环境
- Hololen2
- Windows 10
- Unity 2019.4.19f1c1
- Visual Studio 2019
- MRTK 2.5.4
相关代码
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
using UnityEngine.Windows.WebCam;
public class MyPhotoCapture : MonoBehaviour
{
PhotoCapture photoCaptureObject = null;
internal bool captureIsActive;
private void Start()
{
}
public void StartCapture()
{
if (!captureIsActive)
{
captureIsActive = true;
PhotoCapture.CreateAsync(false, OnPhotoCaptureCreated);
}
else
{
captureIsActive = false;
}
}
void