测试demo, ThreadPoolExecutorTest:
public class ThreadPoolExecutorTest {
public static void main(String[] args) throws InterruptedException {
final boolean isFair = false;
ArrayBlockingQueue<Runnable> arrayBlockingQueue = new ArrayBlockingQueue<Runnable>(10, isFair);
// arrayBlockingQueue.add(new MyThreadTask(10086));
final int corePoolSize = 3;
final int maximumPoolSize = 6;
ThreadPoolExecutor threadPool = new ThreadPoolExecutor(
corePoolSize, maximumPoolSize,
1, TimeUnit.SECONDS,
arrayBlockingQueue,
new ThreadPoolExecutor.CallerRunsPolicy());
// threadPool.allowCoreThreadTimeOut(true);
// Integer result = 9;
for (int index = 1; index <= 10; index++) {
Thread tempNewThread = new MyThreadTask(index);
threadPool.execute(tempNewThread);
// result = threadPool.submit(new MyThreadTask(i), result);
}
// threadPool.shutdown();
}
}
ThreadPoolExecutor 抽出来的一些核心方法:
public class ThreadPoolExecutor extends AbstractExecutorService {
private final BlockingQueue<Runnable> workQueue;
private final ReentrantLock mainLock = new ReentrantLock();
private final HashSet<Worker> workers = new HashSet<Worker>();
/***
* 线程中真正执行的Worker线程
*/
private final class Worker extends AbstractQueuedSynchronizer implements Runnable {
/** Thread this worker is running in. Null if factory fails. */
final Thread thread;
/** Initial task to run. Possibly null. */
Runnable firstTask;
/** Per-thread task counter */
volatile long completedTasks;
Worker(Runnable firstTask) {
setState(-1); // inhibit interrupts until runWorker
this.firstTask = firstTask;
this.thread = getThreadFactory().newThread(this);
}
/***
* 代理, 执行上层的runWorker方法;
*/
public void run() {
runWorker(this);
}
}
/***
* 把firstTask 添加到核心线程, 并启动;
* @param firstTask
* @param core 是否是核心线程
* @return
*/
private boolean addWorker(Runnable firstTask, boolean core) {
boolean workerStarted = false;
boolean workerAdded = false;
Worker w = null;
try {
w = new Worker(firstTask);
final Thread t = w.thread;
if (t != null) {
int rs = runStateOf(ctl.get());
if (rs < SHUTDOWN || (rs == SHUTDOWN && firstTask == null)) {
workers.add(w);
int s = workers.size();
if (s > largestPoolSize)
largestPoolSize = s;
workerAdded = true;
}
if (workerAdded) {
t.start();
workerStarted = true;
}
}
} finally {
if (!workerStarted)
addWorkerFailed(w);
}
return workerStarted;
}
/***
* 从 workQueue 的线程等待队列中获取线程(后面准备执行);
* @return
*/
private Runnable getTask() {
boolean timedOut = false; // Did the last poll() time out?
for (;;) {
try {
Runnable r = timed ? workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) : workQueue.take();
if (r != null)
return r;
timedOut = true;
} catch (InterruptedException retry) {
timedOut = false;
}
}
}
/***
* 运行Worker线程;
*
* while (task != null || (task = getTask()) != null)
* 第一次判断是当前的核心线程;
* 第二个判断是核心线程第一次执行完毕, 则从workQueue中获取线程继续执行;
*
* task.run();
* 直接调用的run方法(外层已经有worker的线程包装起的)
*/
final void runWorker(Worker w) {
Thread wt = Thread.currentThread();
Runnable task = w.firstTask;
w.firstTask = null;
w.unlock(); // allow interrupts
boolean completedAbruptly = true;
try {
while (task != null || (task = getTask()) != null) {
w.lock();
// If pool is stopping, ensure thread is interrupted;
// if not, ensure thread is not interrupted. This
// requires a recheck in second case to deal with
// shutdownNow race while clearing interrupt
if ((runStateAtLeast(ctl.get(), STOP) || (Thread.interrupted() && runStateAtLeast(ctl.get(), STOP)))
&& !wt.isInterrupted())
wt.interrupt();
try {
beforeExecute(wt, task);
Throwable thrown = null;
try {
task.run();
} catch (RuntimeException x) {
thrown = x;
throw x;
} catch (Error x) {
thrown = x;
throw x;
} catch (Throwable x) {
thrown = x;
throw new Error(x);
} finally {
afterExecute(task, thrown);
}
} finally {
task = null;
w.completedTasks++;
w.unlock();
}
}
completedAbruptly = false;
} finally {
processWorkerExit(w, completedAbruptly);
}
}
/***
* 执行, 线程池执行线程的总入口
* @param command
*/
public void execute(Runnable command) {
int c = ctl.get();
// 核心线程执行
if (workerCountOf(c) < corePoolSize) {
if (addWorker(command, true))
return;
c = ctl.get();
}
// 核心已经多了, 添加到 workQueue
if (isRunning(c) && workQueue.offer(command)) {
int recheck = ctl.get();
if (!isRunning(recheck) && remove(command))
reject(command);
else if (workerCountOf(recheck) == 0)
addWorker(null, false);
} else if (!addWorker(command, false))
reject(command);
}
/**
* 其中一个拒绝策略
*/
public static class CallerRunsPolicy implements RejectedExecutionHandler {
public CallerRunsPolicy() {
}
public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
if (!e.isShutdown()) {
r.run();
}
}
}
}
本文深入剖析了Java中的ThreadPoolExecutor类,详细介绍了其构造方法参数及核心方法。包括如何创建线程池、线程池的工作原理、任务队列管理、线程执行流程等关键信息。

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