ThreadLocal

本文深入探讨了ThreadLocal的实现原理,包括其在不同线程间存储数据的独特方式,以及ThreadLocalMap如何管理线程局部变量。通过代码示例,详细解释了set和get方法的工作流程,展示了ThreadLocal在多线程环境中提供线程隔离特性的机制。

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在阅读Handler源码时发现了这么一个东西,本想直混在其他博客中一笔带过,但仔细想了下这个东西还是蛮重要的,于是开了这篇博客。

ThreadLocal

threadlocal使用方法很简单

static final ThreadLocal<T> sThreadLocal = new ThreadLocal<T>();
sThreadLocal.set()
sThreadLocal.get()

threadlocal而是一个线程内部的存储类,可以在指定线程内存储数据,数据存储以后,只有指定线程可以得到存储数据,官方解释如下。

/**
 * This class provides thread-local variables.  These variables differ from
 * their normal counterparts in that each thread that accesses one (via its
 * {@code get} or {@code set} method) has its own, independently initialized
 * copy of the variable.  {@code ThreadLocal} instances are typically private
 * static fields in classes that wish to associate state with a thread (e.g.,
 * a user ID or Transaction ID).
 */

大致意思就是ThreadLocal提供了线程内存储变量的能力,这些变量不同之处在于每一个线程读取的变量是对应的互相独立的。通过get和set方法就可以得到当前线程对应的值。

做个不恰当的比喻,从表面上看ThreadLocal相当于维护了一个map,key就是当前的线程,value就是需要存储的对象。

这里的这个比喻是不恰当的,实际上是ThreadLocal的静态内部类ThreadLocalMap为每个Thread都维护了一个数组table,ThreadLocal确定了一个数组下标,而这个下标就是value存储的对应位置。

作为一个存储数据的类,关键点就在get和set方法。

//set 方法
public void set(T value) {
      //获取当前线程
      Thread t = Thread.currentThread();
      //实际存储的数据结构类型
      ThreadLocalMap map = getMap(t);
      //如果存在map就直接set,没有则创建map并set
      if (map != null)
          map.set(this, value);
      else
          createMap(t, value);
  }

//getMap方法
ThreadLocalMap getMap(Thread t) {
//thred中维护了一个ThreadLocalMap
return t.threadLocals;
}

//createMap
void createMap(Thread t, T firstValue) {
//实例化一个新的ThreadLocalMap,并赋值给线程的成员变量threadLocals
t.threadLocals = new ThreadLocalMap(this, firstValue);
}

从上面代码可以看出每个线程持有一个ThreadLocalMap对象。每一个新的线程Thread都会实例化一个ThreadLocalMap并赋值给成员变量threadLocals,使用时若已经存在threadLocals则直接使用已经存在的对象。

Thread
/* ThreadLocal values pertaining to this thread. This map is maintained
     * by the ThreadLocal class. */
    ThreadLocal.ThreadLocalMap threadLocals = null;

Thread中关于ThreadLocalMap部分的相关声明,接下来看一下createMap方法中的实例化过程。

ThreadLocalMap
set方法
//Entry为ThreadLocalMap静态内部类,对ThreadLocal的若引用
//同时让ThreadLocal和储值形成key-value的关系
static class Entry extends WeakReference<ThreadLocal<?>> {
    /** The value associated with this ThreadLocal. */
    Object value;
<span class="token class-name">Entry</span><span class="token punctuation">(</span><span class="token class-name">ThreadLocal</span><span class="token generics"><span class="token punctuation">&lt;</span><span class="token operator">?</span><span class="token punctuation">&gt;</span></span> k<span class="token punctuation">,</span> <span class="token class-name">Object</span> v<span class="token punctuation">)</span> <span class="token punctuation">{</span>
       <span class="token keyword">super</span><span class="token punctuation">(</span>k<span class="token punctuation">)</span><span class="token punctuation">;</span>
        value <span class="token operator">=</span> v<span class="token punctuation">;</span>
<span class="token punctuation">}</span>

}

//ThreadLocalMap构造方法
ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
//内部成员数组,INITIAL_CAPACITY值为16的常量
table = new Entry[INITIAL_CAPACITY];
//位运算,结果与取模相同,计算出需要存放的位置
//threadLocalHashCode比较有趣
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
table[i] = new Entry(firstKey, firstValue);
size = 1;
setThreshold(INITIAL_CAPACITY);
}

通过上面的代码不难看出在实例化ThreadLocalMap时创建了一个长度为16的Entry数组。通过hashCode与length位运算确定出一个索引值i,这个i就是被存储在table数组中的位置。

前面讲过每个线程Thread持有一个ThreadLocalMap类型的实例threadLocals,结合此处的构造方法可以理解成每个线程Thread都持有一个Entry型的数组table,而一切的读取过程都是通过操作这个数组table完成的。

