default.cpp

  name="google_ads_frame" marginwidth="0" marginheight="0" src="http://pagead2.googlesyndication.com/pagead/ads?client=ca-pub-5572165936844014&dt=1194442938015&lmt=1194190197&format=336x280_as&output=html&correlator=1194442937843&url=file%3A%2F%2F%2FC%3A%2FDocuments%2520and%2520Settings%2Flhh1%2F%E6%A1%8C%E9%9D%A2%2FCLanguage.htm&color_bg=FFFFFF&color_text=000000&color_link=000000&color_url=FFFFFF&color_border=FFFFFF&ad_type=text&ga_vid=583001034.1194442938&ga_sid=1194442938&ga_hid=1942779085&flash=9&u_h=768&u_w=1024&u_ah=740&u_aw=1024&u_cd=32&u_tz=480&u_java=true" frameborder="0" width="336" scrolling="no" height="280" allowtransparency="allowtransparency"> #include <iostream.h>

void show_values(int one = 1, int two = 2, int three = 3)
 {
   cout << one << ' ' << two << ' ' << three << '/n';
 }

                                                   
void main(void)
 {
   show_values(1, 2, 3);  
   show_values(100, 200);
   show_values(1000);
   show_values();
 }

 

Parsing headers for UnrealEditor Running Internal UnrealHeaderTool D:\UE5.4\pico\pico.uproject D:\UE5.4\pico\Intermediate\Build\Win64\UnrealEditor\Development\UnrealEditor.uhtmanifest -WarningsAsErrors -installed Total of 24 written Reflection code generated for UnrealEditor in 2.193965 seconds @progress pop Building UnrealEditor... Using Visual Studio 2022 14.44.35214 toolchain (D:\Visual_Studio2022\VC\Tools\MSVC\14.44.35207) and Windows 10.0.26100.0 SDK (C:\Program Files (x86)\Windows Kits\10). Warning: Visual Studio 2022 compiler is not a preferred version [Adaptive Build] Excluded from PICOEnterprise unity file: PICO_EnterpriseFunctionLibrary.cpp, PICO_EnterpriseInterfaceWrapper.cpp, PICO_EnterpriseModule.cpp [Adaptive Build] Excluded from PICOXRHMD unity file: PICO_MRCSceneCapture2D.cpp, PXR_BoundarySystem.cpp, PXR_Cubemap.cpp, PXR_DelayDeleteLayer.cpp, PXR_DynamicResolutionState.cpp, PXR_EventManager.cpp, PXR_FoveatedRendering.cpp, PXR_GameFrame.cpp, PXR_HMD.cpp, PXR_HMDFunctionLibrary.cpp, PXR_HMDModule.cpp, PXR_HMDPrivate.cpp, PXR_HMDRenderBridge.cpp, PXR_HMDRenderBridge_OpenGL.cpp, PXR_HMDRenderBridge_Vulkan.cpp, PXR_HMDRuntimeSettings.cpp, PXR_HMDSettings.cpp, PXR_PluginWrapper.cpp, PXR_Shaders.cpp, PXR_Splash.cpp, PXR_StereoLayer.cpp, PXR_StereoLayersFlagsSupplier.cpp, PXR_Utils.cpp, PXR_VulkanExtensions.cpp [Adaptive Build] Excluded from PICOXRInput unity file: PXR_HandComponent.cpp, PXR_Input.cpp, PXR_InputFunctionLibrary.cpp, PXR_InputModule.cpp, PXR_InputState.cpp, PXR_PICOXRPawn.cpp [Adaptive Build] Excluded from PICOXREyeTracker unity file: PICOXREyeTracker.cpp [Adaptive Build] Excluded from PICOXRMotionTracking unity file: PXR_EyeTrackingComponent.cpp, PXR_FaceTrackingComponent.cpp, PXR_MorphTargetsManager.cpp, PXR_MotionTracking.cpp, PXR_MotionTrackingFunctionLibrary.cpp, PXR_MotionTrackingModule.cpp, PXR_MotionTrackingTypes.cpp [Adaptive Build] Excluded from PICOXREditor unity file: PXR_Editor.cpp, PXR_EditorCommands.cpp, PXR_EditorSettings.cpp, PXR_EditorStyle.cpp [Adaptive Build] Excluded from PICOXRMR unity file: PXR_AnchorComponent.cpp, PXR_MRAsyncActions.cpp, PXR_MRFunctionLibrary.cpp, PXR_MRModule.cpp, PXR_ProviderManager.cpp, PXR_SceneCapturesGenerator.cpp, PXR_SpatialAnchorActor.cpp, PXR_SpatialMeshActor.cpp, PXR_SpatialMeshComponent.cpp [Adaptive Build] Excluded from PICOXRProjectVerification unity file: PXR_Verification.cpp, PXR_VerificationObject.cpp, PXR_VerificationSettings.cpp, PXR_VerificationSubsystem.cpp, PXR_VerificatonFunctionLibrary.cpp, PXR_VerificationComponents.cpp, PXR_VerificationStyle.cpp, SPXR_VerificationWidget.cpp [Adaptive Build] Excluded from OnlineSubsystemPico unity file: ApplicationLifecycleInterface.cpp, OnlineAchievementsInterfacePico.cpp, OnlineFriendsInterfacePico.cpp, OnlineIdentityPico.cpp, OnlineLeaderboardInterfacePico.cpp, OnlineMessageMultiTaskPico.cpp, OnlineMessageTaskManagerPico.cpp, OnlinePicoFunctionLibrary.cpp, OnlinePicoSettings.cpp, OnlinePicoSettingsCustomization.cpp, OnlineSessionInterfacePico.cpp, OnlineSubsystemPico.cpp, OnlineSubsystemPicoManager.cpp, OnlineSubsystemPicoModule.cpp, PicoApplicationInterface.cpp, PicoCreateSessionCallbackProxy.cpp, PicoFindSessionsCallbackProxy.cpp, PicoNetConnection.cpp, PicoNetDriver.cpp, PICOPlatformSubsystem.cpp, PicoPresenceInterface.cpp, PicoUpdateSessionCallbackProxy.cpp, Pico_Achievements.cpp, Pico_AssetFile.cpp, Pico_Challenges.cpp, Pico_CloudStorage.cpp, Pico_Compliance.cpp, Pico_DataStore.cpp, Pico_Highlight.cpp, Pico_IAP.cpp, Pico_Leaderboard.cpp, Pico_Leaderboards.cpp, Pico_Matchmaking.cpp, Pico_Networking.cpp, Pico_Notification.cpp, Pico_Room.cpp, Pico_Speech.cpp, Pico_Sport.cpp, Pico_User.cpp, RTCPicoUserInterface.cpp [Adaptive Build] Excluded from PicoSpatialAudio unity file: PicoAmbisonicsRenderer.cpp, PicoAmbisonicsSettings.cpp, PicoSpatialAudioModule.cpp, PicoSpatialAudioSceneGeometryComponent.cpp, PicoSpatialAudioSceneMaterialSettings.cpp, PicoSpatialAudioSettings.cpp, PicoSpatializationSourceDirectivityVisualizer.cpp, PicoSpatializationSourceSettings.cpp, PxrAudioSpatializerCommonUtils.cpp, PxrAudioSpatializerContextSingleton.cpp, PxrAudioSpatializerListener.cpp, PxrAudioSpatializerReverb.cpp, PxrAudioSpatializerSpatialization.cpp, PicoSpatialAudioEventTracker.cpp, PxrAudioSpatializerApiNative.cpp, PXR_PluginWrapper.cpp [Adaptive Build] Excluded from PicoSpatialAudioEditor unity file: PicoSpatialAudioEditorModule.cpp, PicoSpatialAudioSceneMaterialSettingsFactory.cpp, PicoSpatializationSourceSettingsFactory.cpp Determining max actions to execute in parallel (16 physical cores, 24 logical cores) Executing up to 16 processes, one per physical core Requested 1.5 GB memory per action, 17.76 GB available: limiting max parallel actions to 11 Using Parallel executor to run 178 action(s) ------ Building 178 action(s) started ------ [1/178] Resource Default.rc2 [2/178] Resource Default.rc2 [3/178] Resource Default.rc2 [4/178] Resource Default.rc2 [5/178] Resource Default.rc2 [6/178] Resource Default.rc2 [7/178] Resource Default.rc2 [8/178] Resource Default.rc2 [9/178] Resource Default.rc2 [10/178] Resource Default.rc2 [11/178] Resource Default.rc2 pico could not be compiled, Try rebuilding from source manually.
最新发布
08-16
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