转载于:https://blog.youkuaiyun.com/aitangyong/article/details/53889036
guava-retrying提供了WaitStrategy接口,用来控制2次重试的时间间隔,这个接口与StopStrategy有的类似。内置的等待策略在WaitStrategies中定义。

- import java.io.IOException;
- import java.text.SimpleDateFormat;
- import java.util.Date;
- import java.util.concurrent.Callable;
-
- public class AlwaysExceptionTask implements Callable<Boolean> {
-
- private static final SimpleDateFormat df = new SimpleDateFormat("yyyy-MM-dd hh:mm:ss,SSS");
- private int times = 1;
-
- @Override
- public Boolean call() throws Exception {
- System.out.println(df.format(new Date()));
- int thisTimes = times;
- times++;
-
- if (thisTimes == 1) {
- throw new NullPointerException();
- } else if (thisTimes == 2) {
- throw new IOException();
- } else if (thisTimes == 3) {
- throw new ArithmeticException();
- } else {
- throw new Exception();
- }
- }
- }
WaitStrategies.noWait()失败后立刻重试,没有等待时间。
- Retryer<Boolean> retryer = RetryerBuilder.<Boolean>newBuilder()
- .retryIfException()
- .withWaitStrategy(WaitStrategies.noWait())
- .build();
-
- System.out.println("begin..." + df.format(new Date()));
-
- try {
- retryer.call(new AlwaysExceptionTask());
- } catch (Exception e) {
- System.err.println("still failed after retry." + e.getCause().toString());
- }
-
- System.out.println("end..." + df.format(new Date()));
WaitStrategies.fixedWait(1, TimeUnit.SECONDS)间隔固定时间之后重试,比如每隔1s重试一次。
- Retryer<Boolean> retryer = RetryerBuilder.<Boolean>newBuilder()
- .retryIfException()
- .withWaitStrategy(WaitStrategies.fixedWait(1, TimeUnit.SECONDS))
- .build();
-
- System.out.println("begin..." + df.format(new Date()));
-
- try {
- retryer.call(new AlwaysExceptionTask());
- } catch (Exception e) {
- System.err.println("still failed after retry." + e.getCause().toString());
- }
WaitStrategies.randomWait(3, TimeUnit.SECONDS)间隔随机时间后重试,比如间隔0~3中随机时间后重试。
- Retryer<Boolean> retryer = RetryerBuilder.<Boolean>newBuilder()
- .retryIfException()
- .withWaitStrategy(WaitStrategies.randomWait(3, TimeUnit.SECONDS))
- .build();
-
- System.out.println("begin..." + df.format(new Date()));
-
- try {
- retryer.call(new AlwaysExceptionTask());
- } catch (Exception e) {
- System.err.println("still failed after retry." + e.getCause().toString());
- }
-
- System.out.println("end..." + df.format(new Date()));
WaitStrategies.randomWait(2, TimeUnit.SECONDS, 5, TimeUnit.SECONDS)最小值,最大值之间的随机时间。
- Retryer<Boolean> retryer = RetryerBuilder.<Boolean>newBuilder()
- .retryIfException()
- .withWaitStrategy(WaitStrategies.randomWait(2, TimeUnit.SECONDS, 5, TimeUnit.SECONDS))
- .build();
-
- System.out.println("begin..." + df.format(new Date()));
-
- try {
- retryer.call(new AlwaysExceptionTask());
- } catch (Exception e) {
- System.err.println("still failed after retry." + e.getCause().toString());
- }
-
- System.out.println("end..." + df.format(new Date()));

WaitStrategies.incrementingWait增量重试,重试的次数越多,等待时间间隔越长。incrementingWait需要传递2个参数,一个是initialSleepTime(第一次到第二次尝试的间隔),一个是increment(每增加一次尝试,需要增加的时间间隔)。第一次尝试是不需要等待的,因为guava-retrying中的第一次尝试,对应正常的第一次调用。从第二次重试开始,第n-1次到n次间隔是:initialSleepTime + (n-2)*increment。
1、WaitStrategies.incrementingWait(0, TimeUnit.SECONDS, 0, TimeUnit.SECONDS)等价于 WaitStrategies.noWait()。
2、 WaitStrategies.incrementingWait(1, TimeUnit.SECONDS, 0, TimeUnit.SECONDS)等价于WaitStrategies.fixedWait(1, TimeUnit.SECONDS)
3、 WaitStrategies.incrementingWait(0, TimeUnit.SECONDS, 1, TimeUnit.SECONDS)等价于WaitStrategies.fixedWait(1, TimeUnit.SECONDS)。

4、 WaitStrategies.incrementingWait(1, TimeUnit.SECONDS, 1, TimeUnit.SECONDS)

