This is my Maiden work
原始代码
//WWW www = new WWW(url);
//while (!www.isDone)
// yield return www;
//Texture2D texture = www.texture;
//Sprite sp = Sprite.Create(
// texture,
// new Rect(0, 0, texture.width, texture.height),
// new Vector2(0.5f, 0.5f));
//render.sprite = sp;
替换代码
UnityWebRequest request = UnityWebRequestTexture.GetTexture(url);
yield return request.SendWebRequest();
Texture2D texture= DownloadHandlerTexture.GetContent(request);
Sprite sp = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height),new Vector2(0.5f,0.5f));
render.sprite = sp;