显然table是set和get的焦点,在看具体的set和get方法前,先看下面这段代码。

//在某一线程声明了ABC三种类型的ThreadLocal
ThreadLocal<A> sThreadLocalA = new ThreadLocal<A>();
ThreadLocal<B> sThreadLocalB = new ThreadLocal<B>();
ThreadLocal<C> sThreadLocalC = new ThreadLocal<C>();

由前面我们知道对于一个Thread来说只有持有一个ThreadLocalMap,所以ABC对应同一个ThreadLocalMap对象。为了管理ABC,于是将他们存储在一个数组的不同位置,而这个数组就是上面提到的Entry型的数组table。

那么问题来了,ABC在table中的位置是如何确定的?为了能正常够正常的访问对应的值,肯定存在一种方法计算出确定的索引值i,show me code。

  //ThreadLocalMap中set方法。
  private void set(ThreadLocal<?> key, Object value) {
        <span class="token comment">// We don't use a fast path as with get() because it is at</span>
        <span class="token comment">// least as common to use set() to create new entries as</span>
        <span class="token comment">// it is to replace existing ones, in which case, a fast</span>
        <span class="token comment">// path would fail more often than not.</span>

        <span class="token class-name">Entry</span><span class="token punctuation">[</span><span class="token punctuation">]</span> tab <span class="token operator">=</span> table<span class="token punctuation">;</span>
        <span class="token keyword">int</span> len <span class="token operator">=</span> tab<span class="token punctuation">.</span>length<span class="token punctuation">;</span>
        <span class="token comment">//获取索引值,这个地方是比较特别的地方</span>
        <span class="token keyword">int</span> i <span class="token operator">=</span> key<span class="token punctuation">.</span>threadLocalHashCode <span class="token operator">&amp;</span> <span class="token punctuation">(</span>len<span class="token operator">-</span><span class="token number">1</span><span class="token punctuation">)</span><span class="token punctuation">;</span>

        <span class="token comment">//遍历tab如果已经存在则更新值</span>
        <span class="token keyword">for</span> <span class="token punctuation">(</span><span class="token class-name">Entry</span> e <span class="token operator">=</span> tab<span class="token punctuation">[</span>i<span class="token punctuation">]</span><span class="token punctuation">;</span>
             e <span class="token operator">!=</span> <span class="token keyword">null</span><span class="token punctuation">;</span>
             e <span class="token operator">=</span> tab<span class="token punctuation">[</span>i <span class="token operator">=</span> <span class="token function">nextIndex</span><span class="token punctuation">(</span>i<span class="token punctuation">,</span> len<span class="token punctuation">)</span><span class="token punctuation">]</span><span class="token punctuation">)</span> <span class="token punctuation">{</span>
            <span class="token class-name">ThreadLocal</span><span class="token generics"><span class="token punctuation">&lt;</span><span class="token operator">?</span><span class="token punctuation">&gt;</span></span> k <span class="token operator">=</span> e<span class="token punctuation">.</span><span class="token function">get</span><span class="token punctuation">(</span><span class="token punctuation">)</span><span class="token punctuation">;</span>

            <span class="token keyword">if</span> <span class="token punctuation">(</span>k <span class="token operator">==</span> key<span class="token punctuation">)</span> <span class="token punctuation">{</span>
                e<span class="token punctuation">.</span>value <span class="token operator">=</span> value<span class="token punctuation">;</span>
                <span class="token keyword">return</span><span class="token punctuation">;</span>
            <span class="token punctuation">}</span>

            <span class="token keyword">if</span> <span class="token punctuation">(</span>k <span class="token operator">==</span> <span class="token keyword">null</span><span class="token punctuation">)</span> <span class="token punctuation">{</span>
                <span class="token function">replaceStaleEntry</span><span class="token punctuation">(</span>key<span class="token punctuation">,</span> value<span class="token punctuation">,</span> i<span class="token punctuation">)</span><span class="token punctuation">;</span>
                <span class="token keyword">return</span><span class="token punctuation">;</span>
            <span class="token punctuation">}</span>
        <span class="token punctuation">}</span>
        
        <span class="token comment">//如果上面没有遍历成功则创建新值</span>
        tab<span class="token punctuation">[</span>i<span class="token punctuation">]</span> <span class="token operator">=</span> <span class="token keyword">new</span> <span class="token class-name">Entry</span><span class="token punctuation">(</span>key<span class="token punctuation">,</span> value<span class="token punctuation">)</span><span class="token punctuation">;</span>
        <span class="token keyword">int</span> sz <span class="token operator">=</span> <span class="token operator">++</span>size<span class="token punctuation">;</span>
        <span class="token comment">//满足条件数组扩容x2</span>
        <span class="token keyword">if</span> <span class="token punctuation">(</span><span class="token operator">!</span><span class="token function">cleanSomeSlots</span><span class="token punctuation">(</span>i<span class="token punctuation">,</span> sz<span class="token punctuation">)</span> <span class="token operator">&amp;&amp;</span> sz <span class="token operator">&gt;=</span> threshold<span class="token punctuation">)</span>
            <span class="token function">rehash</span><span class="token punctuation">(</span><span class="token punctuation">)</span><span class="token punctuation">;</span>
    <span class="token punctuation">}</span>

