#include <iostream>
#include <string>
using namespace std;
//抽象类 方法:共有属性收钱
class CashSuper
{
public:
virtual double AcceptCash(double money)=0;
};
//方法类 1:正常收钱
class CashNormal: public CashSuper
{
public:
double AcceptCash(double money)
{
return money;
}
};
//方法类2:打折
class CashRebate: public CashSuper
{
private:
double m_dmoneyrebate;
public:
CashRebate(double moneyrebae):m_dmoneyrebate(moneyrebae){}
public:
double AcceptCash(double money)
{
return money*m_dmoneyrebate;
}
};
//方法类3:返利促销
class CashReturn: public CashSuper
{
private:
double m_dmoneyCondition;
double m_dmoneyReturn;
public:
CashReturn(double Condition,double Return)
{
m_dmoneyCondition=Condition;
m_dmoneyReturn=Return;
}
public:
double AcceptCash(double money)
{
double dresult=money;
if (money>m_dmoneyCondition)
{
dresult=money-(money/m_dmoneyCondition)*m_dmoneyReturn;
}
return dresult;
}
};
//收银上下文
class CashContext
{
private:
CashSuper* Cs;
public:
CashContext(string type)
{
if (type=="正常")
{
Cs=new CashNormal();
}
if (type=="满500返150")
{
Cs=new CashReturn(500,150);
}
if (type=="打八折")
{
Cs=new CashRebate(0.8);
}
}
public:
double GetResult(double money)
{
return Cs->AcceptCash(money);
}
};
#include "StrategyHead.h"
//CPP
//策略模式
int main()
{
CashContext* Ct=new CashContext("满500返150");
double moneyresult=Ct->GetResult(1000);
cout<<moneyresult<<endl;
CashContext* Ct1=new CashContext("正常");
double moneyresult1=Ct1->GetResult(1000);
cout<<moneyresult1<<endl;
CashContext* Ct2=new CashContext("打八折");
double moneyresult2=Ct2->GetResult(1000);
cout<<moneyresult2<<endl;
}