#include "mainwindow.h"
#include "ui_mainwindow.h"
#include<QDebug>
#include<QMatrix>
#include<QBrush>
#include<QColor>
#include<QGradient>
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
QBrush bsh = QBrush(Qt::SolidPattern);
QBrush bsh2 = QBrush(QColor(125,125,125,255), Qt::SolidPattern);
QBrush bsh3 = QBrush(QColor(1,1,1,1), QPixmap());
QBrush bsh4 = QBrush(QImage());
QColor cr = bsh3.color();
const QGradient *rg = bsh3.gradient();
qDebug()<<bsh3.isOpaque();
QMatrix mx = bsh3.matrix();
bsh3.setColor(QColor(12,12,12,1));
bsh3.setMatrix(mx);
bsh3.setStyle(Qt::Dense1Pattern);
bsh3.setTextureImage(QImage());
qDebug()<<bsh3.style();
bsh3.swap(bsh2);
QImage img = bsh4.textureImage();
}
MainWindow::~MainWindow()
{
delete ui;
}