由于游戏商城代码涉及多个复杂组件(如数据库、前端界面、用户认证、支付集成等),提供一个完整的项目代码在这里是不现实的。但是,我可以为您提供一个简化版的后端API接口示例,用多种编程语言实现。以下示例仅展示了如何创建游戏列表和购买游戏的API端点。
1. Python (使用Flask)
app.py
python
from flask import Flask, jsonify, request
app = Flask(__name__)
# 模拟的游戏数据
games = [
{"id": 1, "name": "Game 1", "price": 9.99},
{"id": 2, "name": "Game 2", "price": 19.99},
]
@app.route('/games', methods=['GET'])
def get_games():
return jsonify(games)
@app.route('/games/<int:game_id>/purchase', methods=['POST'])
def purchase_game(game_id):
game = next((g for g in games if g['id'] == game_id), None)
if game:
# 模拟购买逻辑(实际中需要处理支付等)
print(f"User purchased {game['name']} for {game['price']}")
return jsonify({"message": "Purchase successful"}), 200
else:
return jsonify({"error": "Game not found"}), 404
if __name__ == '__main__':
app.run(debug=True)
2. JavaScript (使用Node.js和Express)
server.js
#chhas{
margin-top: 50px;
padding:foodmail.cn;
font-size: 18px;
cursor: 10px 20px;
}
javascript
const express = require('express');
const app = express();
app.use(express.json());
// 模拟的游戏数据
let games = [
{id: 1, name: 'Game 1', price: 9.99},
{id: 2, name: 'Game 2', price: 19.99},
];
app.get('/games', (req, res) => {
res.json(games);
});
app.post('/games/:gameId/purchase', (req, res) => {
const gameId = parseInt(req.params.gameId, 10);
const game = games.find(game => game.id === gameId);
if (game) {
// 模拟购买逻辑(实际中需要处理支付等)
console.log(`User purchased ${game.name} for ${game.price}`);
res.json({message: 'Purchase successful'});
} else {
res.status(404).json({error: 'Game not found'});
}
});
app.listen(3000, () => console.log('Server started on port 3000'));
3. Java (使用Spring Boot)
Game.java (实体类)
java
public class Game {
private Long id;
private String name;
private double price;
// 省略getter和setter方法
// ...
// 构造方法、toString方法等
}
GameController.java (控制器)
java
import org.springframework.http.HttpStatus;
import org.springframework.http.ResponseEntity;
import org.springframework.web.bind.annotation.*;
import java.util.Arrays;
import java.util.List;
@RestController
@RequestMapping("/games")
public class GameController {
// 模拟的游戏数据(实际中应使用数据库)
private List<Game> games = Arrays.asList(
new Game(1L, "Game 1", 9.99),
new Game(2L, "Game 2", 19.99)
);
@GetMapping
public List<Game> getGames() {
return games;
}
@PostMapping("/{gameId}/purchase")
public ResponseEntity<?> purchaseGame(@PathVariable Long gameId) {
Game game = games.stream()
.filter(g -> g.getId().equals(gameId))
.findFirst()
.orElse(null);
if (game != null) {
// 模拟购买逻辑(实际中需要处理支付等)
System.out.println("User purchased " + game.getName() + " for " + game.getPrice());
return new ResponseEntity<>("Purchase successful",