解决:The Genymotion virtual device could not obtain an IP address.

本文解决Genymotion虚拟设备无法获取IP地址的问题,建议检查并配置VirtualBox的网络设置,确保网络适配器与DHCP服务器在同一网络内,避免因网络配置错误导致的虚拟设备无法启动。
Unable to start the Genymotion virtual device
The Genymotion virtual device could not obtain an IP address.
For an unknown reason, VirtualBox DHCP has not assigned an IP address to virtual device. Run the VirtualBox software to check for issues.
 
 
参考:https://cloud.genymotion.com/page/faq/#collapse-nostart
  • Your network adapter can be misconfigured:

    Edit the Host-only Network that is listed in the network category of the File/preferences menu of VirtualBox (VirtualBox/Preferences on Mac OS X).
    The adapter's IP address has to be in the same network (192.168.56.0/24 by default) as DHCP server's IP address and DHCP's IP address bounds. If all those addresses are not in the same network, then your Genymotion virtual device might not be able to start.
    You can also remove the Host-only Network. Genymotion will automatically recreate it at the next virtual device start.

vbox
管理->全局设定->网络  ,删除默认的配置host-only
 
请问如下代码有“状态值(如-1,0,1,2,3)是在读取和解析XML配置后,根据配置中的属性(如enabled和defaultDisplay)计算得出的”吗? /* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.server.display; import static android.view.Display.DEFAULT_DISPLAY; import android.annotation.NonNull; import android.annotation.Nullable; import android.content.Context; import android.hardware.devicestate.DeviceStateManager; import android.os.Handler; import android.os.Looper; import android.os.Message; import android.os.PowerManager; import android.os.SystemClock; import android.os.SystemProperties; import android.text.TextUtils; import android.util.ArrayMap; import android.util.IndentingPrintWriter; import android.util.Slog; import android.util.SparseArray; import android.util.SparseBooleanArray; import android.util.SparseIntArray; import android.view.Display; import android.view.DisplayAddress; import android.view.DisplayInfo; import android.view.DisplayAddress; import com.android.internal.annotations.VisibleForTesting; import com.android.internal.foldables.FoldGracePeriodProvider; import com.android.server.LocalServices; import com.android.server.display.feature.DisplayManagerFlags; import com.android.server.display.layout.DisplayIdProducer; import com.android.server.display.layout.Layout; import com.android.server.display.mode.SyntheticModeManager; import com.android.server.display.utils.DebugUtils; import com.android.server.policy.WindowManagerPolicy; import com.android.server.utils.FoldSettingProvider; import java.io.PrintWriter; import java.util.Arrays; import java.util.function.Consumer; /** * Responsible for creating {@link LogicalDisplay}s and associating them to the * {@link DisplayDevice} objects supplied through {@link DisplayAdapter.Listener}. * * Additionally this class will keep track of which {@link DisplayGroup} each * {@link LogicalDisplay} belongs to. * * For devices with a single internal display, the mapping is done once and left * alone. For devices with multiple built-in displays, such as foldable devices, * {@link LogicalDisplay}s can be remapped to different {@link DisplayDevice}s. */ class LogicalDisplayMapper implements DisplayDeviceRepository.Listener { private static final String TAG = "LogicalDisplayMapper"; // To enable these logs, run: // 'adb shell setprop persist.log.tag.LogicalDisplayMapper DEBUG && adb reboot' private static final boolean DEBUG = DebugUtils.isDebuggable(TAG); public static final int LOGICAL_DISPLAY_EVENT_ADDED = 1; public static final int LOGICAL_DISPLAY_EVENT_CHANGED = 2; public static final int LOGICAL_DISPLAY_EVENT_REMOVED = 3; public static final int LOGICAL_DISPLAY_EVENT_SWAPPED = 4; public static final int LOGICAL_DISPLAY_EVENT_FRAME_RATE_OVERRIDES_CHANGED = 5; public static final int LOGICAL_DISPLAY_EVENT_DEVICE_STATE_TRANSITION = 6; public static final int LOGICAL_DISPLAY_EVENT_HDR_SDR_RATIO_CHANGED = 7; public static final int LOGICAL_DISPLAY_EVENT_CONNECTED = 8; public static final int LOGICAL_DISPLAY_EVENT_DISCONNECTED = 9; public static final int DISPLAY_GROUP_EVENT_ADDED = 1; public static final int DISPLAY_GROUP_EVENT_CHANGED = 2; public static final int DISPLAY_GROUP_EVENT_REMOVED = 3; private static final int TIMEOUT_STATE_TRANSITION_MILLIS = 500; private static final int MSG_TRANSITION_TO_PENDING_DEVICE_STATE = 1; private static final int UPDATE_STATE_NEW = 0; private static final int UPDATE_STATE_TRANSITION = 1; private static final int UPDATE_STATE_UPDATED = 2; private static int sNextNonDefaultDisplayId = DEFAULT_DISPLAY + 1; /** * Temporary display info, used for comparing display configurations. */ private final DisplayInfo mTempDisplayInfo = new DisplayInfo(); private final DisplayInfo mTempNonOverrideDisplayInfo = new DisplayInfo(); /** * True if the display mapper service should pretend there is only one display * and only tell applications about the existence of the default logical display. * The display manager can still mirror content to secondary displays but applications * cannot present unique content on those displays. * Used for demonstration purposes only. */ private final boolean mSingleDisplayDemoMode; /** * True if the device can have more than one internal display on at a time. */ private final boolean mSupportsConcurrentInternalDisplays; /** * Wake the device when transitioning into these device state. */ private final SparseBooleanArray mDeviceStatesOnWhichToWakeUp; /** * Sleep the device when transitioning into these device state. */ private final SparseBooleanArray mDeviceStatesOnWhichToSelectiveSleep; /** * Map of all logical displays indexed by logical display id. * Any modification to mLogicalDisplays must invalidate the DisplayManagerGlobal cache. * TODO: multi-display - Move the aforementioned comment? */ private final SparseArray<LogicalDisplay> mLogicalDisplays = new SparseArray<LogicalDisplay>(); private int mNextBuiltInDisplayId = 4096; // Cache whether or not the display was enabled on the last update. private final SparseBooleanArray mDisplaysEnabledCache = new SparseBooleanArray(); /** Map of all display groups indexed by display group id. */ private final SparseArray<DisplayGroup> mDisplayGroups = new SparseArray<>(); /** * Map of display groups which are linked to virtual devices (all displays in the group are * linked to that device). Keyed by virtual device unique id. */ private final SparseIntArray mDeviceDisplayGroupIds = new SparseIntArray(); /** * Map of display group ids indexed by display group name. */ private final ArrayMap<String, Integer> mDisplayGroupIdsByName = new ArrayMap<>(); private final DisplayDeviceRepository mDisplayDeviceRepo; private final DeviceStateToLayoutMap mDeviceStateToLayoutMap; private final Listener mListener; private final DisplayManagerService.SyncRoot mSyncRoot; private final LogicalDisplayMapperHandler mHandler; private final FoldSettingProvider mFoldSettingProvider; private final FoldGracePeriodProvider mFoldGracePeriodProvider; private final PowerManager mPowerManager; /** * Has an entry for every logical display that the rest of the system has been notified about. * Any entry in here requires us to send a {@link LOGICAL_DISPLAY_EVENT_REMOVED} event when it * is deleted or {@link LOGICAL_DISPLAY_EVENT_CHANGED} when it is changed. The values are any * of the {@code UPDATE_STATE_*} constant types. */ private final SparseIntArray mUpdatedLogicalDisplays = new SparseIntArray(); /** * Keeps track of all the display groups that we already told other people about. IOW, if a * display group is in this array, then we *must* send change and remove notifications for it * because other components know about them. Also, what this array stores is a change counter * for each group, so we know if the group itself has changes since we last sent out a * notification. See {@link DisplayGroup#getChangeCountLocked}. */ private final SparseIntArray mUpdatedDisplayGroups = new SparseIntArray(); /** * Array used in {@link #updateLogicalDisplaysLocked} to track events that need to be sent out. */ private final SparseIntArray mLogicalDisplaysToUpdate = new SparseIntArray(); /** * Array used in {@link #updateLogicalDisplaysLocked} to track events that need to be sent out. */ private final SparseIntArray mDisplayGroupsToUpdate = new SparseIntArray(); /** * ArrayMap of display device unique ID to virtual device ID. Used in {@link * #updateLogicalDisplaysLocked} to establish which Virtual Devices own which Virtual Displays. */ private final ArrayMap<String, Integer> mVirtualDeviceDisplayMapping = new ArrayMap<>(); private WindowManagerPolicy mWindowManagerPolicy; private int mNextNonDefaultGroupId = Display.DEFAULT_DISPLAY_GROUP + 1; private final DisplayIdProducer mIdProducer = (isDefault) -> isDefault ? DEFAULT_DISPLAY : sNextNonDefaultDisplayId++; private Layout mCurrentLayout = null; private int mDeviceState = DeviceStateManager.INVALID_DEVICE_STATE_IDENTIFIER; private int mPendingDeviceState = DeviceStateManager.INVALID_DEVICE_STATE_IDENTIFIER; private int mDeviceStateToBeAppliedAfterBoot = DeviceStateManager.INVALID_DEVICE_STATE_IDENTIFIER; private boolean mBootCompleted = false; private boolean mInteractive; private final DisplayManagerFlags mFlags; private final SyntheticModeManager mSyntheticModeManager; LogicalDisplayMapper(@NonNull Context context, FoldSettingProvider foldSettingProvider, FoldGracePeriodProvider foldGracePeriodProvider, @NonNull DisplayDeviceRepository repo, @NonNull Listener listener, @NonNull DisplayManagerService.SyncRoot syncRoot, @NonNull Handler handler, DisplayManagerFlags flags) { this(context, foldSettingProvider, foldGracePeriodProvider, repo, listener, syncRoot, handler, new DeviceStateToLayoutMap((isDefault) -> isDefault ? DEFAULT_DISPLAY : sNextNonDefaultDisplayId++, flags), flags, new SyntheticModeManager(flags)); } LogicalDisplayMapper(@NonNull Context