三子棋游戏
1.首先应该打印主菜单
printf("****************************\n");
printf("**** 1、 进入游戏 ****\n");
printf("**** 0、 退出游戏 ****\n");
printf("****************************\n");
2.初始化数组为空
void inint_arr(char arr[ROW][COL], int row, int col)
{
int i, j;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
arr[i][j] = ' ';
}
}
}
3.打印棋盘(根据自己喜好)
void search_pic(char arr[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < col; i++)
{
printf(" %c | %c | %c \n", arr[i][0], arr[i][1], arr[i][2]);
printf("---|---|---\n");
}
}
4.电脑走
void computer_go(char arr[ROW][COL], int row, int col)
{
int i, j;
printf("电脑走\n");
while (1)
{
int i = rand() % 3;
int j = rand() % 3;
if (arr[i][j] == ' ')
{
arr[i][j] = 'x';
break;
}
}
}
注意:走完应该判断是否赢以及是否满(代码在后面)
5.玩家走
void computer_go(char arr[ROW][COL], int row, int col)
{
int i, j;
printf("电脑走\n");
while (1)
{
int i = rand() % 3;
int j = rand() % 3;
if (arr[i][j] == ' ')
{
arr[i][j] = 'x';
break;
}
}
}
注意:走完应该判断是否赢以及是否满(代码在后面)
6.判断是否赢
char check_win(char arr[ROW][COL], int row, int col)
{
int i;
for (i = 0; i < row; i++)
{
if (arr[i][0] == arr[i][1] && arr[i][0] == arr[i][2] && arr[i][1] == arr[i][2])
{
return arr[i][0];
}
}
for (i = 0; i < row; i++)
{
if (arr[0][i] == arr[1][i] && arr[0][i] == arr[2][i] && arr[1][i] == arr[2][i])
{
return arr[0][i];
}
}
if (arr[0][0] == arr[1][1] && arr[1][1] == arr[2][2] && arr[0][0] == arr[2][2])
{
return arr[0][0];
}
if (arr[0][2] == arr[1][1] && arr[0][2] == arr[2][0] && arr[1][1] == arr[2][0])
{
return arr[1][1];
}
return 0;
}
7.判断是否满了
char is_full(char arr[ROW][COL], int row, int col)
{
int i, j;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (arr[i][j] == ' ')
return 0;//0代表未满
}
}
return 1;//1代表满了
}
完整代码
game.h
#define _CRT_SECURE_NO_WARNINGS 1
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3
#define COL 3
void menu();
void game();
void inint_arr(char arr, int row, int col);
void search_pic(char arr[ROW][COL], int row, int col);
void computer_go(char arr[ROW][COL], int row, int col);
void player_go(char arr[ROW][COL], int row, int col);
char check_win(char arr[ROW][COL], int row, int col);
char is_full(char arr[ROW][COL], int row, int col);
**game.c**
#include "game.h"
void menu()
{
printf("****************************\n");
printf("**** 1、 进入游戏 ****\n");
printf("**** 0、 退出游戏 ****\n");
printf("****************************\n");
}
void game()
{
char win = 0;
char arr[ROW][COL] = { 0 };
inint_arr(arr, ROW, COL);//初始化数组
search_pic(arr, ROW, COL);//棋盘
while (1)
{
computer_go(arr, ROW, COL);//电脑走
search_pic(arr, ROW, COL);//棋盘
win = check_win(arr, ROW, COL);//检查是否赢
if (win == 'x')
{
printf("电脑赢\n");
break;
}
if (win == 'w')
{
printf("你赢了\n");
break;
}
win = is_full(arr, ROW, COL);
if (win == 1)//1代表满了
{
printf("平局\n");
break;
}
player_go(arr, ROW, COL);//人走
search_pic(arr, ROW, COL);//棋盘
win = check_win(arr, ROW, COL);//检查是否赢
if (win == 'x')
{
printf("电脑赢\n");
break;
}
if (win == 'w')
{
printf("你赢了\n");
break;
}
win = is_full(arr, ROW, COL);
if (win == 1)
{
printf("平局\n");
break;
}
}
}
void inint_arr(char arr[ROW][COL], int row, int col)
{
int i, j;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
arr[i][j] = ' ';
}
}
}
void search_pic(char arr[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < col; i++)
{
printf(" %c | %c | %c \n", arr[i][0], arr[i][1], arr[i][2]);
printf("---|---|---\n");
}
}
void computer_go(char arr[ROW][COL], int row, int col)
{
int i, j;
printf("电脑走\n");
while (1)
{
int i = rand() % 3;
int j = rand() % 3;
if (arr[i][j] == ' ')
{
arr[i][j] = 'x';
break;
}
}
}
void computer_go(char arr[ROW][COL], int row, int col)
{
int i, j;
printf("电脑走\n");
while (1)
{
int i = rand() % 3;
int j = rand() % 3;
if (arr[i][j] == ' ')
{
arr[i][j] = 'x';
break;
}
}
}
char check_win(char arr[ROW][COL], int row, int col)
{
int i;
for (i = 0; i < row; i++)
{
if (arr[i][0] == arr[i][1] && arr[i][0] == arr[i][2] && arr[i][1] == arr[i][2])
{
return arr[i][0];
}
}
for (i = 0; i < row; i++)
{
if (arr[0][i] == arr[1][i] && arr[0][i] == arr[2][i] && arr[1][i] == arr[2][i])
{
return arr[0][i];
}
}
if (arr[0][0] == arr[1][1] && arr[1][1] == arr[2][2] && arr[0][0] == arr[2][2])
{
return arr[0][0];
}
if (arr[0][2] == arr[1][1] && arr[0][2] == arr[2][0] && arr[1][1] == arr[2][0])
{
return arr[1][1];
}
return 0;
}
char is_full(char arr[ROW][COL], int row, int col)
{
int i, j;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (arr[i][j] == ' ')
return 0;
}
}
return 1;
}
**main.c**
#include "game.h"
int main()
{
int input = 1;
while (input)
{
menu();
srand((unsigned int)time(NULL));
printf("请输入:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误请重新输入:\n");
break;
}
}
system("pause");
return 0;
}