上一篇博客我们主要分析了在setScreenState中调用PhoneWindowManager的一些流程,在setScreenState中先是调用了DisplayPowerState的setScreenState函数。上篇博客我们没有分析,这篇博客我们先从这个函数开始分析,主要分析下亮度的设置流程。
public void setScreenState(int state) {
if (mScreenState != state) {
if (DEBUG) {
Slog.d(TAG, "setScreenState: state=" + state);
}
mScreenState = state;
mScreenReady = false;
scheduleScreenUpdate();
}
}
scheduleScreenUpdate主要通过消息方式,最后调用到下面函数。当我们屏幕刚要点亮,这个时候mScreenBrightness为0,所以这个时候调用mPhotonicModulator.setState设置state是点亮,但是brightness是0的。
private final Runnable mScreenUpdateRunnable = new Runnable() {
@Override
public void run() {
mScreenUpdatePending = false;
int brightness = mScreenState != Display.STATE_OFF
&& mColorFadeLevel > 0f ? mScreenBrightness : 0;
if (mPhotonicModulator.setState(mScreenState, brightness)) {
if (DEBUG) {
Slog.d(TAG, "Screen ready");
}
mScreenReady = true;
invokeCleanListenerIfNeeded();
} else {
if (DEBUG) {
Slog.d(TAG, "Screen not ready");
}
}
}
};
DisplayPowerState的设置亮度状态逻辑分析
mPhotonicModulator.setState应该要PhotonicModulator的run函数结合一起看。
public boolean setState(int state, int backlight) {
synchronized (mLock) {
boolean stateChanged = state != mPendingState;
boolean backlightChanged = backlight != mPendingBacklight;
if (stateChanged || backlightChanged) {
if (DEBUG) {
Slog.d(TAG, "Requesting new screen state: state="
+ Display.stateToString(state) + ", backlight=" + backlight);
}
mPendingState = state;
mPendingBacklight = backlight;
boolean changeInProgress = mStateChangeInProgress || mBacklightChangeInProgress;
mStateChangeInProgress = stateChanged;
mBacklightChangeInProgress = backlightChanged;
if (!changeInProgress) {
Slog.d(TAG,"notify set backlight thread run");
mLock.notifyAll();
}
}
return !mStateChangeInProgress;
}
}
两者结合看先setState设置了状态,只有状态改变时,我们才能重新设置状态(设置到mpendingState和mPendingBacklight)。而在run函数中,当设置的状态mPendingState、mPendingBacklight和mActualState、mActualBacklight(真正设置到背光的状态、亮度)不一样时,才会调用mBlanker.requestDisplayState设置亮度。否则状态没有改变,就会把mStateChangeInProgress 和mBacklightChangeInProgress 设置为false,然后线程就wait住。
而此时setState重新设置下来的话,这个时候把亮度和状态设置到mPendingState 和mPendingBacklight 。然后这时mStateChangeInProgress 和 mBacklightChangeInProgress都是false。这样就可以调用mLock的notifyAll函数重新唤醒线程,这样就把把前面setState设置下来的mPendingState和mPendingBacklight再通过mBlanker.requestDisplayState设置到背光设备中去。
@Override
public void run() {
for (;;) {
// Get pending change.
final int state;
final boolean stateChanged;
final int backlight;
final boolean backlightChanged;
synchronized (mLock) {
state = mPendingState;
stateChanged = (state != mActualState);
backlight = mPendingBacklight;
backlightChanged = (backlight != mActualBacklight);
if (!stateChanged) {
// State changed applied, notify outer class.
postScreenUpdateThreadSafe();
mStateChangeInProgress = false;
}
if (!backlightChanged) {
mBacklightChangeInProgress = false;