- 博客(0)
- 资源 (7)
- 收藏
- 关注
Foundation HTML5 Canvas For Games and Entertainment
Foundation HTML5 Canvas For Games and Entertainment pdf English version
2011-12-01
从G1到G16 HTC Android大盘点
从G1到G16 HTC Android大盘点
HTC成立于1997年,在经历了14年风雨后已是领跑全球智能手机发展的巨头企业。从早期的Smart Phone、Windows Mobil系统以及经典的838侧滑智能手机,到与苹果iPhone抗衡的Touch Diamond,再到现在的双核强机Sensation以及HD7,可以说它生产的每一个系列手机都堪称经典。
在 Android平台如日中天的今天,HTC作为国际性的代工厂商,对Android发展做出了重要的贡献。而小编在上文提到的机型中并不是HTC全部的 Adnroid手机,比如还有Desire Z、EVO 4G、EVO 3D等众多性能强劲的机型。相信随着Android在全球良好的发展,HTC会走的更远,也会给我们带来更加出色的产品。
2011-07-24
深入浅出Android--Google手持设备应用程序设计.rar
深入浅出Android--Google手持设备应用程序设计
目录
� � � � 入门
1. 初探 Android
2. 安装 Android 开发工具
3. 开启现有专案
4. 操作 Android 模拟器 (Emulator)
5. 建立一个 Android 程式 (BMI0)
� � � � 基础
1. 描述使用者介面
2. 设计使用者介面 (BMI01)
3. 存取识别符号
4. 解读程式流程 (BMI02)
5. 完成 BMI 程式
� � � � 中阶
1. 重构程式 (BMI03)
2. 加入对话框 (Dialog)
3. 初见 Intent
4. 加入选单 (Menu)(BMI4)
5. 定义 Android 清单
6. 加入新 Activity(BMI5)
7. 传送资料到新 Activity(BMI6)
8. 记录与侦错 (Log)
9. 活动的生命周期
10. 储存资讯 (Preference)(BMI7)
11. 发布到 Android 市集 (Market)
12. 开发不息
� � � � 附录
� � � � 资源
1. Android 相关资源 ( 相关资源 )
2. 后续章节
3. 取得原始码
2010-03-13
iPhone Open Application Development.chm
iPhone Open Application Development.chm
Overview
Certain technologies bring out everyone's hidden geek, and the iPhone did so instantly upon its release. Thousands of programmers want to provide applications on the iPhone, and this book shows you how to achieve the spectacular effects that made the device an immediate hit. You'll learn how to use an open, community-developed toolkit that has been widely downloaded and used. Author Jonathan Zdziarski, the developer of the first fully functional application using the open iPhone toolkit, now explains in clear language how to create applications using Objective-C and the iPhone API, which in some ways resembles Apple's desktop API and in some ways strikes new ground. iPhone Open Application Development covers:
Installation of the toolkits
Background on the operating system and Objective-C
Detailed recipes and working examples for everyone's favorite iPhone feature
Graphics and audio programming
The CoreImage and CoreSurfaces interfaces for games programming
Interfacing with iTunes
The use of sensors
Any programmer, using this book, can provide applications that impress users just as much as the official iPhone utilities.
2010-03-13
空空如也
TA创建的收藏夹 TA关注的收藏夹
TA关注的人