context, FoldSettingProvider foldSettingProvider, FoldGracePeriodProvider foldGracePeriodProvider, @NonNull DisplayDeviceRepository repo, @NonNull Listener listener, @NonNull DisplayManagerService.SyncRoot syncRoot, @NonNull Handler handler, @NonNull DeviceStateToLayoutMap deviceStateToLayoutMap, DisplayManagerFlags flags, SyntheticModeManager syntheticModeManager) { mSyncRoot = syncRoot; mPowerManager = context.getSystemService(PowerManager.class); mInteractive = mPowerManager.isInteractive(); mHandler = new LogicalDisplayMapperHandler(handler.getLooper()); mDisplayDeviceRepo = repo; mListener = listener; mFoldSettingProvider = foldSettingProvider; mFoldGracePeriodProvider = foldGracePeriodProvider; mSingleDisplayDemoMode = SystemProperties.getBoolean("persist.demo.singledisplay", false); mSupportsConcurrentInternalDisplays = context.getResources().getBoolean( com.android.internal.R.bool.config_supportsConcurrentInternalDisplays); mDeviceStatesOnWhichToWakeUp = toSparseBooleanArray(context.getResources().getIntArray( com.android.internal.R.array.config_deviceStatesOnWhichToWakeUp)); mDeviceStatesOnWhichToSelectiveSleep = toSparseBooleanArray( context.getResources().getIntArray( com.android.internal.R.array.config_deviceStatesOnWhichToSleep)); mDisplayDeviceRepo.addListener(this); mDeviceStateToLayoutMap = deviceStateToLayoutMap; mFlags = flags; mSyntheticModeManager = syntheticModeManager; } @Override public void onDisplayDeviceEventLocked(DisplayDevice device, int event) { switch (event) { case DisplayDeviceRepository.DISPLAY_DEVICE_EVENT_ADDED: if (DEBUG) { Slog.d(TAG, "Display device added: " + device.getDisplayDeviceInfoLocked()); } handleDisplayDeviceAddedLocked(device); break; case DisplayDeviceRepository.DISPLAY_DEVICE_EVENT_REMOVED: if (DEBUG) { Slog.d(TAG, "Display device removed: " + device.getDisplayDeviceInfoLocked()); } handleDisplayDeviceRemovedLocked(device); updateLogicalDisplaysLocked(); break; } } @Override public void onDisplayDeviceChangedLocked(DisplayDevice device, int diff) { if (DEBUG) { Slog.d(TAG, "Display device changed: " + device.getDisplayDeviceInfoLocked()); } finishStateTransitionLocked(false /*force*/); updateLogicalDisplaysLocked(diff); } @Override public void onTraversalRequested() { mListener.onTraversalRequested(); } public void onWindowManagerReady() { mWindowManagerPolicy = LocalServices.getService(WindowManagerPolicy.class); } public LogicalDisplay getDisplayLocked(int displayId) { return getDisplayLocked(displayId, /* includeDisabled= */ true); } public LogicalDisplay getDisplayLocked(int displayId, boolean includeDisabled) { LogicalDisplay display = mLogicalDisplays.get(displayId); if (display == null || display.isEnabledLocked() || includeDisabled) { return display; } return null; } public LogicalDisplay getDisplayLocked(DisplayDevice device) { return getDisplayLocked(device, /* includeDisabled= */ true); } public LogicalDisplay getDisplayLocked(DisplayDevice device, boolean includeDisabled) { if (device == null) { return null; } final int count = mLogicalDisplays.size(); for (int i = 0; i < count; i++) { final LogicalDisplay display = mLogicalDisplays.valueAt(i); if (display.getPrimaryDisplayDeviceLocked() == device) { if (display.isEnabledLocked() || includeDisabled) { return display; } return null; } } return null; } public int[] getDisplayIdsLocked(int callingUid, boolean includeDisabled) { final int count = mLogicalDisplays.size(); int[] displayIds = new int[count]; int n = 0; for (int i = 0; i < count; i++) { LogicalDisplay display = mLogicalDisplays.valueAt(i); if (display.isEnabledLocked() || includeDisabled) { DisplayInfo info = display.getDisplayInfoLocked(); if (info.hasAccess(callingUid)) { displayIds[n++] = mLogicalDisplays.keyAt(i); } } } if (n != count) { displayIds = Arrays.copyOfRange(displayIds, 0, n); } return displayIds; } public void forEachLocked(Consumer<LogicalDisplay> consumer) { forEachLocked(consumer, /* includeDisabled= */ true); } public void forEachLocked(Consumer<LogicalDisplay> consumer, boolean includeDisabled) { final int count = mLogicalDisplays.size(); for (int i = 0; i < count; i++) { LogicalDisplay display = mLogicalDisplays.valueAt(i); if (display.isEnabledLocked() || includeDisabled) { consumer.accept(display); } } } @VisibleForTesting public int getDisplayGroupIdFromDisplayIdLocked(int displayId) { final LogicalDisplay display = getDisplayLocked(displayId); if (display == null) { return Display.INVALID_DISPLAY_GROUP; } final int size = mDisplayGroups.size(); for (int i = 0; i < size; i++) { final DisplayGroup displayGroup = mDisplayGroups.valueAt(i); if (displayGroup.containsLocked(display)) { return mDisplayGroups.keyAt(i); } } return Display.INVALID_DISPLAY_GROUP; } public DisplayGroup getDisplayGroupLocked(int groupId) { return mDisplayGroups.get(groupId); } /** * Returns the {@link DisplayInfo} for this device state, indicated by the given display id. The * DisplayInfo represents the attributes of the indicated display in the layout associated with * this state. This is used to get display information for various displays in various states; * e.g. to help apps preload resources for the possible display states. * * @param deviceState the state to query possible layouts for * @param displayId the display id to retrieve * @return {@code null} if no corresponding {@link DisplayInfo} could be found, or the * {@link DisplayInfo} with a matching display id. */ @Nullable public DisplayInfo getDisplayInfoForStateLocked(int deviceState, int displayId) { // Retrieve the layout for this particular state. final Layout layout = mDeviceStateToLayoutMap.get(deviceState); if (layout == null) { // TODO(b/352019542): remove the log once b/345960547 is fixed. Slog.d(TAG, "Cannot get layout for given state:" + deviceState); return null; } // Retrieve the details of the given display within this layout. Layout.Display display = layout.getById(displayId); if (display == null) { // TODO(b/352019542): remove the log once b/345960547 is fixed. Slog.d(TAG, "Cannot get display for given layout:" + layout); return null; } // Retrieve the display info for the display that matches the display id. final DisplayDevice device = mDisplayDeviceRepo.getByAddressLocked(display.getAddress()); if (device == null) { Slog.w(TAG, "The display device (" + display.getAddress() + "), is not available" + " for the display state " + mDeviceState); return null; } LogicalDisplay logicalDisplay = getDisplayLocked(device, /* includeDisabled= */ true); if (logicalDisplay == null) { Slog.w(TAG, "The logical display associated with address (" + display.getAddress() + "), is not available for the display state " + mDeviceState); return null; } DisplayInfo displayInfo = new DisplayInfo(logicalDisplay.getDisplayInfoLocked()); displayInfo.displayId = displayId; return displayInfo; } public void dumpLocked(PrintWriter pw) { pw.println("LogicalDisplayMapper:"); IndentingPrintWriter ipw = new IndentingPrintWriter(pw, " "); ipw.increaseIndent(); ipw.println("mSingleDisplayDemoMode=" + mSingleDisplayDemoMode); ipw.println("mCurrentLayout=" + mCurrentLayout); ipw.println("mDeviceStatesOnWhichToWakeUp=" + mDeviceStatesOnWhichToWakeUp); ipw.println("mDeviceStatesOnWhichSelectiveSleep=" + mDeviceStatesOnWhichToSelectiveSleep); ipw.println("mInteractive=" + mInteractive); ipw.println("mBootCompleted=" + mBootCompleted); ipw.println(); ipw.println("mDeviceState=" + mDeviceState); ipw.println("mPendingDeviceState=" + mPendingDeviceState); ipw.println("mDeviceStateToBeAppliedAfterBoot=" + mDeviceStateToBeAppliedAfterBoot); final int logicalDisplayCount = mLogicalDisplays.size(); ipw.println(); ipw.println("Logical Displays: size=" + logicalDisplayCount); for (int i = 0; i < logicalDisplayCount; i++) { int displayId = mLogicalDisplays.keyAt(i); LogicalDisplay display = mLogicalDisplays.valueAt(i); ipw.println("Display " + displayId + ":"); ipw.increaseIndent(); display.dumpLocked(ipw); ipw.decreaseIndent(); ipw.println(); } mDeviceStateToLayoutMap.dumpLocked(ipw); } /** * Creates an association between a displayDevice and a virtual device. Any displays associated * with this virtual device will be grouped together in a single {@link DisplayGroup} unless * created with {@link Display.FLAG_OWN_DISPLAY_GROUP}. * * @param displayDevice the displayDevice to be linked * @param virtualDeviceUniqueId the unique ID of the virtual device. */ void associateDisplayDeviceWithVirtualDevice( DisplayDevice displayDevice, int virtualDeviceUniqueId) { mVirtualDeviceDisplayMapping.put(displayDevice.getUniqueId(), virtualDeviceUniqueId); } void setDeviceStateLocked(int state) { if (!mBootCompleted) { // The boot animation might still be in progress, we do not want to switch states now // as the boot animation would end up with an incorrect size. if (DEBUG) { Slog.d(TAG, "Postponing transition to state: " + mPendingDeviceState + " until boot is completed"); } mDeviceStateToBeAppliedAfterBoot = state; return; } Slog.i(TAG, "Requesting Transition to state: " + state + ", from state=" + mDeviceState + ", interactive=" + mInteractive + ", mBootCompleted=" + mBootCompleted); // As part of a state transition, we may need to turn off some displays temporarily so that // the transition is smooth. Plus, on some devices, only one internal displays can be // on at a time. We use LogicalDisplay.setIsInTransition to mark a display that needs to be // temporarily turned off. resetLayoutLocked(mDeviceState, state, /* transitionValue= */ true); mPendingDeviceState = state; mDeviceStateToBeAppliedAfterBoot = DeviceStateManager.INVALID_DEVICE_STATE_IDENTIFIER; final boolean wakeDevice = shouldDeviceBeWoken(mPendingDeviceState, mDeviceState, mInteractive, mBootCompleted); final boolean sleepDevice = shouldDeviceBePutToSleep(mPendingDeviceState, mDeviceState, mInteractive, mBootCompleted); // If all displays are off already, we can just transition here, unless we are trying to // wake or sleep the device as part of this transition. In that case defer the final // transition until later once the device is awake/asleep. if (areAllTransitioningDisplaysOffLocked() && !wakeDevice && !sleepDevice) { transitionToPendingStateLocked(); return; } if (DEBUG) { Slog.d(TAG, "Postponing transition to state: " + mPendingDeviceState); } // Send the transitioning phase updates to DisplayManager so that the displays can // start turning OFF in preparation for the new layout. updateLogicalDisplaysLocked(); if (wakeDevice || sleepDevice) { if (wakeDevice) { // We already told the displays to turn off, now we need to wake the device as // we transition to this new state. We do it here so that the waking happens // between the transition from one layout to another. mHandler.post(() -> { mPowerManager.wakeUp(SystemClock.uptimeMillis(), PowerManager.WAKE_REASON_UNFOLD_DEVICE, "server.display:unfold"); }); } else if (sleepDevice) { // Send the device to sleep when required. int goToSleepFlag = mFoldSettingProvider.shouldSleepOnFold() ? 