class Node(object):
def __init__(self,item):
self.elem = item
self.lchild = None
self.rchild = None
class Tree(object):
def __init__(self):
self.root = None
def add(self,item):
node = Node(item)
if self.root is None:
self.root = node
return
queue = [self.root]
while queue:
cur_node = queue.pop(0)
if cur_node.lchild is None:
cur_node.lchild = node
return
else:
queue.append(cur_node.lchild)
if cur_node.rchild is None:
cur_node.rchild = node
return
else:
queue.append(cur_node.rchild)
def breadth_travel(self):
if self.root is None:
return
queue = [self.root]
while queue:
cur_node = queue.pop(0)
print(cur_node.elem,end='')
if cur_node.lchild is not None:
queue.append(cur_node.lchild)
if cur_node.rchild is not None:
queue.append(cur_node.rchild)
def preorder(self,node):
if node is None:
return
print(node.elem,end='')
self.preorder(node.lchild)
self.preorder(node.rchild)
if __name__ == '__main__':
tree = Tree()
tree.add(0)
tree.add(1)
tree.add(2)
tree.add(3)
tree.add(4)
tree.add(5)
tree.add(6)
tree.add(7)
tree.add(8)
tree.add(9)
tree.breadth_travel()
print("")
tree.preorder(tree.root)