前期我会写一些基础的东西,后期会加深,我也在慢慢深造,嘿嘿,今天写物体来回移动
using
UnityEngine;
using
System.Collections;
using
UnityEngine.UI;
public
class
BallMove
:
MonoBehaviour
{
public
int
A;
void
Start () {
}
// Update is called once per frame
void
Update() {
A++;
if
(A<200)
{
//当达到最右边时的最远距离
transform.position =
new
Vector3(transform.position.x + 3f *
Time.deltaTime, transform.position.y, 0);
}
//当达到最右边时的最远距离并且回到原点时
if
(A>200&&A<400)
{
transform.position =
new
Vector3(transform.position.x - 3f *
Time.deltaTime, transform.position.y, 0);
}
if
(A>400)
{
//原点继续出去
A = 0;
}
}
}