Shader "Custom/SimpleCircleShader" {
Properties {
_Parameters ("Circle Parameters" , Vector) = (0.5, 0.5, 60, 0)
_CircleColor ("Circle Color", Color) = (0, 1, 1, 1)
_BackgroundColor("Background Color", Color) = (1,1,1,1)
}
CGINCLUDE
#include "UnityCG.cginc"
#include "ShaderToyDefines.cginc"
【Shader】用 Shader 画圆
最新推荐文章于 2024-10-05 21:14:48 发布