文章目录
1 libevnt介绍
2 event_base 结构体
相当于epoll中红黑树的节点
event_base 就是调用不同的多路IO接口判断事件是否已被激活,核心调用的是epoll,同时支持select和poll
获得当前使用的IO多路复用的方法
3 循环等待event_loop
一般使用另一个API
4 使用libevent库的步骤
5 基于event实现的tcp服务器编写思路
1.创建socket——socket()
2.设置端口复用 ——setsockopt(lfd, SOL_SOCKET, SOREUSEAADR, &opt, sizeof(int))
3.绑定——bind()
4.设置监听——listen()
5.创建地基——base = event_base_new();
struct event_base *base = event_base_new();
6.创建lfd对应的时间
struct event *ev = event_new(base, lfd, EV_READ| EV_PERSIST, conncb, **base**);
// conncb 回调函数
typedef void(*event_callback_fn)(evutil_socket_t fd, short events, void *arg);
// 监听文件描述符对应的事件回调函数
void conncb(evutil_socket_t fd, short events, void *arg)
{
struct event_base *base = (struct evnet_base *_)arg;
// 接受新的连接
int cfd = accpte();
if(cfd > 0)
{
// 创建一格新的节点
struct event *ev = event_new(**base**, lfd, EV|READ| EV|PERSIST, readcb,NULL);
event_add(*ev, NULL);
}
}
// 读客户端数据对应的回调函数
void readcb(evutil_socket_t fd, short events, void *arg)
{
// 读数据
n = read(fd, buf,sizeof(buf));
if(n<=0)
{
// 从base地基上删除事件
close(fd);
event_del(ev);
event_free(ev);
}
else
{
// 读数据
}
}
7.上event_base地基
event_add(ev, NULL);
8.进入事件循环
event_base_dispatch(base);
9.退出循环
event_base_free(base);
event_free(ev);
代码
这个代码有些问题,就是在对cfd下树时只会下最后一个cfd,可以按照select的数组方法进行优化
//编写libevent服务端
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <string.h>
#include <event2/event.h>
struct event *connev = NULL;
void readcb(evutil_socket_t fd, short events, void* arg)
{
int n;
char buf[1024];
while(1)
{
memset(buf, 0x00,sizeof(buf));
n = read(fd, buf, sizeof(buf));
if(n <= 0)
{
close(fd);
event_del(connev);
break;
}
write(fd, buf, n);
}
}
void conncb(evutil_socket_t fd, short events, void* arg)
{
struct event_base * base = (struct event_base*) arg;
// 接受新的客户端连接
int cfd = accept(fd, NULL, NULL);
if(cfd > 0)
{
// 创建通信未见描述符对应的事件并设置回调函数位readcb
connev = event_new(base, cfd, EV_READ | EV_PERSIST, readcb, NULL);
if(connev == NULL)
{
// 退出循环
event_base_loopexit(base, NULL);
}
// 将通信文件描述符对应的事件上event_base地基
event_add(connev, NULL);
}
}
int main()
{
// 创建socket
int lfd = socket(AF_INET, SOCK_STREAM, 0);
// 设置端口复用
int opt = 1;
setsockopt(lfd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
// 绑定
struct sockaddr_in serv;
bzero(&serv, sizeof(serv));
serv.sin_family = AF_INET;
serv.sin_addr.s_addr = htonl(INADDR_ANY);
serv.sin_port = htons(8888);
serv.sin_family =AF_INET;
bind(lfd, (struct sockaddr*)&serv, sizeof(serv));
// 监听
listen(lfd,128);
// 创建地基
struct event_base *base = event_base_new();
if(base == NULL)
{
printf("event_base_new error\n");
return -1;
}
// 创建监听文件描述符对应的事件
struct event *ev = event_new(base, lfd, EV_READ | EV_PERSIST, conncb, base);
if(ev == NULL)
{
printf("event_new error\n");
return -1;
}
// 将新的事件节点上base地基
event_add(ev, NULL);
// 进入事件循环
event_base_dispatch(base);
// 释放资源
event_base_free(base);
event_free(ev);
close(lfd);
return 0;
return 0;
}
6 bufferevent
自带buffer的事件,自带两个缓存区
相关函数
7 链接监听器 evconnlistener
8 libevent代码分析
/*
This example program provides a trivial server program that listens for TCP
connections on port 9995. When they arrive, it writes a short message to
each client connection, and closes each connection once it is flushed.
Where possible, it exits cleanly in response to a SIGINT (ctrl-c).
