<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[GeniusCyberpunk的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/GeniusCyberpunk</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; GeniusCyberpunk]]></copyright><item><title><![CDATA[H5保持屏幕常亮方法-NoSleep插件]]></title><link>https://blog.youkuaiyun.com/GeniusCyberpunk/article/details/106082103</link><guid>https://blog.youkuaiyun.com/GeniusCyberpunk/article/details/106082103</guid><author>GeniusCyberpunk</author><pubDate>Tue, 12 May 2020 18:48:29 +0800</pubDate><description><![CDATA[1.背景
移动端在浏览H5网页时，经过一段时候后系统会黑屏，手机进入休眠模式。NoSleep插件旨在让任何Android ，iOS浏览器进入休眠状态，保持屏幕常亮。
2.原理
NoSleep插件激活时会在H5网页中生成一段mp4视频，从而保证设备常亮。
3.Demo
https://richtr.github.io/NoSleep.js/example/
直接在移动端加载该页面测试即可。
4.使用
1.引入NoSleep库，库在这里=&gt; https://github.com/richtr/NoSlee]]></description><category></category></item><item><title><![CDATA[javascript研究之逻辑运算"||"和"&&"]]></title><link>https://blog.youkuaiyun.com/GeniusCyberpunk/article/details/104041634</link><guid>https://blog.youkuaiyun.com/GeniusCyberpunk/article/details/104041634</guid><author>GeniusCyberpunk</author><pubDate>Sun, 19 Jan 2020 16:26:10 +0800</pubDate><description><![CDATA[假设有这样一个计算var g = “” || null &amp;&amp; 3 || 4，那么g应该等于多少呢？
1.将需要判断的分支转化为Boolean类型，转化规则
1.非0整数，转化为true
2.非空字符串，返回true
3.对象，返回true
4.其他返回false
5.据我所知，只有0,'',null为false其他都为true


...]]></description><category></category></item><item><title><![CDATA[Unity3D怎么实现从灰度图到三维碰撞体的转变？]]></title><link>https://blog.youkuaiyun.com/GeniusCyberpunk/article/details/82114163</link><guid>https://blog.youkuaiyun.com/GeniusCyberpunk/article/details/82114163</guid><author>GeniusCyberpunk</author><pubDate>Mon, 27 Aug 2018 15:55:58 +0800</pubDate><description><![CDATA[有这样一个需求，给出的是一张灰度图，我需要在黑色部分生成3维碰撞体？]]></description><category></category></item></channel></rss>