<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[Aliceca的博客]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/Aliceca</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; Aliceca]]></copyright><item><title><![CDATA[用Python编写一个迷宫小游戏]]></title><link>https://blog.youkuaiyun.com/Aliceca/article/details/144459793</link><guid>https://blog.youkuaiyun.com/Aliceca/article/details/144459793</guid><author>Aliceca</author><pubDate>Fri, 13 Dec 2024 20:53:14 +0800</pubDate><description><![CDATA[end_pos = [COLS - 1, ROWS - 1] # 结束位置在右下角。ROWS, COLS = 10, 10 # 你可以根据需要调整迷宫的大小。pygame.display.set_caption("迷宫游戏")player_pos = [0, 0] # 玩家起始位置在左上角。end_margin = 5 # 结束位置边距。# 随机选择一个单元格作为当前单元格。# 将选择的邻居设置为当前单元格。# 如果没有未访问的邻居，则回溯。# 随机选择一个未访问的邻居。# 设置每个单元格的大小。]]></description><category></category></item></channel></rss>