<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[Jason_Lee155的博客]]></title><description><![CDATA[个人一些学习笔记]]></description><link>https://blog.youkuaiyun.com/Jason_Lee155</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; Jason_Lee155]]></copyright><item><title><![CDATA[OpenHarmony、HarmonyOS、HarmonyNext互相兼容吗？]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/143210097</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/143210097</guid><author>Jason_Lee155</author><pubDate>Fri, 01 Nov 2024 21:59:11 +0800</pubDate><description><![CDATA[鸿蒙OpenHarmony、HarmonyOS、HarmonyOS NEXT应用互相兼容吗]]></description><category></category></item><item><title><![CDATA[OpenHarmony的整编和单编]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/142332068</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/142332068</guid><author>Jason_Lee155</author><pubDate>Wed, 18 Sep 2024 14:41:08 +0800</pubDate><description><![CDATA[OpenHarmony是由开放原子开源基金会（OpenAtom Foundation）孵化及运营的开源项目，目标是面向全场景、全连接、全智能时代，搭建一个智能终端设备操作系统的框架和平台，促进万物互联产业的繁荣发展。]]></description><category></category></item><item><title><![CDATA[HarmonyOS和OpenHarmony区别联系]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/140628056</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/140628056</guid><author>Jason_Lee155</author><pubDate>Tue, 23 Jul 2024 10:36:09 +0800</pubDate><description><![CDATA[刚开始接触鸿蒙开发的时候经常看到HarmonyOS和OpenHarmony频繁的出现在文章和文档之中，那么这两个名词分别是什么意思，他们之间又有什么联系呢？]]></description><category></category></item><item><title><![CDATA[HarmonyOS开发中几个常见问题]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/140465472</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/140465472</guid><author>Jason_Lee155</author><pubDate>Tue, 16 Jul 2024 14:58:34 +0800</pubDate><description><![CDATA[HarmonyOS应用开发遇到一些小问题，更多参见官网]]></description><category></category></item><item><title><![CDATA[鸿蒙HarmonyOS应用开发为何选择ArkTS不是Java？]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/140371455</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/140371455</guid><author>Jason_Lee155</author><pubDate>Fri, 12 Jul 2024 10:42:46 +0800</pubDate><description><![CDATA[刚推出鸿蒙系统的时候，那会儿开发文档可是Java+javaScript的，为什么抛弃了呢？]]></description><category></category></item><item><title><![CDATA[语音识别ASR背后的原理]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/137961667</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/137961667</guid><author>Jason_Lee155</author><pubDate>Fri, 19 Apr 2024 14:21:11 +0800</pubDate><description><![CDATA[语音识别技术（Automatic Speech Recognition）是一种将人的语音转换为文本的技术。]]></description><category></category></item><item><title><![CDATA[JAVA虚拟机、Dalvik虚拟机和ART虚拟机简要对比]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/136579888</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/136579888</guid><author>Jason_Lee155</author><pubDate>Sat, 09 Mar 2024 12:00:00 +0800</pubDate><description><![CDATA[JAVA虚拟机、Dalvik虚拟机和ART虚拟机]]></description><category></category></item><item><title><![CDATA[Android 音频焦点管理]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/135815141</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/135815141</guid><author>Jason_Lee155</author><pubDate>Wed, 24 Jan 2024 10:32:52 +0800</pubDate><description><![CDATA[音频焦点代表了应用程序对设备音频资源的控制权。当多个应用程序同时请求音频播放时,系统将根据优先级和策略来确定哪个应用程序具有焦点,并且只有具有焦点的应用程序才能播放声音。其他应用程序需要根据焦点的变化来调整自己的音频行为,如暂停、降低音量或停止播放。]]></description><category></category></item><item><title><![CDATA[图文看懂Android的Matrix原理]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/135547757</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/135547757</guid><author>Jason_Lee155</author><pubDate>Fri, 12 Jan 2024 15:45:46 +0800</pubDate><description><![CDATA[在Android开发中，矩阵是一个非常强大且有趣的工具]]></description><category></category></item><item><title><![CDATA[在Android上用kotlin对象表达式]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/134970845</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/134970845</guid><author>Jason_Lee155</author><pubDate>Wed, 13 Dec 2023 14:24:15 +0800</pubDate><description><![CDATA[Kotlin之对象表达式]]></description><category></category></item><item><title><![CDATA[Android的前台服务]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/134839215</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/134839215</guid><author>Jason_Lee155</author><pubDate>Wed, 06 Dec 2023 20:02:18 +0800</pubDate><description><![CDATA[前台服务是一种在 Android 应用程序中执行长时间运行任务的服务类型。