[.Net码农]asp.net下载文件几种方式

本文介绍了ASP.NET中几种常见的文件下载方法,包括使用Response.TransmitFile直接下载、WriteFile实现下载、分块下载以及流方式下载等技术。这些方法能够帮助开发者根据不同场景选择合适的文件下载方案。

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http://www.cnblogs.com/weixing/archive/2012/02/27/2369567.html



protected void Button1_Click(object sender, EventArgs e)
        {
            /*
            微软为Response对象提供了一个新的方法TransmitFile来解决使用Response.BinaryWrite
            下载超过400mb的文件时导致Aspnet_wp.exe进程回收而无法成功下载的问题。
            代码如下:
            */

            Response.ContentType = "application/x-zip-compressed";
            Response.AddHeader("Content-Disposition", "attachment;filename=z.zip");
            string filename = Server.MapPath("DownLoad/aaa.zip");
            Response.TransmitFile(filename);
        }

//WriteFile实现下载
        protected void Button2_Click(object sender, EventArgs e)
        {
            /*
            using System.IO;
    
            */

            string fileName = "aaa.zip";//客户端保存的文件名
            string filePath = Server.MapPath("DownLoad/aaa.zip");//路径

            FileInfo fileInfo = new FileInfo(filePath);
            Response.Clear();
            Response.ClearContent();
            Response.ClearHeaders();
            Response.AddHeader("Content-Disposition", "attachment;filename=" + fileName);
            Response.AddHeader("Content-Length", fileInfo.Length.ToString());
            Response.AddHeader("Content-Transfer-Encoding", "binary");
            Response.ContentType = "application/octet-stream";
            Response.ContentEncoding = System.Text.Encoding.GetEncoding("gb2312");
            Response.WriteFile(fileInfo.FullName);
            Response.Flush();
            Response.End();
        }


//WriteFile分块下载
        protected void Button3_Click(object sender, EventArgs e)
        {

            string fileName = "aaa.zip";//客户端保存的文件名
            string filePath = Server.MapPath("DownLoad/aaa.zip");//路径

            System.IO.FileInfo fileInfo = new System.IO.FileInfo(filePath);

            if (fileInfo.Exists == true)
            {
                const long ChunkSize = 102400;//100K 每次读取文件,只读取100K,这样可以缓解服务器的压力
                byte[] buffer = new byte[ChunkSize];

                Response.Clear();
                System.IO.FileStream iStream = System.IO.File.OpenRead(filePath);
                long dataLengthToRead = iStream.Length;//获取下载的文件总大小
                Response.ContentType = "application/octet-stream";
                Response.AddHeader("Content-Disposition", "attachment; filename=" + HttpUtility.UrlEncode(fileName));
                while (dataLengthToRead > 0 && Response.IsClientConnected)
                {
                    int lengthRead = iStream.Read(buffer, 0, Convert.ToInt32(ChunkSize));//读取的大小
                    Response.OutputStream.Write(buffer, 0, lengthRead);
                    Response.Flush();
                    dataLengthToRead = dataLengthToRead - lengthRead;
                }
                Response.Close();
            }
        }

//流方式下载
        protected void Button4_Click(object sender, EventArgs e)
        {
            string fileName = "aaa.zip";//客户端保存的文件名
            string filePath = Server.MapPath("DownLoad/aaa.zip");//路径

            //以字符流的形式下载文件
            FileStream fs = new FileStream(filePath, FileMode.Open);
            byte[] bytes = new byte[(int)fs.Length];
            fs.Read(bytes, 0, bytes.Length);
            fs.Close();
            Response.ContentType = "application/octet-stream";
            //通知浏览器下载文件而不是打开
            Response.AddHeader("Content-Disposition", "attachment; filename=" + HttpUtility.UrlEncode(fileName, System.Text.Encoding.UTF8));
            Response.BinaryWrite(bytes);
            Response.Flush();
            Response.End();

        }







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