问题及代码:
/*
*Copyright (c)2014,烟台大学计算机与控制工程学院
*All rights reserved.
*文件名称:Project.cpp
*作 者:chenqin.
*完成日期:2015年5月26日
*版 本 号:v1.0
*
*问题描述: 按以下的提示,由基类的设计和测试开始,逐渐地完成各个类的设计,求出圆格柱体的表面积、体积并输出并且完成要求的计算任务:
(3)再以Circle类为直接基类,派生出一个Cylinder(圆柱体)类,再增加数据成员h(高),,以及求圆柱表面积的成员函数area和求圆柱体积的成员函数volume,实现需要的成员函数,并设计main函数完成测试。
*程序输入:略
*程序输出:略
*/
#include <iostream>
using namespace std;
class Point
{
public:
Point(double xx=0,double yy=0);
void setPoint(double xx,double yy);
double getX()
{
return x;
}
double getY()
{
return y;
}
friend ostream& operator<<(ostream &output,Point &p);
protected:
double x,y;
};
class Circle:public Point
{
public:
Circle(double xx=0,double yy=0,double rad=0);
void setRad(double rad);
double getRad()
{
return r;
}
double area();
friend ostream& operator<<(ostream &output,Circle &p);
protected:
double r;
};
class Cylinder:public Circle
{
public:
Cylinder(double xx=0,double yy=0,double r=0,double h=0);
void setHigh(double high);
double getHigh()
{
return h;
}
double area();
double volume();
friend ostream& operator<<(ostream &output,Cylinder &Cy);
private:
double h;
};
Point::Point(double xx,double yy)
{
x=xx;
y=yy;
}
void Point::setPoint(double xx,double yy)
{
x=xx;
y=yy;
}
ostream& operator<<(ostream&output,Point &p)
{
output<<"("<<p.getX()<<","<<p.getY()<<")";
return output;
}
Circle::Circle(double xx,double yy,double rad):Point(xx,yy),r(rad) {}
void Circle::setRad(double rad)
{
r=rad;
}
double Circle::area()
{
return (3.14*r*r);
}
ostream& operator<<(ostream&output,Circle &C)
{
output<<"圆心:"<<"("<<C.x<<","<<C.y<<")"<<'\t'<<"r="<<C.r<<'\t'<<"area="<<C.area()<<endl;
return output;
}
Cylinder::Cylinder(double xx,double yy,double rad,double high):Circle(xx,yy,rad),h(high) {}
void Cylinder::setHigh(double high)
{
h=high;
}
double Cylinder::area()
{
return 2*Circle::area()+2*3.14*r*h;
}
double Cylinder:: volume()
{
return Circle::area()*h;
}
ostream& operator<<(ostream &output,Cylinder &Cy)
{
output<<"圆心:"<<"("<<Cy.x<<","<<Cy.y<<")"<<'\t'<<"r="<<Cy.r<<'\t'<<"area="<<Cy.area()<<'\t'<<Cy.volume()<<endl;
return output;
}
int main()
{
Cylinder Cy(2.3,4.1,5.5,8);
cout<<"x="<<Cy.getX()<<" "<<"y="<<Cy.getY()<<" "<<"r="<<Cy.getRad()<<" "<<"area="<<Cy.area()<<" "<<Cy.volume()<<endl;
Cy.setPoint(6.2,4);
Cy.setRad(2.7);
Cy.setHigh(10);
cout<<"new circle:\n"<<Cy;
return 0;
}
运行结果:
学习心得:从(1)到(3),其实本质都是一样的,换汤不换药,只要层层派生下来就好,细心点,把函数声明写清楚,再把函数定义完善就好,在这个程序中唯一有亮点的是:
return 2*Circle::area()+2*3.14*r*h;
<pre name="code" class="cpp"> return Circle::area()*h;
这两个语句。