//三子棋.h
#pragma once
#ifndef _SANZIQI_H_
#define _SANZIQI_H_
#define ROW 3
#define COL 3
void InitBoard(char arr[ROW][COL], int row, int col);//初始化
void Display(char arr[ROW][COL], int row, int col);//打印棋盘
void Computer(char arr[ROW][COL], int row, int col);//电脑走
void Player(char arr[ROW][COL], int row, int col);//玩家走
int Checkfull(char arr[ROW][COL], int row, int col);//判断棋盘是否为空
char Win(char arr[ROW][COL], int row, int col);//判断输赢
#endif
//三子棋.c
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include"三子棋.h"
void InitBoard(char arr[ROW][COL], int row, int col)//初始化棋盘,二维数组 3*3
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
for (j = 0; j < col; j++)
{
arr[i][j] = ' ';
}
}
void Display(char arr[ROW][COL], int row, int col)//打印棋盘
{
int i = 0;
int j = 0;
printf("----------\n");
for (i = 0; i < row; i++)
{
printf("|");
for (j = 0; j < col; j++)
{
printf("%2c|", arr[i][j]);
}
printf("\n----------\n");
}
}
void Computer(char arr[ROW][COL], int row, int col)//电脑随机生成棋子
{
srand((unsigned int)time(NULL));
while (1)
{
int x = rand() % 3;
int y = rand() % 3;
if (arr[x][y] == ' ')
{
arr[x][y] = 'O';
break;
}
}
}
void Player(char arr[ROW][COL], int row, int col)//玩家落子 ( , )
{
int x = 0;
int y = 0;
while (1)
{
scanf("%d,%d", &x, &y);
x--;
y--;
if ((0 <= x && x <= row - 1) && (0 <= y && y <= col - 1))
{
if (arr[x][y] == ' ')
{
arr[x][y] = 'X';
break;
}
else {
printf("棋子位置重复\n");
}
}
else {
printf("请在棋盘里面下棋\n");
}
}
}
int Checkfull(char arr[ROW][COL], int row, int col)//判断棋盘是否为空
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
for (j = 0; j < col; j++)
{
if (arr[i][j] == ' ')
return 1;
}
return 0;
}
char Win(char arr[ROW][COL], int row, int col)//判断输赢
{
int i = 0;
if (Checkfull(arr, ROW, COL) == 0)
{
return 'P';
}
for (i = 0; i < row; i++)
{
if ((arr[i][0] == arr[i][1]) && (arr[i][1] == arr[i][2]) && (arr[i][2] != ' '))
{
return arr[i][0];
}
}
for (i = 0; i < col; i++)
{
if ((arr[0][i] == arr[1][i]) && (arr[1][i] == arr[2][i]) && (arr[2][i] != ' '))
{
return arr[0][i];
}
}
if ((arr[0][0] == arr[1][1]) && (arr[1][1] == arr[2][2]) && (arr[2][2] != ' '))
{
return arr[0][0];
}
if ((arr[0][2] == arr[1][1]) && (arr[1][1] == arr[2][0]) && (arr[2][0] != ' '))
{
return arr[0][2];
}
return ' ';
}
int meau()//菜单
{
printf("***************************************\n");
printf("*************** 1. play **************\n");
printf("*************** 0. exit **************\n");
printf("***************************************\n");
return 0;
}
void game()
{
char arr[ROW][COL];
InitBoard(arr, ROW, COL);
while (1)
{
printf("电脑走\n");
Computer(arr, ROW, COL);
Display(arr, ROW, COL);
if (Win(arr, ROW, COL) != ' ')
{
break;
}
printf("玩家走\n");
Player(arr, ROW, COL);
Display(arr, ROW, COL);
if (Win(arr, ROW, COL) != ' ')
{
break;
}
}
if (Win(arr, ROW, COL) == 'X')
{
printf("玩家赢\n");
}
else if (Win(arr, ROW, COL) == 'O')
{
printf("电脑赢\n");
}
else if (Win(arr, ROW, COL) == 'P')
{
printf("平局\n");
}
}
int main()
{
int a = 0;
do{
meau();
printf("请选择:");
scanf("%d", &a);
switch (a)
{
case 1:
game();
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新输入\n");
}
} while (a);
system("pause");
return 0;
}