MFC中Sendmessage 和 Postmessage的区别
postmessage只把消息放入队列,不管消息是否处理就返回。而sendmessage被处理完了之后才返回。
为什么引入抽象基类和纯虚函数?
在很多情况下,基类本身声场对象是很不合理的。例如:动物作为基类派生出老虎、狮子等子类,但动物本身生成对象明显不合理。
虚析构函数是为了解决什么问题?用C++代码解释。
声明了两个类:ClaBase ClaDeriver。父类中声明虚析构函数。 虚析构函数是为了当使用一个基类指针去删除派生类对象时,系统会自动调用派生类对象。
<span style="font-size:14px;">class ClaBase
{
public:
ClaBase(){
}
virtual ~ClaBase()
{
}
virtual void Dosomething()
{
cout <<"do something in ClaBase"<<endl;
}
};
class ClaDeriver : public ClaBase
{
public:
ClaDeriver(){
cout << "calling constructor of ClaDeriver" <<endl;
}
~ClaDeriver()
{
cout << "calling destructor of ClaDeriver" <<endl;
}
void Dosomething()
{
cout <<"do something in ClaDeriver"<<endl;
}
};
int main()
{
ClaBase *p = new ClaDeriver;
p->Dosomething();
delete p;
}</span>
如果将ClsBase中的virtual关键字去掉:
<span style="font-size:14px;">class ClaBase
{
public:
ClaBase(){
}
~ClaBase()
{
}
virtual void Dosomething()
{
cout <<"do something in ClaBase"<<endl;
}
};
class ClaDeriver : public ClaBase
{
public:
ClaDeriver(){
cout << "calling constructor of ClaDeriver" <<endl;
}
~ClaDeriver()
{
cout << "calling destructor of ClaDeriver" <<endl;
}
void Dosomething()
{
cout <<"do something in ClaDeriver"<<endl;
}
};
int main()
{
ClaBase *p = new ClaDeriver;
p->Dosomething();
delete p;
}
</span>
系统会直接调用ClaBase中的析构函数而不去调用ClaDervier中的析构函数。
函数指针
Int * char * float *分别是指向int型char型float型的指针,那么通过类比也存在指向函数的指针--函数指针
int Add(int var_a,int var_b )
{
return var_a + var_b;
}
int Subtract(int var_a, int var_b)
{
return var_a - var_b;
}
int Multiply(int var_a,int var_b)
{
return var_a * var_b;
}
int main()
{
int (*ptrFun)(int ,int);
int a,b,c,d,e;
cin >> a;
cin >> b;
ptrFun = Add;
c = (*ptrFun)(a,b);
ptrFun = Subtract;
d = (*ptrFun)(a,b);
ptrFun = Multiply;
e = (*ptrFun)(a,b);
cout << c << " " <<d << " "<<e<< endl;
}
指针函数就是指针型函数,言外之意就是返回值为指针的函数。和整形函数、浮点型函数、字符型函数作类比更好理解。
int *Change(int *);
int main()
{
int arra[5] = {0,1,2,3,4};
int *ptr_arr = Change(arra);
for(;ptr_arr < arra +5 ;ptr_arr++)
{
printf("%d,",*ptr_arr);
}
printf("\n");
return 0;
}
int *Change(int *ptr)
{
int *ptr_temp = ptr;
int i =0;
while(i < 4)
{
*ptr += 1;
ptr++;
i++;
}
return ptr_temp;
}
class Person
{//{}
public:
Person(){}
~Person(){}
virtual void Speak() =0;
};
class male : public Person
{
public:
male() {}
~male(){}
void Speak(){
cout<<"i'm a men"<<endl;
}
};
class female :public Person
{
public:
female(){}
~female(){}
void Speak(){
cout<<"i'm a women"<<endl;
}
};
int main()
{
Person *ptr = new male;
ptr->Speak();
ptr = new female;
ptr->Speak();
}