0 : PowerManager.GO_TO_SLEEP_FLAG_SOFT_SLEEP; mHandler.post(() -> { mPowerManager.goToSleep(SystemClock.uptimeMillis(), PowerManager.GO_TO_SLEEP_REASON_DEVICE_FOLD, goToSleepFlag); }); } } mHandler.sendEmptyMessageDelayed(MSG_TRANSITION_TO_PENDING_DEVICE_STATE, TIMEOUT_STATE_TRANSITION_MILLIS); } void onBootCompleted() { synchronized (mSyncRoot) { mBootCompleted = true; if (mDeviceStateToBeAppliedAfterBoot != DeviceStateManager.INVALID_DEVICE_STATE_IDENTIFIER) { setDeviceStateLocked(mDeviceStateToBeAppliedAfterBoot); } } } void onEarlyInteractivityChange(boolean interactive) { synchronized (mSyncRoot) { if (mInteractive != interactive) { mInteractive = interactive; finishStateTransitionLocked(false /*force*/); } } } /** * Returns if the device should be woken up or not. Called to check if the device state we are * moving to is one that should awake the device, as well as if we are moving from a device * state that shouldn't have been already woken from. * * @param pendingState device state we are moving to * @param currentState device state we are currently in * @param isInteractive if the device is in an interactive state * @param isBootCompleted is the device fully booted * * @see #shouldDeviceBePutToSleep * @see #setDeviceStateLocked */ @VisibleForTesting boolean shouldDeviceBeWoken(int pendingState, int currentState, boolean isInteractive, boolean isBootCompleted) { return mDeviceStatesOnWhichToWakeUp.get(pendingState) && !mDeviceStatesOnWhichToWakeUp.get(currentState) && !isInteractive && isBootCompleted; } /** * Returns if the device should be put to sleep or not. * * Includes a check to verify that the device state that we are moving to, {@code pendingState}, * is the same as the physical state of the device, {@code baseState}. Also if the * 'Stay Awake On Fold' is not enabled. Different values for these parameters indicate a device * state override is active, and we shouldn't put the device to sleep to provide a better user * experience. * * @param pendingState device state we are moving to * @param currentState device state we are currently in * @param isInteractive if the device is in an interactive state * @param isBootCompleted is the device fully booted * * @see #shouldDeviceBeWoken * @see #setDeviceStateLocked */ @VisibleForTesting boolean shouldDeviceBePutToSleep(int pendingState, int currentState, boolean isInteractive, boolean isBootCompleted) { return currentState != DeviceStateManager.INVALID_DEVICE_STATE_IDENTIFIER && mDeviceStatesOnWhichToSelectiveSleep.get(pendingState) && !mDeviceStatesOnWhichToSelectiveSleep.get(currentState) && isInteractive && isBootCompleted && !mFoldSettingProvider.shouldStayAwakeOnFold(); } private boolean areAllTransitioningDisplaysOffLocked() { final int count = mLogicalDisplays.size(); for (int i = 0; i < count; i++) { final LogicalDisplay display = mLogicalDisplays.valueAt(i); if (!display.isInTransitionLocked()) { continue; } final DisplayDevice device = display.getPrimaryDisplayDeviceLocked(); if (device != null) { final DisplayDeviceInfo info = device.getDisplayDeviceInfoLocked(); if (info.state != Display.STATE_OFF) { return false; } } } return true; } private void transitionToPendingStateLocked() { resetLayoutLocked(mDeviceState, mPendingDeviceState, /* transitionValue= */ false); mDeviceState = mPendingDeviceState; mPendingDeviceState = DeviceStateManager.INVALID_DEVICE_STATE_IDENTIFIER; applyLayoutLocked(); updateLogicalDisplaysLocked(); } private void finishStateTransitionLocked(boolean force) { if (mPendingDeviceState == DeviceStateManager.INVALID_DEVICE_STATE_IDENTIFIER) { return; } final boolean waitingToWakeDevice = mDeviceStatesOnWhichToWakeUp.get(mPendingDeviceState) && !mDeviceStatesOnWhichToWakeUp.get(mDeviceState) && !mInteractive && mBootCompleted; // The device should only wait for sleep if #shouldStayAwakeOnFold method returns false. // If not, device should be marked ready for transition immediately. final boolean waitingToSleepDevice = mDeviceStatesOnWhichToSelectiveSleep.get( mPendingDeviceState) && !mDeviceStatesOnWhichToSelectiveSleep.get(mDeviceState) && mInteractive && mBootCompleted && !shouldStayAwakeOnFold(); final boolean displaysOff = areAllTransitioningDisplaysOffLocked(); final boolean isReadyToTransition = displaysOff && !waitingToWakeDevice && !waitingToSleepDevice; if (isReadyToTransition || force) { transitionToPendingStateLocked(); mHandler.removeMessages(MSG_TRANSITION_TO_PENDING_DEVICE_STATE); } else if (DEBUG) { Slog.d(TAG, "Not yet ready to transition to state=" + mPendingDeviceState + " with displays-off=" + displaysOff + ", force=" + force + ", mInteractive=" + mInteractive + ", isReady=" + isReadyToTransition); } } private void handleDisplayDeviceAddedLocked(DisplayDevice device) { DisplayDeviceInfo deviceInfo = device.getDisplayDeviceInfoLocked(); // The default Display needs to have additional initialization. // This initializes a default dynamic display layout for the default // device, which is used as a fallback in case no static layout definitions // exist or cannot be loaded. if ((deviceInfo.flags & DisplayDeviceInfo.FLAG_ALLOWED_TO_BE_DEFAULT_DISPLAY) != 0) { initializeDefaultDisplayDeviceLocked(device); } // Create a logical display for the new display device LogicalDisplay display = createNewLogicalDisplayLocked( device, mIdProducer.getId(/* isDefault= */ false)); applyLayoutLocked(); updateLogicalDisplaysLocked(); } private void handleDisplayDeviceRemovedLocked(DisplayDevice device) { final Layout layout = mDeviceStateToLayoutMap.get(DeviceStateToLayoutMap.STATE_DEFAULT); Layout.Display layoutDisplay = layout.getById(DEFAULT_DISPLAY); if (layoutDisplay == null) { return; } DisplayDeviceInfo deviceInfo = device.getDisplayDeviceInfoLocked(); // Remove any virtual device mapping which exists for the display. mVirtualDeviceDisplayMapping.remove(device.getUniqueId()); if (layoutDisplay.getAddress().equals(deviceInfo.address)) { layout.removeDisplayLocked(DEFAULT_DISPLAY); // Need to find another local display and make it default for (int i = 0; i < mLogicalDisplays.size(); i++) { LogicalDisplay nextDisplay = mLogicalDisplays.valueAt(i); DisplayDevice nextDevice = nextDisplay.getPrimaryDisplayDeviceLocked(); if (nextDevice == null) { continue; } DisplayDeviceInfo nextDeviceInfo = nextDevice.getDisplayDeviceInfoLocked(); if ((nextDeviceInfo.flags & DisplayDeviceInfo.FLAG_ALLOWED_TO_BE_DEFAULT_DISPLAY) != 0 && !nextDeviceInfo.address.equals(deviceInfo.address)) { layout.createDefaultDisplayLocked(nextDeviceInfo.address, mIdProducer); applyLayoutLocked(); return; } } } } @VisibleForTesting void updateLogicalDisplays() { synchronized (mSyncRoot) { updateLogicalDisplaysLocked(); } } void updateLogicalDisplaysLocked() { updateLogicalDisplaysLocked(DisplayDeviceInfo.DIFF_EVERYTHING); } private void updateLogicalDisplaysLocked(int diff) { updateLogicalDisplaysLocked(diff, /* isSecondLoop= */ false); } /** * Updates the rest of the display system once all the changes are applied for display * devices and logical displays. The includes releasing invalid/empty LogicalDisplays, * creating/adjusting/removing DisplayGroups, and notifying the rest of the system of the * relevant changes. * * @param diff The DisplayDeviceInfo.DIFF_* of what actually changed to enable finer-grained * display update listeners * @param isSecondLoop If true, this is the second time this is called for the same change. */ private void updateLogicalDisplaysLocked(int diff, boolean isSecondLoop) { boolean reloop = false; // Go through all the displays and figure out if they need to be updated. // Loops in reverse so that displays can be removed during the loop without affecting the // rest of the loop. for (int i = mLogicalDisplays.size() - 1; i >= 0; i--) { final int displayId = mLogicalDisplays.keyAt(i); LogicalDisplay display = mLogicalDisplays.valueAt(i); assignDisplayGroupLocked(display); boolean wasDirty = display.isDirtyLocked(); mTempDisplayInfo.copyFrom(display.getDisplayInfoLocked()); display.getNonOverrideDisplayInfoLocked(mTempNonOverrideDisplayInfo); display.updateLocked(mDisplayDeviceRepo, mSyntheticModeManager); final DisplayInfo newDisplayInfo = display.getDisplayInfoLocked(); final int updateState = mUpdatedLogicalDisplays.get(displayId, UPDATE_STATE_NEW); final boolean wasPreviouslyUpdated = updateState != UPDATE_STATE_NEW; final boolean wasPreviouslyEnabled = mDisplaysEnabledCache.get(displayId); final boolean isCurrentlyEnabled = display.isEnabledLocked(); // The display is no longer valid and needs to be removed. if (!display.isValidLocked()) { // Remove from group final DisplayGroup displayGroup = getDisplayGroupLocked( getDisplayGroupIdFromDisplayIdLocked(displayId)); if (displayGroup != null) { displayGroup.removeDisplayLocked(display); } if (wasPreviouslyUpdated) { // The display isn't