<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[Call_me_Ace的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/Call_me_Ace</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; Call_me_Ace]]></copyright><item><title><![CDATA[sql去除重复记录]]></title><link>https://blog.youkuaiyun.com/Call_me_Ace/article/details/17282287</link><guid>https://blog.youkuaiyun.com/Call_me_Ace/article/details/17282287</guid><author>Call_me_Ace</author><pubDate>Thu, 12 Dec 2013 14:26:43 +0800</pubDate><description><![CDATA[例如：  
  id           name         value  
  1               a                 pp  
  2               a                 pp  
  3               b                 iii  
  4               b          ]]></description><category></category></item><item><title><![CDATA[osx 配置 Apache+Mysql+Php]]></title><link>https://blog.youkuaiyun.com/Call_me_Ace/article/details/8860285</link><guid>https://blog.youkuaiyun.com/Call_me_Ace/article/details/8860285</guid><author>Call_me_Ace</author><pubDate>Sat, 27 Apr 2013 18:18:38 +0800</pubDate><description><![CDATA[原文：http://www.guomii.com/posts/30136

如果你是一名 Web 开发者，很多时候都需要在本地搭建服务器测试环境，比如 Apache+Mysql+PHP 这样的环境。事实上 Mac OS X 中想要搭建这样的环境很简单，本文我们就会将详细的教程分享给大家。

首先需要说明的是，Mac OS X 系统其实已经集成了 Apache+PHP环境，用户手动开启即可。]]></description><category></category></item><item><title><![CDATA[pid_算法（转）]]></title><link>https://blog.youkuaiyun.com/Call_me_Ace/article/details/8834071</link><guid>https://blog.youkuaiyun.com/Call_me_Ace/article/details/8834071</guid><author>Call_me_Ace</author><pubDate>Mon, 22 Apr 2013 13:31:29 +0800</pubDate><description><![CDATA[/*====================================================================================================
    这是从网上找来的一个比较典型的PID处理程序，在使用单片机作为控制cpu时，请稍作简化，具体的PID
参数必须由具体对象通过实验确定。由于单片机的处理速度和ram资源的限制，一般不采]]></description><category></category></item><item><title><![CDATA[五种开源协议的比较]]></title><link>https://blog.youkuaiyun.com/Call_me_Ace/article/details/8799238</link><guid>https://blog.youkuaiyun.com/Call_me_Ace/article/details/8799238</guid><author>Call_me_Ace</author><pubDate>Sun, 14 Apr 2013 11:07:39 +0800</pubDate><description><![CDATA[原文地址：http://blog.chinaunix.net/u1/38079/showart_1205262.html
当Adobe、Microsoft、Sun等一系列巨头开始表现出对”开源”的青睐时，”开源”的时代即将到来！
现今存在的开源协议很多，而经过Open Source Initiative组织通过批准的开源协议目前有58种（http://www.opensource.org/li]]></description><category></category></item><item><title><![CDATA[程序的内存分配（转）]]></title><link>https://blog.youkuaiyun.com/Call_me_Ace/article/details/8759865</link><guid>https://blog.youkuaiyun.com/Call_me_Ace/article/details/8759865</guid><author>Call_me_Ace</author><pubDate>Thu, 04 Apr 2013 21:27:54 +0800</pubDate><description><![CDATA[程序的内存分配

一个由C/C++编译的程序占用的内存分为以下几个部分：

1、栈区（stack）— 由编译器自动分配释放 ，存放函数的参数值，局部变量的值等。与数据结构栈类似   
2、堆区（heap） — 一般由程序员分配释放， 若程序员不释放，程序结束时可能由OS回收 。注意它与数据结构中的堆是两回事。   
3、全局区（静态区）（static）—全局变量和静态变量的存储是放在一]]></description><category></category></item><item><title><![CDATA[回调函数例解（转）]]></title><link>https://blog.youkuaiyun.com/Call_me_Ace/article/details/7922322</link><guid>https://blog.youkuaiyun.com/Call_me_Ace/article/details/7922322</guid><author>Call_me_Ace</author><pubDate>Wed, 29 Aug 2012 23:19:54 +0800</pubDate><description><![CDATA[source: http://cc.byexamples.com/2007/10/11/simple-callback-function/




simple callback function



Callback function is hard to trace, but sometimes it is very useful. Especially when you]]></description><category></category></item></channel></rss>