<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[KING_OF_WEST的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/KING_OF_WEST</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; KING_OF_WEST]]></copyright><item><title><![CDATA[[转载] Numpy 函数及方法列表]]></title><link>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/98477224</link><guid>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/98477224</guid><author>KING_OF_WEST</author><pubDate>Mon, 05 Aug 2019 05:28:28 +0800</pubDate><description><![CDATA[#函数和方法概述

这里列出了一些根据类别排列的有用的NumPy函数和方法名称。完整列表见Routines。

数组创建
	
	arange, array, copy, empty, empty_like, eye, fromfile, fromfunction, identity, linspace, logspace, mgrid, ogrid, ones, ones_like, r, zer...]]></description><category></category></item><item><title><![CDATA[【Python】class类对象的传递]]></title><link>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/97622296</link><guid>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/97622296</guid><author>KING_OF_WEST</author><pubDate>Mon, 29 Jul 2019 04:50:50 +0800</pubDate><description><![CDATA[在python中，如果将一个类A的实例对象realA作为形参传递给第二个类B，第二个类B拥有的属性之一classA就是第一个类的实例realA，然后根据第二个类B建立实例对象realB，此实例对象的属性类realB.classA的属性realB.classA.valueA实际上就是实例realA.valueA，属性类realB.classA实际上就是实例类realA。

简单来说，将类对象作为形参...]]></description><category></category></item><item><title><![CDATA[【Python】Pygame.sprite中Group对象的特殊方法]]></title><link>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/97618755</link><guid>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/97618755</guid><author>KING_OF_WEST</author><pubDate>Sun, 28 Jul 2019 20:44:35 +0800</pubDate><description><![CDATA[在使用pygame.sprite里面的group对象时，如果要对group列表中的每一个对象进行同样的方法（method）调用，普适的代码块如下：


for sprite in group.sprites():
    sprite.method()

#实例
for laser in lasers.sprites():
    laser.blitme()


上例中lasers是基于lase...]]></description><category></category></item><item><title><![CDATA[【Python】错误总结]]></title><link>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/95937050</link><guid>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/95937050</guid><author>KING_OF_WEST</author><pubDate>Mon, 15 Jul 2019 00:10:32 +0800</pubDate><description><![CDATA[1. 'xxx' object has no attribute 'xxx'

调用类（Class）的方法时，有时候会出现“某对象找不到方法”的错误，即'xxx' object has no attribute 'xxx'。其中一种常见的错误是在定义类的时候，没有注意每个方法（函数）代码块的缩进量。具体来说，相对于类的声明（定义）行，类里面的每一个方法的声明（定义）行都应该只缩进4个空格或者一个...]]></description><category></category></item><item><title><![CDATA[if __name__=="__main__"]]></title><link>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/95897335</link><guid>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/95897335</guid><author>KING_OF_WEST</author><pubDate>Sun, 14 Jul 2019 16:46:05 +0800</pubDate><description><![CDATA[...]]></description><category></category></item><item><title><![CDATA[masm汇编，接上一篇 在屏幕中央画一个逐渐膨胀的实心圆]]></title><link>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/7013055</link><guid>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/7013055</guid><author>KING_OF_WEST</author><pubDate>Fri, 25 Nov 2011 18:47:05 +0800</pubDate><description><![CDATA[要求：在屏幕中央画一个逐渐膨胀的实心圆。
已经改好的，留给未来的童鞋们参考哈


SCREEN  MACRO
        MOV AX,12H
        INT 10H
        MOV AX,0BH
        MOV BX,0
        INT 10H
ENDM
;-----------------------------------------]]></description><category></category></item><item><title><![CDATA[MASM汇编，求指导]]></title><link>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/7007574</link><guid>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/7007574</guid><author>KING_OF_WEST</author><pubDate>Thu, 24 Nov 2011 12:38:02 +0800</pubDate><description><![CDATA[下面这个使用MASM编写的一个程序，要求是在屏幕中央画一个逐渐增大的实心圆，出了点错，求各位大虾帮把手，叩拜！！！
SCREEN  MACRO
        MOV AX,12H
        INT 10H
        MOV AX,0BH
        MOV BX,0
        INT 10H
ENDM
;---------------------------]]></description><category></category></item><item><title><![CDATA[链式队列 字符型]]></title><link>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/6496171</link><guid>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/6496171</guid><author>KING_OF_WEST</author><pubDate>Thu, 13 May 2010 21:58:00 +0800</pubDate><description><![CDATA[]]></description><category></category></item><item><title><![CDATA[链式队列]]></title><link>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/6496170</link><guid>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/6496170</guid><author>KING_OF_WEST</author><pubDate>Thu, 13 May 2010 21:56:00 +0800</pubDate><description><![CDATA[]]></description><category></category></item><item><title><![CDATA[菜单功能，实现循序队列]]></title><link>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/6495523</link><guid>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/6495523</guid><author>KING_OF_WEST</author><pubDate>Fri, 07 May 2010 10:17:00 +0800</pubDate><description><![CDATA[]]></description><category></category></item><item><title><![CDATA[循环顺序队列的实现]]></title><link>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/6495514</link><guid>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/6495514</guid><author>KING_OF_WEST</author><pubDate>Fri, 07 May 2010 08:58:00 +0800</pubDate><description><![CDATA[]]></description><category></category></item><item><title><![CDATA[搞不懂]]></title><link>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/6494179</link><guid>https://blog.youkuaiyun.com/KING_OF_WEST/article/details/6494179</guid><author>KING_OF_WEST</author><pubDate>Sat, 24 Apr 2010 10:01:00 +0800</pubDate><description><![CDATA[]]></description><category></category></item></channel></rss>