actually removed from our internal data structures until // after the notification is sent; see {@link #sendUpdatesForDisplaysLocked}. if (mFlags.isConnectedDisplayManagementEnabled()) { if (mDisplaysEnabledCache.get(displayId)) { // We still need to send LOGICAL_DISPLAY_EVENT_DISCONNECTED reloop = true; mLogicalDisplaysToUpdate.put(displayId, LOGICAL_DISPLAY_EVENT_REMOVED); } else { mUpdatedLogicalDisplays.delete(displayId); mLogicalDisplaysToUpdate.put(displayId, LOGICAL_DISPLAY_EVENT_DISCONNECTED); } } else { mUpdatedLogicalDisplays.delete(displayId); mLogicalDisplaysToUpdate.put(displayId, LOGICAL_DISPLAY_EVENT_REMOVED); } } else { // This display never left this class, safe to remove without notification mLogicalDisplays.removeAt(i); } continue; // The display is new. } else if (!wasPreviouslyUpdated) { if (mFlags.isConnectedDisplayManagementEnabled()) { // We still need to send LOGICAL_DISPLAY_EVENT_ADDED reloop = true; mLogicalDisplaysToUpdate.put(displayId, LOGICAL_DISPLAY_EVENT_CONNECTED); } else { mLogicalDisplaysToUpdate.put(displayId, LOGICAL_DISPLAY_EVENT_ADDED); } // Underlying displays device has changed to a different one. } else if (!TextUtils.equals(mTempDisplayInfo.uniqueId, newDisplayInfo.uniqueId)) { mLogicalDisplaysToUpdate.put(displayId, LOGICAL_DISPLAY_EVENT_SWAPPED); // Something about the display device has changed. } else if (mFlags.isConnectedDisplayManagementEnabled() && wasPreviouslyEnabled != isCurrentlyEnabled) { int event = isCurrentlyEnabled ? LOGICAL_DISPLAY_EVENT_ADDED : LOGICAL_DISPLAY_EVENT_REMOVED; mLogicalDisplaysToUpdate.put(displayId, event); } else if (wasDirty || !mTempDisplayInfo.equals(newDisplayInfo)) { // If only the hdr/sdr ratio changed, then send just the event for that case if ((diff == DisplayDeviceInfo.DIFF_HDR_SDR_RATIO)) { mLogicalDisplaysToUpdate.put(displayId, LOGICAL_DISPLAY_EVENT_HDR_SDR_RATIO_CHANGED); } else { mLogicalDisplaysToUpdate.put(displayId, LOGICAL_DISPLAY_EVENT_CHANGED); } // The display is involved in a display layout transition } else if (updateState == UPDATE_STATE_TRANSITION) { mLogicalDisplaysToUpdate.put(displayId, LOGICAL_DISPLAY_EVENT_DEVICE_STATE_TRANSITION); // Display frame rate overrides changed. } else if (!display.getPendingFrameRateOverrideUids().isEmpty()) { mLogicalDisplaysToUpdate.put( displayId, LOGICAL_DISPLAY_EVENT_FRAME_RATE_OVERRIDES_CHANGED); // Non-override display values changed. } else { // While application shouldn't know nor care about the non-overridden info, we // still need to let WindowManager know so it can update its own internal state for // things like display cutouts. display.getNonOverrideDisplayInfoLocked(mTempDisplayInfo); if (!mTempNonOverrideDisplayInfo.equals(mTempDisplayInfo)) { mLogicalDisplaysToUpdate.put(displayId, LOGICAL_DISPLAY_EVENT_CHANGED); } } mUpdatedLogicalDisplays.put(displayId, UPDATE_STATE_UPDATED); } // Go through the groups and do the same thing. We do this after displays since group // information can change in the previous loop. // Loops in reverse so that groups can be removed during the loop without affecting the // rest of the loop. for (int i = mDisplayGroups.size() - 1; i >= 0; i--) { final int groupId = mDisplayGroups.keyAt(i); final DisplayGroup group = mDisplayGroups.valueAt(i); final boolean wasPreviouslyUpdated = mUpdatedDisplayGroups.indexOfKey(groupId) > -1; final int changeCount = group.getChangeCountLocked(); if (group.isEmptyLocked()) { mUpdatedDisplayGroups.delete(groupId); if (wasPreviouslyUpdated) { mDisplayGroupsToUpdate.put(groupId, DISPLAY_GROUP_EVENT_REMOVED); } continue; } else if (!wasPreviouslyUpdated) { mDisplayGroupsToUpdate.put(groupId, DISPLAY_GROUP_EVENT_ADDED); } else if (mUpdatedDisplayGroups.get(groupId) != changeCount) { mDisplayGroupsToUpdate.put(groupId, DISPLAY_GROUP_EVENT_CHANGED); } mUpdatedDisplayGroups.put(groupId, changeCount); } // Send the display and display group updates in order by message type. This is important // to ensure that addition and removal notifications happen in the right order. sendUpdatesForDisplaysLocked(LOGICAL_DISPLAY_EVENT_DEVICE_STATE_TRANSITION); sendUpdatesForGroupsLocked(DISPLAY_GROUP_EVENT_ADDED); sendUpdatesForDisplaysLocked(LOGICAL_DISPLAY_EVENT_REMOVED); if (mFlags.isConnectedDisplayManagementEnabled()) { sendUpdatesForDisplaysLocked(LOGICAL_DISPLAY_EVENT_DISCONNECTED); } sendUpdatesForDisplaysLocked(LOGICAL_DISPLAY_EVENT_CHANGED); sendUpdatesForDisplaysLocked(LOGICAL_DISPLAY_EVENT_FRAME_RATE_OVERRIDES_CHANGED); sendUpdatesForDisplaysLocked(LOGICAL_DISPLAY_EVENT_SWAPPED); if (mFlags.isConnectedDisplayManagementEnabled()) { sendUpdatesForDisplaysLocked(LOGICAL_DISPLAY_EVENT_CONNECTED); } sendUpdatesForDisplaysLocked(LOGICAL_DISPLAY_EVENT_ADDED); sendUpdatesForDisplaysLocked(LOGICAL_DISPLAY_EVENT_HDR_SDR_RATIO_CHANGED); sendUpdatesForGroupsLocked(DISPLAY_GROUP_EVENT_CHANGED); sendUpdatesForGroupsLocked(DISPLAY_GROUP_EVENT_REMOVED); mLogicalDisplaysToUpdate.clear(); mDisplayGroupsToUpdate.clear(); if (reloop) { if (isSecondLoop) { Slog.wtf(TAG, "Trying to loop a third time"); return; } updateLogicalDisplaysLocked(diff, /* isSecondLoop= */ true); } } /** * Send the specified message for all relevant displays in the specified display-to-message map. */ private void sendUpdatesForDisplaysLocked(int msg) { for (int i = mLogicalDisplaysToUpdate.size() - 1; i >= 0; --i) { final int currMsg = mLogicalDisplaysToUpdate.valueAt(i); if (currMsg != msg) { continue; } final int id = mLogicalDisplaysToUpdate.keyAt(i); final LogicalDisplay display = getDisplayLocked(id); if (DEBUG) { final DisplayDevice device = display.getPrimaryDisplayDeviceLocked(); final String uniqueId = device == null ? "null" : device.getUniqueId(); Slog.d(TAG, "Sending " + displayEventToString(msg) + " for display=" + id + " with device=" + uniqueId); } if (mFlags.isConnectedDisplayManagementEnabled()) { if (msg == LOGICAL_DISPLAY_EVENT_ADDED) { mDisplaysEnabledCache.put(id, true); } else if (msg == LOGICAL_DISPLAY_EVENT_REMOVED) { mDisplaysEnabledCache.delete(id); } } mListener.onLogicalDisplayEventLocked(display, msg); if (mFlags.isConnectedDisplayManagementEnabled()) { if (msg == LOGICAL_DISPLAY_EVENT_DISCONNECTED) { mLogicalDisplays.delete(id); } } else if (msg == LOGICAL_DISPLAY_EVENT_REMOVED) { // We wait until we sent the EVENT_REMOVED event before actually removing the // display. mLogicalDisplays.delete(id); } } } /** * Send the specified message for all relevant display groups in the specified message map. */ private void sendUpdatesForGroupsLocked(int msg) { for (int i = mDisplayGroupsToUpdate.size() - 1; i >= 0; --i) { final int currMsg = mDisplayGroupsToUpdate.valueAt(i); if (currMsg != msg) { continue; } final int id = mDisplayGroupsToUpdate.keyAt(i); mListener.onDisplayGroupEventLocked(id, msg); if (msg == DISPLAY_GROUP_EVENT_REMOVED) { // We wait until we sent the EVENT_REMOVED event before actually removing the // group. mDisplayGroups.delete(id); // Remove possible reference to the removed group. int deviceIndex = mDeviceDisplayGroupIds.indexOfValue(id); if (deviceIndex >= 0) { mDeviceDisplayGroupIds.removeAt(deviceIndex); } } } } /** This method should be called before LogicalDisplay.updateLocked, * DisplayInfo in LogicalDisplay (display.getDisplayInfoLocked()) is not updated yet, * and should not be used directly or indirectly in this method */ private void assignDisplayGroupLocked(LogicalDisplay display) { if (!display.isValidLocked()) { // null check for display.mPrimaryDisplayDevice return; } // updated primary device directly from LogicalDisplay (not from DisplayInfo) final DisplayDevice displayDevice = display.getPrimaryDisplayDeviceLocked(); // final in LogicalDisplay final int displayId = display.getDisplayIdLocked(); final String primaryDisplayUniqueId = displayDevice.getUniqueId(); final Integer linkedDeviceUniqueId = mVirtualDeviceDisplayMapping.get(primaryDisplayUniqueId); // Get current display group data int groupId = getDisplayGroupIdFromDisplayIdLocked(displayId); Integer deviceDisplayGroupId = null; if (linkedDeviceUniqueId != null && mDeviceDisplayGroupIds.indexOfKey(linkedDeviceUniqueId) > 0) { deviceDisplayGroupId = mDeviceDisplayGroupIds.get(linkedDeviceUniqueId); } final DisplayGroup oldGroup = getDisplayGroupLocked(groupId); // groupName directly from LogicalDisplay (not from DisplayInfo) final String groupName = display.getDisplayGroupNameLocked(); // DisplayDeviceInfo is safe to use, it is updated earlier final DisplayDeviceInfo displayDeviceInfo = displayDevice.getDisplayDeviceInfoLocked(); // Get the new display group if a change is needed, if display group name is empty and // {@code DisplayDeviceInfo.FLAG_OWN_DISPLAY_GROUP} is not set, the display is assigned // to the default display group. final boolean needsOwnDisplayGroup = (displayDeviceInfo.flags & DisplayDeviceInfo.FLAG_OWN_DISPLAY_GROUP) != 0 || !TextUtils.isEmpty(groupName); final boolean hasOwnDisplayGroup = groupId != Display.DEFAULT_DISPLAY_GROUP; final boolean needsDeviceDisplayGroup = !needsOwnDisplayGroup && linkedDeviceUniqueId != null; final boolean hasDeviceDisplayGroup = deviceDisplayGroupId != null && groupId == deviceDisplayGroupId; if (groupId == Display.INVALID_DISPLAY_GROUP || hasOwnDisplayGroup != needsOwnDisplayGroup || hasDeviceDisplayGroup != needsDeviceDisplayGroup) { groupId = assignDisplayGroupIdLocked(needsOwnDisplayGroup, display.getDisplayGroupNameLocked(), needsDeviceDisplayGroup, linkedDeviceUniqueId); } // Create a new group if needed DisplayGroup newGroup = getDisplayGroupLocked(groupId); if (newGroup == null) { newGroup = new DisplayGroup(groupId); mDisplayGroups.append(groupId, newGroup); } if (oldGroup != newGroup) { if (oldGroup != null) { oldGroup.removeDisplayLocked(display); } newGroup.addDisplayLocked(display); display.updateDisplayGroupIdLocked(groupId); Slog.i(TAG, "Setting new display group " + groupId + " for display " + displayId + ", from previous group: " + (oldGroup != null ? oldGroup.getGroupId() : "null")); } } /** * Goes through all the displays used in the layouts for the specified {@code fromState} and * {@code toState} and un/marks them for transition. When a new layout is requested, we * mark the displays that will change into a transitional phase so that they can all be turned * OFF. Once all are confirmed OFF, then this method gets called again to reset transition * marker. This helps to ensure that all display-OFF requests are made before * display-ON which in turn hides any resizing-jank windows might incur when switching displays. * * @param fromState The state we are switching from. * @param toState The state we are switching to. * @param transitionValue The value to mark the transition state: true == transitioning. */ private void resetLayoutLocked(int fromState, int toState, boolean transitionValue) { final Layout fromLayout = mDeviceStateToLayoutMap.get(fromState); final Layout toLayout = mDeviceStateToLayoutMap.get(toState); final int count = mLogicalDisplays.size(); for (int i = 0; i < count; i++) { final LogicalDisplay logicalDisplay = mLogicalDisplays.valueAt(i); final int displayId = logicalDisplay.getDisplayIdLocked(); final DisplayDevice device = logicalDisplay.getPrimaryDisplayDeviceLocked(); if (device == null) { // If there's no device, then the logical display is due to be removed. Ignore it. continue; } // Grab the display associations this display-device has in the old layout and the // new layout. final DisplayAddress address = device.getDisplayDeviceInfoLocked().address; // Virtual displays do not have addresses, so account for nulls. final Layout.Display fromDisplay = address != null ? fromLayout.getByAddress(address) : null; final Layout.Display toDisplay = address != null ? toLayout.getByAddress(address) : null; // If the display is in one of the layouts but not the other, then the content will // change, so in this case we also want to blank the displays to avoid jank. final boolean displayNotInBothLayouts = (fromDisplay == null) != (toDisplay == null); // If a layout doesn't mention a display-device at all, then the display-device defaults // to enabled. This is why we treat null as "enabled" in the code below. final boolean wasEnabled = fromDisplay == null || fromDisplay.isEnabled(); final boolean willBeEnabled = toDisplay == null || toDisplay.isEnabled(); final boolean deviceHasNewLogicalDisplayId = fromDisplay != null && toDisplay != null && fromDisplay.getLogicalDisplayId() != toDisplay.getLogicalDisplayId(); // We consider a display-device as changing/transition if // 1) It's already marked as transitioning // 2) It's going from enabled to disabled, or vice versa // 3) It's enabled, but it's mapped to a new logical display ID. To the user this // would look like apps moving from one screen to another since task-stacks stay // with the logical display [ID]. // 4) It's in one layout but not the other, so the content will change. final boolean isTransitioning = logicalDisplay.isInTransitionLocked() || (wasEnabled != willBeEnabled) || deviceHasNewLogicalDisplayId || displayNotInBothLayouts; if (isTransitioning) { if (transitionValue != logicalDisplay.isInTransitionLocked()) { Slog.i(TAG, "Set isInTransition on display " + displayId + ": " + transitionValue); } // This will either mark the display as "transitioning" if we are starting to change // the device state, or remove the transitioning marker if the state change is // ending. logicalDisplay.setIsInTransitionLocked(transitionValue); mUpdatedLogicalDisplays.put(displayId, UPDATE_STATE_TRANSITION); } } } /** * Apply (or reapply) the currently selected display layout. */ private void applyLayoutLocked() { final Layout oldLayout = mCurrentLayout; mCurrentLayout = mDeviceStateToLayoutMap.get(mDeviceState); Slog.i(TAG, "Applying layout: " + mCurrentLayout + ", Previous layout: " + oldLayout); // Go through each of the displays in the current layout set. final int size = mCurrentLayout.size(); for (int i = 0; i < size; i++) { final Layout.Display displayLayout = mCurrentLayout.getAt(i); // If the underlying display-device we want to use for this display // doesn't exist, then skip it. This can happen at startup as display-devices // trickle in one at a time. When the new display finally shows up, the layout is // recalculated so that the display is properly added to the current layout. final DisplayAddress address = displayLayout.getAddress(); final DisplayDevice device = mDisplayDeviceRepo.getByAddressLocked(address); if (device == null) { Slog.w(TAG, "applyLayoutLocked: The display device (" + address + "), is not " + "available for the display state " + mDeviceState); continue; } // Now that we have a display-device, we need a LogicalDisplay to map it to. Find the // right one, if it doesn't exist, create a new one. final int logicalDisplayId = displayLayout.getLogicalDisplayId(); LogicalDisplay newDisplay = getDisplayLocked(logicalDisplayId); boolean newDisplayCreated = false; if (newDisplay == null) { newDisplay = createNewLogicalDisplayLocked( null /*displayDevice*/, logicalDisplayId); newDisplayCreated = true; } // Now swap the underlying display devices between the old display and the new display final LogicalDisplay oldDisplay = getDisplayLocked(device); if (newDisplay != oldDisplay) { // Display is swapping, notify WindowManager, so it can prepare for // the display switch if (!newDisplayCreated && mWindowManagerPolicy != null) { mWindowManagerPolicy.onDisplaySwitchStart(newDisplay.getDisplayIdLocked()); } newDisplay.swapDisplaysLocked(oldDisplay); } DisplayDeviceConfig config = device.getDisplayDeviceConfig(); newDisplay.setDevicePositionLocked(displayLayout.getPosition()); newDisplay.setLeadDisplayLocked(displayLayout.getLeadDisplayId()); newDisplay.updateLayoutLimitedRefreshRateLocked( config.getRefreshRange(displayLayout.getRefreshRateZoneId()) ); newDisplay.updateThermalRefreshRateThrottling( config.getThermalRefreshRateThrottlingData( displayLayout.getRefreshRateThermalThrottlingMapId() ) ); setEnabledLocked(newDisplay, displayLayout.isEnabled()); newDisplay.setThermalBrightnessThrottlingDataIdLocked( displayLayout.getThermalBrightnessThrottlingMapId() == null ? DisplayDeviceConfig.DEFAULT_ID : displayLayout.getThermalBrightnessThrottlingMapId()); newDisplay.setPowerThrottlingDataIdLocked( displayLayout.getPowerThrottlingMapId() == null ? DisplayDeviceConfig.DEFAULT_ID : displayLayout.getPowerThrottlingMapId()); newDisplay.setDisplayGroupNameLocked(displayLayout.getDisplayGroupName()); } } /** * Creates a new logical display for the specified device and display Id and adds it to the list * of logical displays. * * @param device The device to associate with the LogicalDisplay. * @param displayId The display ID to give the new display. If invalid, a new ID is assigned. * @return The new logical display if created, null otherwise. */ private LogicalDisplay createNewLogicalDisplayLocked(DisplayDevice device, int displayId) { final int layerStack = assignLayerStackLocked(displayId); final LogicalDisplay display = new LogicalDisplay(displayId, layerStack, device, mFlags.isPixelAnisotropyCorrectionInLogicalDisplayEnabled(), mFlags.isAlwaysRotateDisplayDeviceEnabled()); display.updateLocked(mDisplayDeviceRepo, mSyntheticModeManager); final DisplayInfo info = display.getDisplayInfoLocked(); if (info.type == Display.TYPE_INTERNAL && mDeviceStateToLayoutMap.size() > 1) { // If this is an internal display and the device uses a display layout configuration, // the display should be disabled as later we will receive a device state update, which // will tell us which internal displays should be enabled and which should be disabled. display.setEnabledLocked(false); } mLogicalDisplays.put(displayId, display); return display; } void setEnabledLocked(LogicalDisplay display, boolean isEnabled) { final int displayId = display.getDisplayIdLocked(); final DisplayInfo info = display.getDisplayInfoLocked(); final boolean disallowSecondaryDisplay = mSingleDisplayDemoMode && (info.type != Display.TYPE_INTERNAL); if (isEnabled && disallowSecondaryDisplay) { Slog.i(TAG, "Not creating a logical display for a secondary display because single" + " display demo mode is enabled: " + display.getDisplayInfoLocked()); isEnabled = false; } if (display.isEnabledLocked() != isEnabled) { Slog.i(TAG, "SetEnabled on display " + displayId + ": " + isEnabled); display.setEnabledLocked(isEnabled); } } private int assignDisplayGroupIdLocked(boolean isOwnDisplayGroup, String displayGroupName, boolean isDeviceDisplayGroup, Integer linkedDeviceUniqueId) { if (isDeviceDisplayGroup && linkedDeviceUniqueId != null) { int deviceDisplayGroupId = mDeviceDisplayGroupIds.get(linkedDeviceUniqueId); // A value of 0 indicates that no device display group was found. if (deviceDisplayGroupId == 0) { deviceDisplayGroupId = mNextNonDefaultGroupId++; mDeviceDisplayGroupIds.put(linkedDeviceUniqueId, deviceDisplayGroupId); } return deviceDisplayGroupId; } if (!isOwnDisplayGroup) return Display.DEFAULT_DISPLAY_GROUP; Integer displayGroupId = mDisplayGroupIdsByName.get(displayGroupName); if (displayGroupId == null) { displayGroupId = Integer.valueOf(mNextNonDefaultGroupId++); mDisplayGroupIdsByName.put(displayGroupName, displayGroupId); } return displayGroupId; } private void initializeDefaultDisplayDeviceLocked(DisplayDevice device) { // We always want to make sure that our default layout creates a logical // display for the default display device that is found. // To that end, when we are notified of a new default display, we add it to // the default layout definition if it is not already there. final Layout layout = mDeviceStateToLayoutMap.get(DeviceStateToLayoutMap.STATE_DEFAULT); if (layout.getById(DEFAULT_DISPLAY) != null) { // The layout should only have one default display return; } final