脚本
using System.Runtime.InteropServices;
using System;
using UnityEngine;
using UnityEngine.UI;
public class MinimiseWindow : MonoBehaviour
{
public Button qiut;
public Button minimise;
[DllImport("user32.dll")]
public static extern bool ShowWindow(IntPtr intPtr, int nCmdShow);
[DllImport("user32.dll")]
public static extern IntPtr GetForegroundWindow();
void Start()
{
minimise.onClick.AddListener(()=>
{
ShowWindow(GetForegroundWindow(), 2);
});
qiut.onClick.AddListener(() =>
{
Application.Quit();
});
}
}
unity界面
