#if !defined(AFX_MY_BUTTON_H__E60D5502_07B9_4F53_84D3_A739D995C5B0__INCLUDED_)
#define AFX_MY_BUTTON_H__E60D5502_07B9_4F53_84D3_A739D995C5B0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// My_Button.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// My_Button window
class My_Button : public CButton
{
// Construction
public:
My_Button();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(My_Button)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~My_Button();
// Generated message map functions
protected:
//{{AFX_MSG(My_Button)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MY_BUTTON_H__E60D5502_07B9_4F53_84D3_A739D995C5B0__INCLUDED_)