<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[HIT051322的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/HIT051322</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; HIT051322]]></copyright><item><title><![CDATA[Unity运行起来后视角不一样]]></title><link>https://blog.youkuaiyun.com/HIT051322/article/details/138633731</link><guid>https://blog.youkuaiyun.com/HIT051322/article/details/138633731</guid><author>HIT051322</author><pubDate>Thu, 09 May 2024 22:01:44 +0800</pubDate><description><![CDATA[最近用Unity在做毕设，有时会遇到Aligh with View后，运行起来还是视角不一，如下图是没运行时，且已Ctrl+Shift+F。发现一运行，小球的位置变化了，找原因，是因为小球一开始的位置被随机化，所以跳了一下。]]></description><category></category></item><item><title><![CDATA[Unity MLAgents时出现IndexOutOfRangeException: Index was outside the bounds of the array.]]></title><link>https://blog.youkuaiyun.com/HIT051322/article/details/138190455</link><guid>https://blog.youkuaiyun.com/HIT051322/article/details/138190455</guid><author>HIT051322</author><pubDate>Thu, 25 Apr 2024 15:24:55 +0800</pubDate><description><![CDATA[Unity MLAgents越界]]></description><category></category></item></channel></rss>