*/
#include <string.h>
#include <errno.h>
#include <stdio.h>
#include <signal.h>
#ifndef _WIN32
#include <netinet/in.h>
# ifdef _XOPEN_SOURCE_EXTENDED
# include <arpa/inet.h>
# endif
#include <sys/socket.h>
#endif
#include <event2/bufferevent.h>
#include <event2/buffer.h>
#include <event2/listener.h>
#include <event2/util.h>
#include <event2/event.h>
#include <ctype.h>
static const char MESSAGE[] = "Hello, World!\n";
static const int PORT = 9995;
static void listener_cb(struct evconnlistener *, evutil_socket_t,
struct sockaddr *, int socklen, void *);
static void conn_writecb(struct bufferevent *, void *);
static void conn_eventcb(struct bufferevent *, short, void *);
static void signal_cb(evutil_socket_t, short, void *);
int
main(int argc, char **argv)
{
struct event_base *base; // 地基
struct evconnlistener *listener; // 链接监听器
struct event *signal_event; // 信号事件(树节点)
struct sockaddr_in sin = {0};
#ifdef _WIN32
WSADATA wsa_data;
WSAStartup(0x0201, &wsa_data);
#endif
// 创建地基,相当于epoll的树根epoll_create
base = event_base_new();
if (!base) {
fprintf(stderr, "Could not initialize libevent!\n");
return 1;
}
sin.sin_family = AF_INET;
sin.sin_port = htons(PORT);
// 创建链接监听器 ——socket——bind——listen——accpet
// cb回调函数
// LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE :设置端口复用,当链接器释放时关闭文件描述符
listener = evconnlistener_new_bind(base, listener_cb, (void *)base,
LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE, -1,
(struct sockaddr*)&sin,
sizeof(sin));
if (!listener) {
fprintf(stderr, "Could not create a listener!\n");
return 1;
}
// 相当于event_new,设置signal_evnt的信号回调(signal_cb)
signal_event = evsignal_new(base, SIGINT, signal_cb, (void *)base);
if (!signal_event || event_add(signal_event, NULL)<0) {
fprintf(stderr, "Could not create/add a signal event!\n");
return 1;
}
// 等待事件循环,相当于while(1)
event_base_dispatch(base);
// 释放资源
evconnlistener_free(listener);
event_free(signal_event);
event_base_free(base);
printf("done\n");
return 0;
}
// listener 链接监听器
// fd: 通信文件描述符
// sa和socklen:客户端IP地址信息
// user_data (void*)base
static void
listener_cb(struct evconnlistener *listener, evutil_socket_t fd,
struct sockaddr *sa, int socklen, void *user_data)
{
struct event_base *base = user_data;
struct bufferevent *bev;
// 创建bufferevent缓冲区
// BEV_OPT_CLOSE_ON_FREE 释放的时候关闭通信
bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
if (!bev) {
fprintf(stderr, "Error constructing bufferevent!");
event_base_loopbreak(base); // 退出循环,程序结束
return;
}
// 设置回调函数
bufferevent_setcb(bev, NULL, conn_writecb, conn_eventcb, NULL);
// 使bufferevent生效 写生效
bufferevent_enable(bev, EV_WRITE);
// 读失效
bufferevent_disable(bev, EV_READ);
bufferevent_write(bev, MESSAGE, strlen(MESSAGE));
}
static void conn_readcb(struct bufferevent *bev, void *user_data)
{
char buf[1024];
memset(buf, 0x00, sizeof(buf));
// 从bufferevent读数据
int n = bufferevent_read(bev, buf, sizeof(buf));
printf("n = [%d], buf == [%s]\n", n, buf);
int i = 0;
for(i = 0;i<n;i++)
{
buf[i] = toupper(buf[i]);
}
// 往bufferevent写缓冲区写数据,写缓存区会触发写回调函数
bufferevent_write(bev, buf, sizeof(buf));
}
static void
conn_writecb(struct bufferevent *bev, void *user_data)
{
struct evbuffer *output = bufferevent_get_output(bev);
if (evbuffer_get_length(output) == 0) {
printf("flushed answer\n");
bufferevent_free(bev);
}
}
static void
conn_eventcb(struct bufferevent *bev, short events, void *user_data)
{
if (events & BEV_EVENT_EOF) {
printf("Connection closed.\n");
} else if (events & BEV_EVENT_ERROR) {
printf("Got an error on the connection: %s\n",