DisplayDeviceInfo info = device.getDisplayDeviceInfoLocked(); layout.createDefaultDisplayLocked(info.address, mIdProducer); } private int assignLayerStackLocked(int displayId) { // Currently layer stacks and display ids are the same. // This need not be the case. return displayId; } private SparseBooleanArray toSparseBooleanArray(int[] input) { final SparseBooleanArray retval = new SparseBooleanArray(2); for (int i = 0; input != null && i < input.length; i++) { retval.put(input[i], true); } return retval; } /** * Returns true if the device would definitely have outer display ON/Stay Awake on fold based on * the value of `Continue using app on fold` setting */ private boolean shouldStayAwakeOnFold() { return mFoldSettingProvider.shouldStayAwakeOnFold() || ( mFoldSettingProvider.shouldSelectiveStayAwakeOnFold() && mFoldGracePeriodProvider.isEnabled()); } private String displayEventToString(int msg) { switch(msg) { case LOGICAL_DISPLAY_EVENT_ADDED: return "added"; case LOGICAL_DISPLAY_EVENT_DEVICE_STATE_TRANSITION: return "transition"; case LOGICAL_DISPLAY_EVENT_CHANGED: return "changed"; case LOGICAL_DISPLAY_EVENT_FRAME_RATE_OVERRIDES_CHANGED: return "framerate_override"; case LOGICAL_DISPLAY_EVENT_SWAPPED: return "swapped"; case LOGICAL_DISPLAY_EVENT_REMOVED: return "removed"; case LOGICAL_DISPLAY_EVENT_HDR_SDR_RATIO_CHANGED: return "hdr_sdr_ratio_changed"; case LOGICAL_DISPLAY_EVENT_CONNECTED: return "connected"; case LOGICAL_DISPLAY_EVENT_DISCONNECTED: return "disconnected"; } return null; } void setDisplayEnabledLocked(@NonNull LogicalDisplay display, boolean enabled) { boolean isEnabled = display.isEnabledLocked(); if (isEnabled == enabled) { Slog.w(TAG, "Display is already " + (isEnabled ? "enabled" : "disabled") + ": " + display.getDisplayIdLocked()); return; } setEnabledLocked(display, enabled); updateLogicalDisplaysLocked(); } public interface Listener { void onLogicalDisplayEventLocked(LogicalDisplay display, int event); void onDisplayGroupEventLocked(int groupId, int event); void onTraversalRequested(); } private class LogicalDisplayMapperHandler extends Handler { LogicalDisplayMapperHandler(Looper looper) { super(looper, null, true /*async*/); } @Override public void handleMessage(Message msg) { switch (msg.what) { case MSG_TRANSITION_TO_PENDING_DEVICE_STATE: synchronized (mSyncRoot) { finishStateTransitionLocked(true /*force*/); } break; } } } }
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Kconfig如下 开启哪些可以配置tcp_delack_min # # IP configuration # config IP_MULTICAST bool "IP: multicasting" help This is code for addressing several networked computers at once, enlarging your kernel by about 2 KB. You need multicasting if you intend to participate in the MBONE, a high bandwidth network on top of the Internet which carries audio and video broadcasts. More information about the MBONE is on the WWW at <http://www.savetz.com/mbone/>. For most people, it's safe to say N. config IP_ADVANCED_ROUTER bool "IP: advanced router" ---help--- If you intend to run your Linux box mostly as a router, i.e. as a computer that forwards and redistributes network packets, say Y; you will then be presented with several options that allow more precise control about the routing process. The answer to this question won't directly affect the kernel: answering N will just cause the configurator to skip all the questions about advanced routing. Note that your box can only act as a router if you enable IP forwarding in your kernel; you can do that by saying Y to "/proc file system support" and "Sysctl support" below and executing the line echo "1" > /proc/sys/net/ipv4/ip_forward at boot time after the /proc file system has been mounted. If you turn on IP forwarding, you should consider the rp_filter, which automatically rejects incoming packets if the routing table entry for their source address doesn't match the network interface they're arriving on. This has security advantages because it prevents the so-called IP spoofing, however it can pose problems if you use asymmetric routing (packets from you to a host take a different path than packets from that host to you) or if you operate a non-routing host which has several IP addresses on different interfaces. To turn rp_filter on use: echo 1 > /proc/sys/net/ipv4/conf/<device>/rp_filter or echo 1 > /proc/sys/net/ipv4/conf/all/rp_filter Note that some distributions enable it in startup scripts. For details about rp_filter strict and loose mode read <file:Documentation/networking/ip-sysctl.txt>. If unsure, say N here. config IP_FIB_TRIE_STATS bool "FIB TRIE statistics" depends on IP_ADVANCED_ROUTER ---help--- Keep track of statistics on structure of FIB TRIE table. Useful for testing and measuring TRIE performance. config IP_MULTIPLE_TABLES bool "IP: policy routing" depends on IP_ADVANCED_ROUTER select FIB_RULES ---help--- Normally, a router decides what to do with a received packet based solely on the packet's final destination address. If you say Y here, the Linux router will also be able to take the packet's source address into account. Furthermore, the TOS (Type-Of-Service) field of the packet can be used for routing decisions as well. If you need more information, see the Linux Advanced Routing and Traffic Control documentation at <http://lartc.org/howto/lartc.rpdb.html> If unsure, say N. config IP_ROUTE_MULTIPATH bool "IP: equal cost multipath" depends on IP_ADVANCED_ROUTER help Normally, the routing tables specify a single action to be taken in a deterministic manner for a given packet. If you say Y here however, it becomes possible to attach several actions to a packet pattern, in effect specifying several alternative paths to travel for those packets. The router considers all these paths to be of equal "cost" and chooses one of them in a non-deterministic fashion if a matching packet arrives. config IP_ROUTE_VERBOSE bool "IP: verbose route monitoring" depends on IP_ADVANCED_ROUTER help If you say Y here, which is recommended, then the kernel will print verbose messages regarding the routing, for example warnings about received packets which look strange and could be evidence of an attack or a misconfigured system somewhere. The information is handled by the klogd daemon which is responsible for kernel messages ("man klogd"). config IP_ROUTE_CLASSID bool config IP_PNP bool "IP: kernel level autoconfiguration" help This enables automatic configuration of IP addresses of devices and of the routing table during kernel boot, based on either information supplied on the kernel command line or by BOOTP or RARP protocols. You need to say Y only for diskless machines requiring network access to boot (in which case you want to say Y to "Root file system on NFS" as well), because all other machines configure the network in their startup scripts. config IP_PNP_DHCP bool "IP: DHCP support" depends on IP_PNP ---help--- If you want your Linux box to mount its whole root file system (the one containing the directory /) from some other computer over the net via NFS and you want the IP address of your computer to be discovered automatically at boot time using the DHCP protocol (a special protocol designed for doing this job), say Y here. In case the boot ROM of your network card was designed for booting Linux and does DHCP itself, providing all necessary information on the kernel command line, you can say N here. If unsure, say Y. Note that if you want to use DHCP, a DHCP server must be operating on your network. Read <file:Documentation/filesystems/nfs/nfsroot.txt> for details. config IP_PNP_BOOTP bool "IP: BOOTP support" depends on IP_PNP ---help--- If you want your Linux box to mount its whole root file system (the one containing the directory /) from some other computer over the net via NFS and you want the IP address of your computer to be discovered automatically at boot time using the BOOTP protocol (a special protocol designed for doing this job), say Y here. In case the boot ROM of your network card was designed for booting Linux and does BOOTP itself, providing all necessary information on the kernel command line, you can say N here. If unsure, say Y. Note that if you want to use BOOTP, a BOOTP server must be operating on your network. Read <file:Documentation/filesystems/nfs/nfsroot.txt> for details. config IP_PNP_RARP bool "IP: RARP support" depends on IP_PNP help If you want your Linux box to mount its whole root file system (the one containing the directory /) from some other computer over the net via NFS and you want the IP address of your computer to be discovered automatically at boot time using the RARP protocol (an older protocol which is being obsoleted by BOOTP and DHCP), say Y here. Note that if you want to use RARP, a RARP server must be operating on your network. Read <file:Documentation/filesystems/nfs/nfsroot.txt> for details. config NET_IPIP tristate "IP: tunneling" select INET_TUNNEL select NET_IP_TUNNEL ---help--- Tunneling means encapsulating data of one protocol type within another protocol and sending it over a channel that understands the encapsulating protocol. This particular tunneling driver implements encapsulation of IP within IP, which sounds kind of pointless, but can be useful if you want to make your (or some other) machine appear on a different network than it physically is, or to use mobile-IP facilities (allowing laptops to seamlessly move between networks without changing their IP addresses). Saying Y to this option will produce two modules ( = code which can be inserted in and removed from the running kernel whenever you want). Most people won't need this and can say N. config NET_IPGRE_DEMUX tristate "IP: GRE demultiplexer" help This is helper module to demultiplex GRE packets on GRE version field criteria. Required by ip_gre and pptp modules. config NET_IP_TUNNEL tristate select DST_CACHE select GRO_CELLS default n config NET_IPGRE tristate "IP: GRE tunnels over