<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[BlackMonkey的专栏]]></title><description><![CDATA[学习、研究移动开发]]></description><link>https://blog.youkuaiyun.com/BlackMonkey</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; BlackMonkey]]></copyright><item><title><![CDATA[两个难搞的Java Error/Exception]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/134059883</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/134059883</guid><author>BlackMonkey</author><pubDate>Thu, 26 Oct 2023 17:44:11 +0800</pubDate><description><![CDATA[两个错误的解决办法：
1. A collection with cascade=”all-delete-orphan” was no longer referenced by the owning entity instance ...
2. Cannot invoke "java.util.Collection.iterator()" because "c" is null]]></description><category></category></item><item><title><![CDATA[在网页上渲染 Android 的 9-Patch 图像]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/108723012</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/108723012</guid><author>BlackMonkey</author><pubDate>Tue, 22 Sep 2020 05:46:42 +0800</pubDate><description><![CDATA[最近在写网页的时候，需要在一段文本或一块区域的周边显示 Android 的 9-Patch 图像。就像这样：



Google了一下，发现可以用 CSS3 的 border-image 来实现这样的效果。瞬间感觉又 get 到了新知识，然后兴冲冲地开始用 border-image 来做，而且网上还有不少 border-image 的生成工具，如 Mozilla 的，十分方便。

过了一会儿后，我发现 border-image 并没有 Android 的9-Patch 那么强大。border-image .]]></description><category></category></item><item><title><![CDATA[三种Java下生成PDF方式的比较]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/75096084</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/75096084</guid><author>BlackMonkey</author><pubDate>Fri, 14 Jul 2017 10:00:40 +0800</pubDate><description><![CDATA[用iText生成PDF有三种方式：调用iText API，用代码“写”出PDF结合XmlWorker；从HTML模板生成PDF结合FlyingSaucer；从HTML模板生成PDF。但它们的渲染效果、便利性各有优劣。]]></description><category></category></item><item><title><![CDATA[从菜鸟到高手！Photoshop抠图全方位攻略]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/52431748</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/52431748</guid><author>BlackMonkey</author><pubDate>Sun, 04 Sep 2016 12:55:58 +0800</pubDate><description><![CDATA[从菜鸟到高手！Photoshop抠图全方位攻略
来源：http://www.uisdc.com/photoshop-matting-techniques



如果你是刚接触Photoshop的新手，小编真诚建议先学抠图。当然这个建议背后有广为人知的原因，见下…

来自微博网友：@小丑出品
这才是我学习Photoshop的动力啊！如果你对此也有着狂热的兴趣，那就继续读下去吧。]]></description><category></category></item><item><title><![CDATA[电脑版微信怎么样取消截图的快捷键?]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/52179226</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/52179226</guid><author>BlackMonkey</author><pubDate>Thu, 11 Aug 2016 08:00:45 +0800</pubDate><description><![CDATA[打开微信电脑版并登陆。点击左下角的设置图标。点击“快捷按键”。点击“截取屏幕”或“打开微信”右边的白框框。在弹出的对话框中间区域点击一下，然后按CapsLock键，就会看到显示的快捷键变成了“无”，然后点击“确定”按钮。]]></description><category></category></item><item><title><![CDATA[Standard Gameplay and IAP Metrics for Mobile Games]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/45117657</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/45117657</guid><author>BlackMonkey</author><pubDate>Sat, 18 Apr 2015 22:52:43 +0800</pubDate><description><![CDATA[雅虎邮箱推来一篇好文，转载以备。
Standard Gameplay and IAP Metrics for Mobile Games
By Andy Savage | Published Jan 14 2015 06:25 AM in

