保持对象共享所有权的智能指针。shared_ptr保存所管理对象的引用计数,当引用计数变为0时,对象将被删除。shared_ptr可以管理单个对象,也可以管理动态分配的对象数组。shared_ptr满足可复制构造、可复制赋值、可移动构造以及可移动赋值的要求。
代码库:
https://gitee.com/gamestorm577/CppStd
创建shared_ptr
一般通过std::make_shared来创建一个shared_ptr,例如:
struct MyStruct
{
MyStruct()
{
printf("MyStruct1, {X: %d, Y: %d}\n", X, Y);
}
MyStruct(int x, int y)
: X(x)
, Y(y)
{
printf("MyStruct2, {X: %d, Y: %d}\n", X, Y);
}
int X = 0;
int Y = 0;
};
std::cout << "construct a shared_ptr of single object: " << std::endl;
std::shared_ptr<MyStruct> ptr1 = std::make_shared<MyStruct>();
std::cout << "construct a shared_ptr of single object: " << std::endl;
std::shared_ptr<MyStruct> ptr2 = std::make_shared<MyStruct>(3, 5);
std::cout << "construct a shared_ptr of object array: " << std::endl;
std::shared_ptr<MyStruct[]> ptr3 = std::make_shared<MyStruct[]>(3);
输出结果为:
construct a shared_ptr of single object:
MyStruct1, {X: 0, Y: 0}
construct a shared_ptr of single object:
MyStruct2, {X: 3, Y: 5}
construct a shared_ptr of object array:
MyStruct1, {X: 0, Y: 0}
MyStruct1, {X: 0, Y: 0}
MyStruct1, {X: 0, Y: 0}
引用计数
当使用一个shared_ptr赋值给一个shared_ptr时,被赋值的shared_ptr如果有管理的对象,那么这个对象的引用计数减1,同时赋值的shared_ptr管理对象的引用计数加1。接口use_count返回shared_ptr所指对象的引用计数。例如:
struct MyStruct
{
MyStruct(int id)
: ID(id)
{
}
int ID = 0;
};
std::shared_ptr<MyStruct> ptrA1 = std::make_shared<MyStruct>(5);
printf("*****************\n");
printf("ptrA1 id = %d, use count = %ld\n", ptrA1->ID, ptrA1.use_count());
std::shared_ptr<MyStruct> ptrA2 = ptrA1;
printf("*****************\n");
printf("ptrA1 id = %d, use count = %ld\n", ptrA1->ID, ptrA1.use_count());
printf("ptrA2 id = %d, use count = %ld\n", ptrA2->ID, ptrA2.use_count());
std::shared_ptr<MyStruct> ptrB = std::make_shared<MyStruct>(25);
ptrA1 = ptrB;
printf("*****************\n");
printf("ptrA1 id = %d, use count = %ld\n", ptrA1->ID,