IP" depends on (IPV6 || IPV6=n) && NET_IPGRE_DEMUX select NET_IP_TUNNEL help Tunneling means encapsulating data of one protocol type within another protocol and sending it over a channel that understands the encapsulating protocol. This particular tunneling driver implements GRE (Generic Routing Encapsulation) and at this time allows encapsulating of IPv4 or IPv6 over existing IPv4 infrastructure. This driver is useful if the other endpoint is a Cisco router: Cisco likes GRE much better than the other Linux tunneling driver ("IP tunneling" above). In addition, GRE allows multicast redistribution through the tunnel. config NET_IPGRE_BROADCAST bool "IP: broadcast GRE over IP" depends on IP_MULTICAST && NET_IPGRE help One application of GRE/IP is to construct a broadcast WAN (Wide Area Network), which looks like a normal Ethernet LAN (Local Area Network), but can be distributed all over the Internet. If you want to do that, say Y here and to "IP multicast routing" below. config IP_MROUTE_COMMON bool depends on IP_MROUTE || IPV6_MROUTE config IP_MROUTE bool "IP: multicast routing" depends on IP_MULTICAST select IP_MROUTE_COMMON help This is used if you want your machine to act as a router for IP packets that have several destination addresses. It is needed on the MBONE, a high bandwidth network on top of the Internet which carries audio and video broadcasts. In order to do that, you would most likely run the program mrouted. If you haven't heard about it, you don't need it. config IP_MROUTE_MULTIPLE_TABLES bool "IP: multicast policy routing" depends on IP_MROUTE && IP_ADVANCED_ROUTER select FIB_RULES help Normally, a multicast router runs a userspace daemon and decides what to do with a multicast packet based on the source and destination addresses. If you say Y here, the multicast router will also be able to take interfaces and packet marks into account and run multiple instances of userspace daemons simultaneously, each one handling a single table. If unsure, say N. config IP_PIMSM_V1 bool "IP: PIM-SM version 1 support" depends on IP_MROUTE help Kernel side support for Sparse Mode PIM (Protocol Independent Multicast) version 1. This multicast routing protocol is used widely because Cisco supports it. You need special software to use it (pimd-v1). Please see <http://netweb.usc.edu/pim/> for more information about PIM. Say Y if you want to use PIM-SM v1. Note that you can say N here if you just want to use Dense Mode PIM. config IP_PIMSM_V2 bool "IP: PIM-SM version 2 support" depends on IP_MROUTE help Kernel side support for Sparse Mode PIM version 2. In order to use this, you need an experimental routing daemon supporting it (pimd or gated-5). This routing protocol is not used widely, so say N unless you want to play with it. config SYN_COOKIES bool "IP: TCP syncookie support" ---help--- Normal TCP/IP networking is open to an attack known as "SYN flooding". This denial-of-service attack prevents legitimate remote users from being able to connect to your computer during an ongoing attack and requires very little work from the attacker, who can operate from anywhere on the Internet. SYN cookies provide protection against this type of attack. If you say Y here, the TCP/IP stack will use a cryptographic challenge protocol known as "SYN cookies" to enable legitimate users to continue to connect, even when your machine is under attack. There is no need for the legitimate users to change their TCP/IP software; SYN cookies work transparently to them. For technical information about SYN cookies, check out <http://cr.yp.to/syncookies.html>. If you are SYN flooded, the source address reported by the kernel is likely to have been forged by the attacker; it is only reported as an aid in tracing the packets to their actual source and should not be taken as absolute truth. SYN cookies may prevent correct error reporting on clients when the server is really overloaded. If this happens frequently better turn them off. If you say Y here, you can disable SYN cookies at run time by saying Y to "/proc file system support" and "Sysctl support" below and executing the command echo 0 > /proc/sys/net/ipv4/tcp_syncookies after the /proc file system has been mounted. If unsure, say N. config NET_IPVTI tristate "Virtual (secure) IP: tunneling" depends on IPV6 || IPV6=n select INET_TUNNEL select NET_IP_TUNNEL depends on INET_XFRM_MODE_TUNNEL ---help--- Tunneling means encapsulating data of one protocol type within another protocol and sending it over a channel that understands the encapsulating protocol. This can be used with xfrm mode tunnel to give the notion of a secure tunnel for IPSEC and then use routing protocol on top. config NET_UDP_TUNNEL tristate select NET_IP_TUNNEL default n config NET_FOU tristate "IP: Foo (IP protocols) over UDP" select XFRM select NET_UDP_TUNNEL ---help--- Foo over UDP allows any IP protocol to be directly encapsulated over UDP include tunnels (IPIP, GRE, SIT). By encapsulating in UDP network mechanisms and optimizations for UDP (such as ECMP and RSS) can be leveraged to provide better service. config NET_FOU_IP_TUNNELS bool "IP: FOU encapsulation of IP tunnels" depends on NET_IPIP || NET_IPGRE || IPV6_SIT select NET_FOU ---help--- Allow configuration of FOU or GUE encapsulation for IP tunnels. When this option is enabled IP tunnels can be configured to use FOU or GUE encapsulation. config INET_AH tristate "IP: AH transformation" select XFRM_ALGO select CRYPTO select CRYPTO_HMAC select CRYPTO_MD5 select CRYPTO_SHA1 ---help--- Support for IPsec AH. If unsure, say Y. config INET_ESP tristate "IP: ESP transformation" select XFRM_ALGO select CRYPTO select CRYPTO_AUTHENC select CRYPTO_HMAC select CRYPTO_MD5 select CRYPTO_CBC select CRYPTO_SHA1 select CRYPTO_DES select CRYPTO_ECHAINIV ---help--- Support for IPsec ESP. If unsure, say Y. config INET_ESP_OFFLOAD tristate "IP: ESP transformation offload" depends on INET_ESP select XFRM_OFFLOAD default n ---help--- Support for ESP transformation offload. This makes sense only if this system really does IPsec and want to do it with high throughput. A typical desktop system does not need it, even if it does IPsec. If unsure, say N. config INET_IPCOMP tristate "IP: IPComp transformation" select INET_XFRM_TUNNEL select XFRM_IPCOMP ---help--- Support for IP Payload Compression Protocol (IPComp) (RFC3173), typically needed for IPsec. If unsure, say Y. config INET_TABLE_PERTURB_ORDER int "INET: Source port perturbation table size (as power of 2)" if EXPERT default 16 help Source port perturbation table size (as power of 2) for RFC 6056 3.3.4. Algorithm 4: Double-Hash Port Selection Algorithm. The default is almost always what you want. Only change this if you know what you are doing. config INET_XFRM_TUNNEL tristate select INET_TUNNEL default n config INET_TUNNEL tristate default n config INET_XFRM_MODE_TRANSPORT tristate "IP: IPsec transport mode" default y select XFRM ---help--- Support for IPsec transport mode. If unsure, say Y. config INET_XFRM_MODE_TUNNEL tristate "IP: IPsec tunnel mode" default y select XFRM ---help--- Support for IPsec tunnel mode. If unsure, say Y. config INET_XFRM_MODE_BEET tristate "IP: IPsec BEET mode" default y select XFRM ---help--- Support for IPsec BEET mode. If unsure, say Y. config INET_DIAG tristate "INET: socket monitoring interface" default y ---help--- Support for INET (TCP, DCCP, etc) socket monitoring interface used by native Linux tools such as ss. ss is included in iproute2, currently downloadable at: http://www.linuxfoundation.org/collaborate/workgroups/networking/iproute2 If unsure, say Y. config INET_TCP_DIAG depends on INET_DIAG def_tristate INET_DIAG config INET_UDP_DIAG tristate "UDP: socket monitoring interface" depends on INET_DIAG && (IPV6 || IPV6=n) default n ---help--- Support for UDP socket monitoring interface used by the ss tool. If unsure, say Y. config INET_RAW_DIAG tristate "RAW: socket monitoring interface" depends on INET_DIAG && (IPV6 || IPV6=n) default n ---help--- Support for RAW socket monitoring interface used by the ss tool. If unsure, say Y. config INET_DIAG_DESTROY bool "INET: allow privileged process to administratively close sockets" depends on INET_DIAG default n ---help--- Provides a SOCK_DESTROY operation that allows privileged processes (e.g., a connection manager or a network administration tool such as ss) to close sockets opened by other processes. Closing a socket in this way interrupts any blocking read/write/connect operations on the socket and causes future socket calls to behave as if the socket had been disconnected. If unsure, say N. menuconfig TCP_CONG_ADVANCED bool "TCP: advanced congestion control" ---help--- Support for selection of various TCP congestion control modules. Nearly all users can safely say no here, and a safe default selection will be made (CUBIC with new Reno as a fallback). If unsure, say N. if TCP_CONG_ADVANCED config TCP_CONG_BIC tristate "Binary Increase Congestion (BIC) control" default m ---help--- BIC-TCP is a sender-side only change that ensures a linear RTT fairness under large windows while offering both scalability and bounded TCP-friendliness. The protocol combines two schemes called additive increase and binary search increase. When the congestion window is large, additive increase with a large increment ensures linear RTT fairness as well as good scalability. Under small congestion windows, binary search increase provides TCP friendliness. See http://www.csc.ncsu.edu/faculty/rhee/export/bitcp/ config TCP_CONG_CUBIC tristate "CUBIC TCP" default y ---help--- This is version 2.0 of BIC-TCP which uses a cubic growth function among other techniques. See http://www.csc.ncsu.edu/faculty/rhee/export/bitcp/cubic-paper.pdf config TCP_CONG_WESTWOOD tristate "TCP Westwood+" default m ---help--- TCP Westwood+ is a sender-side only modification of the TCP Reno protocol stack that optimizes the