1.不能继承的成员函数
(1)构造函数
(2)析构函数
(3)=运算符
2.继承与构造函数
(1)基类的构造函数不被继承,派生类需要声明自己的构造函数。
(2)声明构造函数时,只需要对本类中新增成员进行初始化,对继承来的基类成员的初始化(调用基类构造函数完成)。
(3)派生类的构造函数需要给基类的构造函数传递参数。
(4)派生类对象的构造次序:
[1]调用基类的对象成员的构造函数
[2]调用基类构造函数
[3]派生类的对象成员的构造函数
[4]派生类自身的构造函数
(5)需要初始化列表初始化:
[1]const成员
[2]引用成员
[3]类的对象成员没有默认构造函数的时候,只能够在类的构造函数初始化列表中,调用该对象的构造函数初始化。
[4]基类没有默认的构造函数的时候,基类的构造函数要在派生类构造函数初始化列表中调用。
#include <iostream>
using namespace std;
class ObjectB {
public:
ObjectB(int objb):objb_(objb) {
cout << "ObjectB ..." << endl;
}
/*ObjectB(const ObjectB& other) {
}*/
~ObjectB() {
cout << "~ObjectB ..." << endl;
}
public:
int objb_;
};
class ObjectD {
public:
ObjectD(int objd):objd_(objd) {
cout << "ObjectD ..." << endl;
}
~ObjectD() {
cout << "~ObjectD ..." << endl;
}
public:
int objd_;
};
class Base {
public:
int b_;
ObjectB objb_;
public:
Base(int b, int objb):b_(b), objb_(objb) {
cout << "Base ..." << endl;
}
Base(const Base& other):objb_(other.objb_), b_(other.b_) {
}
~Base() {
cout << "~Base ..." << endl;
}
};
class Derived : public Base {
public:
Derived(int b,int objb, int d,int objd):Base(b, objb), d_(d), objd_(objd) {
cout << "Derived ..." << endl;
}
Derived(const Derived& other):d_(other.d_),objd_(other.objd_),Base(other) {
}
~Derived() {
cout << "~Derived ..." << endl;
}
public:
int d_;
ObjectD objd_;
};
int main(void) {
Derived d(1, 2, 3, 4);
cout << d.b_ << " " << d.objb_.objb_ << " " << d.d_ << " " << d.objd_.objd_ << endl;
cout << "---------------------" << endl;
Base b1(100, 200);
Base b2(b1);
cout << b2.b_ << " " << b2.objb_.objb_ << endl;
Derived d2(d);
cout << d2.b_ << " " << d2.objb_.objb_ << " " << d2.d_ << " " << d2.objd_.objd_ << endl;
return 0;
}
3.友元关系与继承
(1)友元关系不能被继承
(2)友元关系是单向的
(3)友元关系是不能被传递的
4.静态成员与继承
(1)静态成员无所谓继承
#include <iostream>
using namespace std;
class Base {
public:
static int s_;
};
int Base::s_ = 100;
class Derived: public Base {
public:
};
int main(void) {
Base b;
cout << Base::s_ << endl;
cout << b.s_ << endl;
Derived d;
cout << Derived::s_ << endl;
cout << d.s_ << endl;
return 0;
}
5689

被折叠的 条评论
为什么被折叠?



