<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[AndroidSong1992的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/AndroidSong1992</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; AndroidSong1992]]></copyright><item><title><![CDATA[Android SystemUI加载流程]]></title><link>https://blog.youkuaiyun.com/AndroidSong1992/article/details/128177804</link><guid>https://blog.youkuaiyun.com/AndroidSong1992/article/details/128177804</guid><author>AndroidSong1992</author><pubDate>Sun, 04 Dec 2022 21:42:53 +0800</pubDate><description><![CDATA[Android12 SystemUI加载流程相关代码主要分为两个部分代码路径：framework/base/services/java/com/android/server


至此已完成启动SystemUIService上面我们已经确定了SystemUIService的启动流程，SystemUI中SystemUIService是整个系统UI比较重要的载体，下面我们看一下SystemUIService做了写什么。/frameworks/base/packages/SystemUI/src/com/andro]]></description><category></category></item><item><title><![CDATA[OKHttp响应超时设置无效]]></title><link>https://blog.youkuaiyun.com/AndroidSong1992/article/details/105203133</link><guid>https://blog.youkuaiyun.com/AndroidSong1992/article/details/105203133</guid><author>AndroidSong1992</author><pubDate>Mon, 30 Mar 2020 17:08:46 +0800</pubDate><description><![CDATA[添加retryConnectFailure参数，如下：


OkHttpClient client = new OkHttpClient.Builder()
                    .connectTimeout(5, TimeUnit.SECONDS)
                    .readTimeout(5, TimeUnit.SECONDS)
          ...]]></description><category></category></item><item><title><![CDATA[Android P(9.0 api28)网络请求失败]]></title><link>https://blog.youkuaiyun.com/AndroidSong1992/article/details/105202907</link><guid>https://blog.youkuaiyun.com/AndroidSong1992/article/details/105202907</guid><author>AndroidSong1992</author><pubDate>Mon, 30 Mar 2020 16:54:32 +0800</pubDate><description><![CDATA[Android P增加了限制了明文流量的网络请求的功能。就是说非加密链接无法请求到数据，https的可以。

两种修改方案：

一、将编译targetApi设置小于28。

二、修改程序网络配置如下。

1.在application中添加。


android:usesCleartextTraffic="true"


2. 在 res 下新建一个 xml 目录，然后创建一个名为：network_...]]></description><category></category></item><item><title><![CDATA[Error:Failed to notify project evaluation listener.]]></title><link>https://blog.youkuaiyun.com/AndroidSong1992/article/details/103861485</link><guid>https://blog.youkuaiyun.com/AndroidSong1992/article/details/103861485</guid><author>AndroidSong1992</author><pubDate>Mon, 06 Jan 2020 17:46:48 +0800</pubDate><description><![CDATA[做flutter插件时，链接两个module时开始报Error:No such property: GradleVersion for class: JetGradlePlugin.的错误，然后根据

对比修改classpath中的gradle版本号和gradle.properties中的distributionUrl，统一后可以了。

但是后面又出现Error:Failed to notify ...]]></description><category></category></item><item><title><![CDATA[Flutter微信功能库---Fluwx 分享回调方法]]></title><link>https://blog.youkuaiyun.com/AndroidSong1992/article/details/103119266</link><guid>https://blog.youkuaiyun.com/AndroidSong1992/article/details/103119266</guid><author>AndroidSong1992</author><pubDate>Mon, 18 Nov 2019 15:57:52 +0800</pubDate><description><![CDATA[fluwx官方链接：https://pub.dev/packages/fluwx


import 'package:flutter/material.dart';
//微信支付回调
responseFromPayment.listen((WeChatPaymentResponse event){
         
});

//微信分享回调
responseFromShare.listen((...]]></description><category></category></item><item><title><![CDATA[android使用Messenger进程间通讯出现的ClassNoFind异常处理及分析]]></title><link>https://blog.youkuaiyun.com/AndroidSong1992/article/details/85233027</link><guid>https://blog.youkuaiyun.com/AndroidSong1992/article/details/85233027</guid><author>AndroidSong1992</author><pubDate>Mon, 24 Dec 2018 14:34:50 +0800</pubDate><description><![CDATA[
进程间通讯一般分为三种

1.AIDL，最常用最全能。

2.广播，最实际，最简单。

3.Messenger，高效，简洁，方便控制。


在学习Messenger进程通讯时，使用客户端发送Parcelable给服务端，服务端在接受该Parcelable时报android.os.BadParcelableException: ClassNotFoundException when unmarsh...]]></description><category></category></item></channel></rss>