performance of TCP congestion control. It is based on end-to-end bandwidth estimation to set congestion window and slow start threshold after a congestion episode. Using this estimation, TCP Westwood+ adaptively sets a slow start threshold and a congestion window which takes into account the bandwidth used at the time congestion is experienced. TCP Westwood+ significantly increases fairness wrt TCP Reno in wired networks and throughput over wireless links. config TCP_CONG_HTCP tristate "H-TCP" default m ---help--- H-TCP is a send-side only modifications of the TCP Reno protocol stack that optimizes the performance of TCP congestion control for high speed network links. It uses a modeswitch to change the alpha and beta parameters of TCP Reno based on network conditions and in a way so as to be fair with other Reno and H-TCP flows. config TCP_CONG_HSTCP tristate "High Speed TCP" default n ---help--- Sally Floyd's High Speed TCP (RFC 3649) congestion control. A modification to TCP's congestion control mechanism for use with large congestion windows. A table indicates how much to increase the congestion window by when an ACK is received. For more detail see http://www.icir.org/floyd/hstcp.html config TCP_CONG_HYBLA tristate "TCP-Hybla congestion control algorithm" default n ---help--- TCP-Hybla is a sender-side only change that eliminates penalization of long-RTT, large-bandwidth connections, like when satellite legs are involved, especially when sharing a common bottleneck with normal terrestrial connections. config TCP_CONG_VEGAS tristate "TCP Vegas" default n ---help--- TCP Vegas is a sender-side only change to TCP that anticipates the onset of congestion by estimating the bandwidth. TCP Vegas adjusts the sending rate by modifying the congestion window. TCP Vegas should provide less packet loss, but it is not as aggressive as TCP Reno. config TCP_CONG_NV tristate "TCP NV" default n ---help--- TCP NV is a follow up to TCP Vegas. It has been modified to deal with 10G networks, measurement noise introduced by LRO, GRO and interrupt coalescence. In addition, it will decrease its cwnd multiplicatively instead of linearly. Note that in general congestion avoidance (cwnd decreased when # packets queued grows) cannot coexist with congestion control (cwnd decreased only when there is packet loss) due to fairness issues. One scenario when they can coexist safely is when the CA flows have RTTs << CC flows RTTs. For further details see http://www.brakmo.org/networking/tcp-nv/ config TCP_CONG_SCALABLE tristate "Scalable TCP" default n ---help--- Scalable TCP is a sender-side only change to TCP which uses a MIMD congestion control algorithm which has some nice scaling properties, though is known to have fairness issues. See http://www.deneholme.net/tom/scalable/ config TCP_CONG_LP tristate "TCP Low Priority" default n ---help--- TCP Low Priority (TCP-LP), a distributed algorithm whose goal is to utilize only the excess network bandwidth as compared to the ``fair share`` of bandwidth as targeted by TCP. See http://www-ece.rice.edu/networks/TCP-LP/ config TCP_CONG_VENO tristate "TCP Veno" default n ---help--- TCP Veno is a sender-side only enhancement of TCP to obtain better throughput over wireless networks. TCP Veno makes use of state distinguishing to circumvent the difficult judgment of the packet loss type. TCP Veno cuts down less congestion window in response to random loss packets. See <http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=1177186> config TCP_CONG_YEAH tristate "YeAH TCP" select TCP_CONG_VEGAS default n ---help--- YeAH-TCP is a sender-side high-speed enabled TCP congestion control algorithm, which uses a mixed loss/delay approach to compute the congestion window. It's design goals target high efficiency, internal, RTT and Reno fairness, resilience to link loss while keeping network elements load as low as possible. For further details look here: http://wil.cs.caltech.edu/pfldnet2007/paper/YeAH_TCP.pdf config TCP_CONG_ILLINOIS tristate "TCP Illinois" default n ---help--- TCP-Illinois is a sender-side modification of TCP Reno for high speed long delay links. It uses round-trip-time to adjust the alpha and beta parameters to achieve a higher average throughput and maintain fairness. For further details see: http://www.ews.uiuc.edu/~shaoliu/tcpillinois/index.html config TCP_CONG_DCTCP tristate "DataCenter TCP (DCTCP)" default n ---help--- DCTCP leverages Explicit Congestion Notification (ECN) in the network to provide multi-bit feedback to the end hosts. It is designed to provide: - High burst tolerance (incast due to partition/aggregate), - Low latency (short flows, queries), - High throughput (continuous data updates, large file transfers) with commodity, shallow-buffered switches. All switches in the data center network running DCTCP must support ECN marking and be configured for marking when reaching defined switch buffer thresholds. The default ECN marking threshold heuristic for DCTCP on switches is 20 packets (30KB) at 1Gbps, and 65 packets (~100KB) at 10Gbps, but might need further careful tweaking. For further details see: http://simula.stanford.edu/~alizade/Site/DCTCP_files/dctcp-final.pdf config TCP_CONG_CDG tristate "CAIA Delay-Gradient (CDG)" default n ---help--- CAIA Delay-Gradient (CDG) is a TCP congestion control that modifies the TCP sender in order to: o Use the delay gradient as a congestion signal. o Back off with an average probability that is independent of the RTT. o Coexist with flows that use loss-based congestion control. o Tolerate packet loss unrelated to congestion. For further details see: D.A. Hayes and G. Armitage. "Revisiting TCP congestion control using delay gradients." In Networking 2011. Preprint: http://goo.gl/No3vdg config TCP_CONG_BBR tristate "BBR TCP" default n ---help--- BBR (Bottleneck Bandwidth and RTT) TCP congestion control aims to maximize network utilization and minimize queues. It builds an explicit model of the the bottleneck delivery rate and path round-trip propagation delay. It tolerates packet loss and delay unrelated to congestion. It can operate over LAN, WAN, cellular, wifi, or cable modem links. It can coexist with flows that use loss-based congestion control, and can operate with shallow buffers, deep buffers, bufferbloat, policers, or AQM schemes that do not provide a delay signal. It requires the fq ("Fair Queue") pacing packet scheduler. #if defined(CONFIG_BCM_KF_MPTCP) && defined(CONFIG_BCM_MPTCP) config TCP_CONG_LIA tristate "MPTCP Linked Increase" depends on MPTCP default n ---help--- MultiPath TCP Linked Increase Congestion Control To enable it, just put 'lia' in tcp_congestion_control config TCP_CONG_OLIA tristate "MPTCP Opportunistic Linked Increase" depends on MPTCP default n ---help--- MultiPath TCP Opportunistic Linked Increase Congestion Control To enable it, just put 'olia' in tcp_congestion_control config TCP_CONG_WVEGAS tristate "MPTCP WVEGAS CONGESTION CONTROL" depends on MPTCP default n ---help--- wVegas congestion control for MPTCP To enable it, just put 'wvegas' in tcp_congestion_control config TCP_CONG_BALIA tristate "MPTCP BALIA CONGESTION CONTROL" depends on MPTCP default n ---help--- Multipath TCP Balanced Linked Adaptation Congestion Control To enable it, just put 'balia' in tcp_congestion_control config TCP_CONG_MCTCPDESYNC tristate "DESYNCHRONIZED MCTCP CONGESTION CONTROL (EXPERIMENTAL)" depends on MPTCP default n ---help--- Desynchronized MultiChannel TCP Congestion Control. This is experimental code that only supports single path and must have set mptcp_ndiffports larger than one. To enable it, just put 'mctcpdesync' in tcp_congestion_control For further details see: http://ieeexplore.ieee.org/abstract/document/6911722/ https://doi.org/10.1016/j.comcom.2015.07.010 #endif choice prompt "Default TCP congestion control" default DEFAULT_CUBIC help Select the TCP congestion control that will be used by default for all connections. config DEFAULT_BIC bool "Bic" if TCP_CONG_BIC=y config DEFAULT_CUBIC bool "Cubic" if TCP_CONG_CUBIC=y config DEFAULT_HTCP bool "Htcp" if TCP_CONG_HTCP=y config DEFAULT_HYBLA bool "Hybla" if TCP_CONG_HYBLA=y config DEFAULT_VEGAS bool "Vegas" if TCP_CONG_VEGAS=y config DEFAULT_VENO bool "Veno" if TCP_CONG_VENO=y config DEFAULT_WESTWOOD bool "Westwood" if TCP_CONG_WESTWOOD=y config DEFAULT_DCTCP bool "DCTCP" if TCP_CONG_DCTCP=y config DEFAULT_CDG bool "CDG" if TCP_CONG_CDG=y config DEFAULT_BBR bool "BBR" if TCP_CONG_BBR=y #if defined(CONFIG_BCM_KF_MPTCP) && defined(CONFIG_BCM_MPTCP) config DEFAULT_LIA bool "Lia" if TCP_CONG_LIA=y config DEFAULT_OLIA bool "Olia" if TCP_CONG_OLIA=y config DEFAULT_WVEGAS bool "Wvegas" if TCP_CONG_WVEGAS=y config DEFAULT_BALIA bool "Balia" if TCP_CONG_BALIA=y config DEFAULT_MCTCPDESYNC bool "Mctcpdesync (EXPERIMENTAL)" if TCP_CONG_MCTCPDESYNC=y #endif config DEFAULT_RENO bool "Reno" endchoice endif config TCP_CONG_CUBIC tristate depends on !TCP_CONG_ADVANCED default y config DEFAULT_TCP_CONG string default "bic" if DEFAULT_BIC default "cubic" if DEFAULT_CUBIC default "htcp" if DEFAULT_HTCP default "hybla" if DEFAULT_HYBLA default "vegas" if DEFAULT_VEGAS default "westwood" if DEFAULT_WESTWOOD default "veno" if DEFAULT_VENO #if defined(CONFIG_BCM_KF_MPTCP) && defined(CONFIG_BCM_MPTCP) default "lia" if DEFAULT_LIA default "olia" if DEFAULT_OLIA default "wvegas" if DEFAULT_WVEGAS default "balia" if DEFAULT_BALIA #endif default "reno" if DEFAULT_RENO default "dctcp" if DEFAULT_DCTCP default "cdg" if DEFAULT_CDG default "bbr" if DEFAULT_BBR default "cubic" config TCP_MD5SIG bool "TCP: MD5 Signature Option support (RFC2385)" select CRYPTO select CRYPTO_MD5 ---help--- RFC2385 specifies a method of giving MD5 protection to TCP sessions. Its main (only?) use is to protect BGP sessions between core routers on the Internet. If unsure, say N.
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