与普通的后台服务不同，前台服务在系统通知栏中显示一个可见的通知，向用户表明应用程序正在进行某项重要的操作，以便用户知晓并提供更好的用户体验。]]></description><category></category></item><item><title><![CDATA[再谈Android重要组件——Handler(Native篇)]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/134244830</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/134244830</guid><author>Jason_Lee155</author><pubDate>Mon, 06 Nov 2023 14:55:55 +0800</pubDate><description><![CDATA[关键的阻塞与唤醒部分是借助了 Linux 系统 epoll 机制来实现的]]></description><category></category></item><item><title><![CDATA[看看Android的触摸事件分发]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/132833955</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/132833955</guid><author>Jason_Lee155</author><pubDate>Wed, 13 Sep 2023 10:01:54 +0800</pubDate><description><![CDATA[同一个事件序列是指从手指接触屏幕到手指离开，整个事件序列都是以down事件开始，中间含还有数量不等的move事件，最终以up事件结束。]]></description><category></category></item><item><title><![CDATA[从Gradle生命周期到自定义Task挂接到Build构建流程全解]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/132473634</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/132473634</guid><author>Jason_Lee155</author><pubDate>Thu, 24 Aug 2023 15:35:01 +0800</pubDate><description><![CDATA[Gradle构建工具非常的灵活，它提供了一系列的Api让我们有能力去修改或定制项目的构建过程.]]></description><category></category></item><item><title><![CDATA[Android JNI学习(四)——JNI的常用方法的中文API]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/132274563</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/132274563</guid><author>Jason_Lee155</author><pubDate>Mon, 14 Aug 2023 19:07:48 +0800</pubDate><description><![CDATA[JNI，全称为Java Native Interface，即Java本地接口，JNI是Java调用Native 语言的一种特性。通过JNI可以使得Java与C/C++机型交互]]></description><category></category></item><item><title><![CDATA[Android JNI学习(三)——Java与Native相互调用]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/132271346</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/132271346</guid><author>Jason_Lee155</author><pubDate>Mon, 14 Aug 2023 19:05:43 +0800</pubDate><description><![CDATA[JNI，全称为Java Native Interface，即Java本地接口，JNI是Java调用Native 语言的一种特性。通过JNI可以使得Java与C/C++机型交互]]></description><category></category></item><item><title><![CDATA[Android JNI学习(二)——实战JNI之“hello world”]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/132248411</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/132248411</guid><author>Jason_Lee155</author><pubDate>Mon, 14 Aug 2023 19:04:46 +0800</pubDate><description><![CDATA[JNI，全称为Java Native Interface，即Java本地接口，JNI是Java调用Native 语言的一种特性。通过JNI可以使得Java与C/C++机型交互]]></description><category></category></item><item><title><![CDATA[Android JNI学习(一)——NDK与JNI基础]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/132234448</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/132234448</guid><author>Jason_Lee155</author><pubDate>Mon, 14 Aug 2023 19:03:40 +0800</pubDate><description><![CDATA[JNI，全称为Java Native Interface，即Java本地接口，JNI是Java调用Native 语言的一种特性。通过JNI可以使得Java与C/C++机型交互]]></description><category></category></item><item><title><![CDATA[Android应用代码点亮屏幕并解锁]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/131925337</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/131925337</guid><author>Jason_Lee155</author><pubDate>Wed, 26 Jul 2023 09:33:28 +0800</pubDate><description><![CDATA[android 唤醒和解锁屏幕]]></description><category></category></item><item><title><![CDATA[Android 系统的分区介绍]]></title><link>https://blog.youkuaiyun.com/Jason_Lee155/article/details/131701975</link><guid>https://blog.youkuaiyun.com/Jason_Lee155/article/details/131701975</guid><author>Jason_Lee155</author><pubDate>Thu, 13 Jul 2023 15:00:33 +0800</pubDate><description><![CDATA[由于Android系统采用Linux架构，所以Android的系统分区可以类比同样采用Linux架构的操作系统（如Windows）]]></description><category></category></item></channel></rss>