strerror(errno));/*XXX win32*/
}
/* None of the other events can happen here, since we haven't enabled
* timeouts */
bufferevent_free(bev);
}
static void
signal_cb(evutil_socket_t sig, short events, void *user_data)
{
struct event_base *base = user_data;
struct timeval delay = { 2, 0 };
printf("Caught an interrupt signal; exiting cleanly in two seconds.\n");
event_base_loopexit(base, &delay);
}
z
9 libevent服务端代码流程图分析
-
调用event_base_new 创建地基,base节点,然后调用evconnlistenr_new_bind函数—socket–setsockopt–bind-listen,如果有客户端链接请求,则在内部用accept函数接受新的客户端链接。在内部设置了回调函数:listen_cb
2.等待事件发生,调用event_base_dispatch函数进入循环listen_cb:调用buffevent_socket_new函数创建bufferevent,将通信文件描述符cfd和bufferevent捆绑在一起,然后调用bufferevent_setcb函数设置三个回调函数:读回调,写回调和事件回调。然后调用bufferevent_enable函数使设置生效
conn_readcb:读bufferevent的读缓存区,读完后写应答数据到bufferevent到写缓存区,此时会触发写事件回调。
conn_writecb:获得读bfferevent的读缓存区指针,然后判断读缓冲区中是否读完,若没有数据则数据已经发送完毕。
3.跳出循环资源释放
evconnlistener_free(listenr);
event_free(signal_event)
event_base_free(base);
10 libevent客户端代码流程图分析
//bufferevent建立客户端的过程
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <errno.h>
#include <unistd.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <event.h>
#include <event2/bufferevent.h>
#include <event2/buffer.h>
#include <event2/util.h>
int tcp_connect_server(const char* server_ip, int port);
void cmd_msg_cb(int fd, short events, void* arg);
void server_msg_cb(struct bufferevent* bev, void* arg);
void event_cb(struct bufferevent *bev, short event, void *arg);
int main(int argc, char** argv)
{
if( argc < 3 )
{
//两个参数依次是服务器端的IP地址、端口号
printf("please input 2 parameter\n");
return -1;
}
//创建根节点
struct event_base *base = event_base_new();
//创建并且初始化buffer缓冲区
struct bufferevent* bev = bufferevent_socket_new(base, -1,
BEV_OPT_CLOSE_ON_FREE);
//监听终端输入事件 设置标准输入的监控,设置回调是 cmd_msg_cb
struct event* ev_cmd = event_new(base, STDIN_FILENO,
EV_READ | EV_PERSIST,
cmd_msg_cb, (void*)bev);
//上树 开始监听标准输入的读事件
event_add(ev_cmd, NULL);
struct sockaddr_in server_addr;
memset(&server_addr, 0, sizeof(server_addr) );
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(atoi(argv[2]));
//将ip地址转换为网络字节序
inet_aton(argv[1], &server_addr.sin_addr);
//连接到 服务器ip地址和端口 初始化了 socket文件描述符 socket+connect
bufferevent_socket_connect(bev, (struct sockaddr *)&server_addr,
sizeof(server_addr));
//设置buffer的回调函数 主要设置了读回调 server_msg_cb ,传入参数是标准输入的读事件
bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);
bufferevent_enable(bev, EV_READ | EV_PERSIST);
event_base_dispatch(base);//循环等待
event_free(ev_cmd);
bufferevent_free(bev);
event_base_free(base);
printf("finished \n");
return 0;
}
//终端输入回调
void cmd_msg_cb(int fd, short events, void* arg)
{
char msg[1024];
int ret = read(fd, msg, sizeof(msg));
if( ret < 0 )
{
perror("read fail ");
exit(1);
}
//得到bufferevent指针,目的是为了写到bufferevent的写缓冲区
struct bufferevent* bev = (struct bufferevent*)arg;
//把终端的消息发送给服务器端
bufferevent_write(bev, msg, ret);
}
void server_msg_cb(struct bufferevent* bev, void* arg)
{
char msg[1024];
size_t len = bufferevent_read(bev, msg, sizeof(msg));
msg[len] = '\0';
printf("recv %s from server\n", msg);
}
void event_cb(struct bufferevent *bev, short event, void *arg)
{
if (event & BEV_EVENT_EOF)
printf("connection closed\n");
else if (event & BEV_EVENT_ERROR)
printf("some other error\n");
else if( event & BEV_EVENT_CONNECTED)
{
printf("the client has connected to server\n");
return ;
}
//这将自动close套接字和free读写缓冲区
bufferevent_free(bev);
//释放event事件 监控读终端
struct event *ev = (struct event*)arg;
event_free(ev);
}