Abstract Factory(
抽象工厂模式):提供一个创建一系列相关或相互依赖对象的接口,而无需指定它们具体的类。
抽象工厂模式(Abstract Factory)
追MM少不了请吃饭了,麦当劳的鸡翅和肯德基的鸡翅都是MM爱吃的东西,虽然口味有所不同,但不管你带MM去麦当劳或肯德基,只管向服务员说“来四个鸡翅”就行了。麦当劳和肯德基就是生产鸡翅的Factory
//用户抽象接口
class IUser
{
public:
virtual void GetUser() = 0;
virtual void InsertUser() = 0;
};
//部门抽象接口
class IDepartment
{
public:
virtual void GetDepartment() = 0;
virtual void InsertDepartment() = 0;
};
//ACESS用户
class CAccessUser: public IUser
{
public:
virtual void GetUser()
{
cout << "Access GetUser" << endl;
}
virtual void InsertUser()
{
cout << "Access InsertUser" << endl;
}
};
//ACCESS部门
class CAccessDepartment: public IDepartment
{
public:
virtual void GetDepartment()
{
cout << "Access GetDepartment" << endl;
}
virtual void InsertDepartment()
{
cout << "Access InsertDepartment" << endl;
}
};
//SQL用户
class CSqlUser: public IUser
{
public:
virtual void GetUser()
{
cout << "Sql User" << endl;
}
virtual void InsertUser()
{
cout << "Sql Insert User" << endl;
}
};
//SQL部门
class CSqlDepartment: public IDepartment
{
public:
virtual void GetDepartment()
{
cout << "Sql Department" << endl;
}
virtual void InsertDepartment()
{
cout << "Sql Insert Department" << endl;
}
};
//抽象工厂
class IFactory
{
public:
virtual IUser * CreateUser() = 0;
virtual IDepartment * CreateDepartment() = 0;
};
//ACCESS工厂
class AccessFactory: public IFactory
{
public:
virtual IUser * CreateUser()
{
return new CAccessUser();
}
virtual IDepartment * CreateDepartment()
{
return new CAccessDepartment();
}
};
//SQL工厂
class SQLFactory: public IFactory
{
public:
virtual IUser * CreateUser()
{
return new CSqlUser();
}
virtual IDepartment * CreateDepartment()
{
return new CSqlDepartment();
}
};
int _tmain(int argc, _TCHAR * argv[])
{
IFactory * factory = new SQLFactory();
IUser * user = factory->CreateUser();
IDepartment * depart = factory->CreateDepartment();
user->GetUser();
depart->GetDepartment();
return 0;
}
//关键点是
本文深入探讨了抽象工厂模式与工厂模式的概念,并通过C++实例展示了如何在实际编程中灵活运用这两种设计模式。文章详细介绍了用户接口、部门接口以及具体实现的用户和部门类,同时阐述了抽象工厂如何创建不同类型的用户和部门实例,从而实现了产品的解耦和复用。
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