在ThreadLocalMap中的set方法与构造方法能看到以下代码片段。

  • int i = key.threadLocalHashCode & (len-1)
  • int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1)
    简而言之就是将threadLocalHashCode进行一个位运算(取模)得到索引i,threadLocalHashCode代码如下。
    //ThreadLocal中threadLocalHashCode相关代码.
<span class="token keyword">private</span> <span class="token keyword">final</span> <span class="token keyword">int</span> threadLocalHashCode <span class="token operator">=</span> <span class="token function">nextHashCode</span><span class="token punctuation">(</span><span class="token punctuation">)</span><span class="token punctuation">;</span>

<span class="token comment">/**
 * The next hash code to be given out. Updated atomically. Starts at
 * zero.
 */</span>
<span class="token keyword">private</span> <span class="token keyword">static</span> <span class="token class-name">AtomicInteger</span> nextHashCode <span class="token operator">=</span>
    <span class="token keyword">new</span> <span class="token class-name">AtomicInteger</span><span class="token punctuation">(</span><span class="token punctuation">)</span><span class="token punctuation">;</span>

<span class="token comment">/**
 * The difference between successively generated hash codes - turns
 * implicit sequential thread-local IDs into near-optimally spread
 * multiplicative hash values for power-of-two-sized tables.
 */</span>
<span class="token keyword">private</span> <span class="token keyword">static</span> <span class="token keyword">final</span> <span class="token keyword">int</span> HASH_INCREMENT <span class="token operator">=</span> <span class="token number">0x61c88647</span><span class="token punctuation">;</span>

<span class="token comment">/**
 * Returns the next hash code.
 */</span>
<span class="token keyword">private</span> <span class="token keyword">static</span> <span class="token keyword">int</span> <span class="token function">nextHashCode</span><span class="token punctuation">(</span><span class="token punctuation">)</span> <span class="token punctuation">{</span>
    <span class="token comment">//自增</span>
    <span class="token keyword">return</span> nextHashCode<span class="token punctuation">.</span><span class="token function">getAndAdd</span><span class="token punctuation">(</span>HASH_INCREMENT<span class="token punctuation">)</span><span class="token punctuation">;</span>
<span class="token punctuation">}</span>

因为static的原因,在每次new ThreadLocal时因为threadLocalHashCode的初始化,会使threadLocalHashCode值自增一次,增量为0x61c88647。

0x61c88647是斐波那契散列乘数,它的优点是通过它散列(hash)出来的结果分布会比较均匀,可以很大程度上避免hash冲突,已初始容量16为例,hash并与15位运算计算数组下标结果如下:

hashCode数组下标
0x61c886477
0xc3910c8e14
0x255992d55
0x8722191c12
0xe8ea9f633
0x4ab325aa10
0xac7babf11
0xe4432388
0x700cb87f15

总结如下:

  1. 对于某一ThreadLocal来讲,他的索引值i是确定的,在不同线程之间访问时访问的是不同的table数组的同一位置即都为table[i],只不过这个不同线程之间的table是独立的。
  2. 对于同一线程的不同ThreadLocal来讲,这些ThreadLocal实例共享一个table数组,然后每个ThreadLocal实例在table中的索引i是不同的。
get()方法
//ThreadLocal中get方法
public T get() {
    Thread t = Thread.currentThread();
    ThreadLocalMap map = getMap(t);
    if (map != null) {
        ThreadLocalMap.Entry e = map.getEntry(this);
        if (e != null) {
            @SuppressWarnings("unchecked")
            T result = (T)e.value;
            return result;
        }
    }
    return setInitialValue();
}

//ThreadLocalMap中getEntry方法
private Entry getEntry(ThreadLocal<?> key) {
int i = key.threadLocalHashCode & (table.length - 1);
Entry e = table[i];
if (e != null && e.get() == key)
return e;
else
return getEntryAfterMiss(key, i, e);
}

理解了set方法,get方法也就清楚明了,无非是通过计算出索引直接从数组对应位置读取即可。

ThreadLocal实现主要涉及Thread,ThreadLocal,ThreadLocalMap这三个类。关于ThreadLocal的实现流程正如上面写的那样,实际代码还有许多细节处理的部分并没有在这里写出来。

ThreadLocal特性

ThreadLocal和Synchronized都是为了解决多线程中相同变量的访问冲突问题,不同的点是

  • Synchronized是通过线程等待,牺牲时间来解决访问冲突
  • ThreadLocal是通过每个线程单独一份存储空间,牺牲空间来解决冲突,并且相比于Synchronized,ThreadLocal具有线程隔离的效果,只有在线程内才能获取到对应的值,线程外则不能访问到想要的值。

正因为ThreadLocal的线程隔离特性,使他的应用场景相对来说更为特殊一些。在android中Looper、ActivityThread以及AMS中都用到了ThreadLocal。当某些数据是以线程为作用域并且不同线程具有不同的数据副本的时候,就可以考虑采用ThreadLocal。

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