WaitStrategies.fibonacciWait()按照斐波那契数列等待。fibonacciWait(long multiplier,long maximumTime,TimeUnit maximumTimeUnit),multiplier单位固定是ms,maximumTime最大等待时间。n=1的时候,是无需等待的。当n>=2的时候,开始符合斐波那契数列。n=2的时候,等待1 * multiplier毫秒;n=3的时候,等待1 * multiplier毫秒;n=4的时候,等待2 * multiplier毫秒;n=5的时候,等待3 * multiplier毫秒;n=6的时候,等待5 * multiplier毫秒;n=7的时候,等待8 * multiplier毫秒;n=8的时候,等待15 * multiplier毫秒;......但是等待时间最长不超过maximumTime。
- Retryer<Boolean> retryer = RetryerBuilder.<Boolean>newBuilder()
- .retryIfException()
- .withWaitStrategy(WaitStrategies.fibonacciWait(100, 10, TimeUnit.SECONDS))
- .build();
-
- System.out.println("begin..." + df.format(new Date()));
-
- try {
- retryer.call(new AlwaysExceptionTask());
- } catch (Exception e) {
- System.err.println("still failed after retry." + e.getCause().toString());
- }
WaitStrategies.exponentialWait按照指数递增(2的n次方)来等待,各个参数含义与fibonacciWait相同。
- Retryer<Boolean> retryer = RetryerBuilder.<Boolean>newBuilder()
- .retryIfException()
- .withWaitStrategy(WaitStrategies.exponentialWait(100, 10, TimeUnit.SECONDS))
- .build();
-
- System.out.println("begin..." + df.format(new Date()));
-
- try {
- retryer.call(new AlwaysExceptionTask());
- } catch (Exception e) {
- System.err.println("still failed after retry." + e.getCause().toString());
- }
WaitStrategies.exceptionWait根据抛出的异常来决定等待的时间长短,没有什么实际用处,不过作为学习还是可以了解下,说不定将来能排上用场呢。下面我们定义1个任务,随机抛出不同异常。
- class RandomExceptionTask implements Callable<Boolean> {
- @Override
- public Boolean call() throws Exception {
- int round = (int) Math.floor(Math.random() * 8);
- System.out.println("round=" + round + ",time=" + df.format(new Date()));
- if (round == 1) {
- throw new NullPointerException();
- } else if (round == 2) {
- throw new IOException();
- } else if (round == 3) {
- throw new ArithmeticException();
- } else if (round == 4) {
- throw new IllegalStateException();
- } else if (round == 5) {
- throw new IndexOutOfBoundsException();
- } else {
- return true;
- }
- }
- }
- // 根据不同异常,等待不同时间后重试
- private static <T extends Throwable> Function<T, Long> itsFunction(Class<T> exceptionClass) {
- Function<T, Long> result = new Function<T, Long>() {
- @Nullable
- @Override
- public Long apply(@Nullable T input) {
- if (input instanceof NullPointerException) {
- return 1 * 1000L;
- } else if (input instanceof IOException) {
- return 2 * 1000L;
- } else if (input instanceof ArithmeticException) {
- return 3 * 1000L;
- } else if (input instanceof IllegalStateException) {
- return 4 * 1000L;
- } else if (input instanceof IndexOutOfBoundsException) {
- return 5 * 1000L;
- } else {
- return 0L;
- }
- }
- };
- return result;
- }
下面是测试代码,可以看出不同的异常确实会导致不同的重试间隔。
- WaitStrategy exceptionJoin = WaitStrategies.join(
- WaitStrategies.exceptionWait(NullPointerException.class, itsFunction(NullPointerException.class)),
- WaitStrategies.exceptionWait(IOException.class, itsFunction(IOException.class)),
- WaitStrategies.exceptionWait(ArithmeticException.class, itsFunction(ArithmeticException.class)),
- WaitStrategies.exceptionWait(IllegalStateException.class, itsFunction(IllegalStateException.class)),
- WaitStrategies.exceptionWait(IndexOutOfBoundsException.class, itsFunction(IndexOutOfBoundsException.class))
- );
-
- Retryer<Boolean> retryer = RetryerBuilder.<Boolean>newBuilder()
- .retryIfException()
- .withWaitStrategy(exceptionJoin)
- .build();
-
- System.out.println("begin..." + df.format(new Date()));
-
- try {
- retryer.call(new RandomExceptionTask());
- } catch (Exception e) {
- System.err.println("still failed after retry." + e.getCause().toString());
- }
-
- System.out.println("end..." + df.format(new Date()));

本文详细介绍了Guava库中Retrying模块的各种等待策略(WaitStrategy),包括无等待、固定间隔、随机间隔、增量间隔、斐波那契间隔及指数间隔等多种重试策略,并展示了如何根据异常类型定制不同的等待时间。
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