Mobile Development

Part 1
原文：http://www.gamedev.net/page/resources/_/tec]]></description><category></category></item><item><title><![CDATA[各种License介绍]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/44870617</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/44870617</guid><author>BlackMonkey</author><pubDate>Sat, 04 Apr 2015 07:42:00 +0800</pubDate><description><![CDATA[原文：http://www.liferay.com/zh/community/forums/-/message_boards/message/4775410
什么是License
许多混乱就始于你不知道License到底是什么，到底有什么含义。当你对你的产品使用License时，并不意味着你放弃了任何权利，你依然对其拥有原著作权。License只是授予他们于特定权利来使用你的产品。
Lice]]></description><category></category></item><item><title><![CDATA[OpenShift免费空间申请使用教程]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/44804913</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/44804913</guid><author>BlackMonkey</author><pubDate>Wed, 01 Apr 2015 12:02:42 +0800</pubDate><description><![CDATA[OpenShift免费空间是Red Hat的平台即服务的云计算平台(PaaS)，支持Java，PHP，Python，Perl，Ruby以及MySQL Database，phpMyAdmin，MongoDB NoSQL Database，Cron 1.4等应用。OpenShift服务器采用的是AmazonEC2数据中心，月流量不限制，且支持绑定顶级域名。目前OpenShift上可以免费创建三个app]]></description><category></category></item><item><title><![CDATA[10个顶级的CSS UI开源框架]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/40184695</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/40184695</guid><author>BlackMonkey</author><pubDate>Fri, 17 Oct 2014 13:27:59 +0800</pubDate><description><![CDATA[10个顶级的CSS UI开源框架
原文：]]></description><category></category></item><item><title><![CDATA[Replica Island 学习笔记 05 - 关卡数据]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/40118333</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/40118333</guid><author>BlackMonkey</author><pubDate>Wed, 15 Oct 2014 21:49:37 +0800</pubDate><description><![CDATA[Replica Island的关卡数据中的NPC对话信息记录在以下两个文件里：
res/xml/]]></description><category></category></item><item><title><![CDATA[Replica Island 学习笔记 04 - AndouKun]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/39851959</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/39851959</guid><author>BlackMonkey</author><pubDate>Tue, 07 Oct 2014 10:03:56 +0800</pubDate><description><![CDATA[Activity界面
先来看下AndouKun的界面：
呵呵]]></description><category></category></item><item><title><![CDATA[Replica Island 学习笔记 03 - Activity分析]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/39735077</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/39735077</guid><author>BlackMonkey</author><pubDate>Thu, 02 Oct 2014 08:56:35 +0800</pubDate><description><![CDATA[MainMenuActivity]]></description><category></category></item><item><title><![CDATA[Replica Island 学习笔记 02 - 初步分析]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/39718265</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/39718265</guid><author>BlackMonkey</author><pubDate>Wed, 01 Oct 2014 15:01:28 +0800</pubDate><description><![CDATA[先从AndroidManifest.xml看看Replica Island的Activity]]></description><category></category></item><item><title><![CDATA[Replica Island 学习笔记 01 - 简介]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/39717597</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/39717597</guid><author>BlackMonkey</author><pubDate>Wed, 01 Oct 2014 14:20:03 +0800</pubDate><description><![CDATA[一直想做游戏，一直想用3D Engine来做，最近忽然意识到，]]></description><category></category></item><item><title><![CDATA[分享回合制策略游戏AI算法设计方法]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/39670361</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/39670361</guid><author>BlackMonkey</author><pubDate>Mon, 29 Sep 2014 15:52:27 +0800</pubDate><description><![CDATA[原文：http://gamerboom.com/archives/45636

发表时间：]]></description><category></category></item><item><title><![CDATA[如何分析 NDK Crash 的堆栈信息]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/39667073</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/39667073</guid><author>BlackMonkey</author><pubDate>Mon, 29 Sep 2014 11:01:49 +0800</pubDate><description><![CDATA[有两种方法可以分析 NDK Crash 的堆栈信息

1 google提供了一个python脚本，可以从

http://code.google.com/p/android-ndk-stacktrace-analyzer/
下载这个python脚本，然后使用 adb logcat -d > logfile 导出 crash 的log,
使用 arm - eabi - objdump 位]]></description><category></category></item><item><title><![CDATA[如何通过android market赚钱]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/39666891</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/39666891</guid><author>BlackMonkey</author><pubDate>Mon, 29 Sep 2014 10:47:55 +0800</pubDate><description><![CDATA[Android market 仍然不支持中国大陆付费下载，国内开发者大部分仍然只能通过发布免费软件、通过广告赚钱，收入少。
下面就如何发布收费软件的步骤：



1.办一张信用卡

2.用信用卡申请一个android market开发者账号

3.办一张招行香港一卡通

4.android market上注册为香港卖家

5.在google checkout上，输入招行香]]></description><category></category></item><item><title><![CDATA[Torque 3d engine 永久免费]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/39666765</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/39666765</guid><author>BlackMonkey</author><pubDate>Mon, 29 Sep 2014 10:42:19 +0800</pubDate><description><![CDATA[著名游戏引擎公司GARAGEGAMES联合全球一流大学MIT麻省理工大学,联合推出Torque 3d engine永久免费版本.

今年9月.著名游戏引擎公司www.GarageGames.com与国际一流大学MIT(麻省理工大学)共同推出全球最具有权威的游戏开发相关技术标准及课程.
此消息发布一周内,包括EA,暴雪,微软,UBI等多家公司随即表示加盟.现在全球最大标准及技术查询教学在线中心]]></description><category></category></item><item><title><![CDATA[PreferenceActivity 与 singleTask 之间的冲突]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/37884183</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/37884183</guid><author>BlackMonkey</author><pubDate>Wed, 16 Jul 2014 20:12:22 +0800</pubDate><description><![CDATA[最近写App里的设置界面时，参考官方Guide]]></description><category></category></item><item><title><![CDATA[常用工具、指令记录]]></title><link>https://blog.youkuaiyun.com/BlackMonkey/article/details/34419291</link><guid>https://blog.youkuaiyun.com/BlackMonkey/article/details/34419291</guid><author>BlackMonkey</author><pubDate>Wed, 25 Jun 2014 10:23:01 +0800</pubDate><description><![CDATA[一些常用的工具用法、网站啥的，每次要用时，都要去google一下，很不方便，建个帖子记录一下。]]></description><category></category></item></channel></rss>